Player Matchup

Shiva
Shiva
ATG Hellfire
Shiva
Level 93
God Stats
11W - 4L
1,889 SR
Queue Stats
268W - 263L
1,460 Elo+
Party 1
Bastet
Bastet
Alt iSakura
Bastet
Level 105
God Stats
42W - 29L
1,652 SR
Queue Stats
112W - 102L
1,517 Elo+
Party 2
Horus
Horus
HenkoRojaz
Horus
Level 105
God Stats
2W - 1L
1,458 SR
Queue Stats
71W - 72L
1,499 Elo+
Party 2
Apollo
Apollo
Karatelee272
Apollo
Level 139
God Stats
7W - 5L
1,641 SR
Queue Stats
68W - 61L
1,575 Elo+
Solo
Sol
Sol
Mathias Smith
Sol
Level 87
God Stats
6W - 6L
1,830 SR
Queue Stats
210W - 202L
1,306 Elo+
Party 1
Team Averages
Level 106
1,694 SR
1,471 Elo+

VS

Team Averages
Level 66
1,520 SR
1,559 Elo+
Sylvanus
Sylvanus
INC_Riley
Sylvanus
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
387W - 369L
1,520 Elo+
Solo
Rama
Rama
Jak Twist
Rama
Level 86
God Stats
4W - 7L
1,500 SR
Queue Stats
132W - 117L
1,606 Elo+
Party 3
Nu Wa
Nu Wa
KittyyKat666
Nu Wa
Level 87
God Stats
43W - 52L
1,650 SR
Queue Stats
309W - 339L
1,502 Elo+
Solo
Achilles
Achilles
RAMDEUTER1600
Achilles
Level 29
God Stats
33W - 37L
1,452 SR
Queue Stats
192W - 196L
1,543 Elo+
Party 3
Shiva
Shiva
TTVAragorn24
Shiva
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,626 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 13
9,967
554
16,837
14,786
6,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
16
7 / 3 / 6
10,574
587
17,511
16,327
5,797
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
15
5 / 3 / 10
9,076
504
7,539
16,276
9,915
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Apollo
15
3 / 3 / 5
9,537
530
8,432
12,164
3,681
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 0 / 9
10,567
587
13,357
6,049
1,733
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
INC_Riley
Sylvanus
12
1 / 6 / 3
8,134
452
4,979
21,238
19,182
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rama
16
2 / 4 / 2
9,436
524
10,036
14,054
4,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
3 / 4 / 1
8,324
462
6,734
9,504
2,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
RAMDEUTER1600
Achilles
12
1 / 6 / 2
7,877
438
9,346
18,909
11,961
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 7 / 4
8,853
492
12,005
18,554
6,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
21
26
Kills
9
9
Deaths
27
43
Assists
12
Player
Kills
Deaths
Assists
KDA
W
6
0
13
12.5
W
Bastet
7
3
6
3.33
W
Horus
5
3
10
3.33
L
Sylvanus
INC_Riley
Sylvanus
1
6
3
0.42
L
Rama
2
4
2
0.75
W
Apollo
3
3
5
1.83
L
3
4
1
0.88
W
5
0
9
9.5
L
Achilles
RAMDEUTER1600
Achilles
1
6
2
0.33
L
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,676
Damage
43,100
65,602
Taken
82,259
27,625
Mitigated
44,355
22,117
Healing
25,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,837
3,155
391
4,220
14,786
6,499
0
3,054
11,524
0
75,094
W
Bastet
17,511
4,075
0
5,450
16,327
5,797
0
2,119
14,100
0
69,078
W
Horus
7,539
3,174
1,729
3,767
16,276
9,915
29
3,079
13,053
0
36,480
L
Sylvanus
INC_Riley
Sylvanus
4,979
1,526
3,911
5,943
21,238
19,182
0
4,211
17,027
27,552
0
L
Rama
10,036
8,675
0
4,494
14,054
4,035
414
172
13,882
0
73,603
W
Apollo
8,432
5,346
0
2,915
12,164
3,681
1,206
1,347
10,755
0
54,957
L
6,734
1,341
0
396
9,504
2,427
0
3,766
5,738
37,937
0
W
13,357
3,637
0
3,645
6,049
1,733
158
1,456
4,457
80,422
0
L
Achilles
RAMDEUTER1600
Achilles
9,346
1,944
0
4,548
18,909
11,961
0
3,331
15,578
0
38,055
L
12,005
3,029
531
5,688
18,554
6,750
0
1,877
16,677
0
62,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,721
Gold Earned
42,624
502
Minions Killed
444
0
Camps Cleared
0
1,824,554
Distance Traveled
1,605,208
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,967
554
90
5
0
428,992
4
W
Bastet
10,574
587
115
6
0
373,783
8
W
Horus
9,076
504
62
3
0
367,551
1
L
Sylvanus
8,134
452
40
2
0
297,168
4
L
Rama
9,436
524
144
8
0
307,043
7
W
Apollo
9,537
530
103
6
0
314,347
3
L
Nu Wa
8,324
462
78
4
0
293,653
5
W
Sol
10,567
587
132
7
0
339,881
5
L
Achilles
7,877
438
82
5
0
347,344
3
L
Shiva
8,853
492
100
6
0
360,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role