Player Matchup

Arachne
Arachne
AceecA777
Arachne
Level 122
God Stats
43W - 36L
1,549 SR
Queue Stats
79W - 82L
1,515 Elo+
Party 1
Bacchus
Bacchus
FlaredLightsTV
Bacchus
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 73L
1,693 Elo+
Party 3
Shiva
Shiva
U_SuCk-_-aT_LiFe
Shiva
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 67L
1,525 Elo+
Party 1
Apollo
Apollo
iiNfAm0uS-AiM
Apollo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Merlin
Merlin
trigwad
Merlin
Level 109
God Stats
3W - 1L
1,659 SR
Queue Stats
130W - 102L
1,544 Elo+
Solo
Team Averages
Level 104
1,542 SR
1,555 Elo+

VS

Team Averages
Level 98
1,773 SR
1,780 Elo+
Loki
Loki
Airzol
Loki
Level 156
God Stats
6W - 1L
1,959 SR
Queue Stats
232W - 149L
1,803 Elo+
Party 2
Shiva
Shiva
Hirezbussy
Shiva
Level 47
God Stats
4W - 0L
1,735 SR
Queue Stats
36W - 1L
2,084 Elo+
Party 2
Sylvanus
Sylvanus
IKILLSWITCH3R
Sylvanus
Level 115
God Stats
37W - 7L
1,890 SR
Queue Stats
48W - 20L
1,799 Elo+
Party 2
Ymir
Ymir
TaySuvy
Ymir
Level 89
God Stats
7W - 9L
1,547 SR
Queue Stats
76W - 80L
1,563 Elo+
Party 2
Izanami
Izanami
qwolff14
Izanami
Level 81
God Stats
8W - 0L
1,735 SR
Queue Stats
152W - 100L
1,648 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AceecA777
Arachne
11
1 / 7 / 2
6,816
454
4,553
12,679
4,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 3 / 7
7,803
520
6,610
9,964
8,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 6 / 0
7,310
487
7,350
15,858
11,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
5 / 6 / 1
8,423
562
9,377
12,132
3,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
trigwad
Merlin
12
2 / 8 / 1
7,125
475
6,563
8,929
2,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Airzol
Loki
16
11 / 1 / 6
10,174
678
13,579
9,695
3,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shiva
16
7 / 1 / 3
9,592
639
10,411
13,093
11,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sylvanus
IKILLSWITCH3R
Sylvanus
15
5 / 2 / 10
8,995
600
8,846
10,541
5,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
TaySuvy
Ymir
11
2 / 4 / 6
7,076
472
5,100
12,570
5,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
qwolff14
Izanami
15
5 / 2 / 2
9,413
628
6,765
9,646
2,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
57
10
Kills
30
30
Deaths
10
11
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Arachne
AceecA777
Arachne
1
7
2
0.29
W
Loki
Airzol
Loki
11
1
6
14
L
1
3
7
1.5
W
Shiva
7
1
3
8.5
W
Sylvanus
IKILLSWITCH3R
Sylvanus
5
2
10
5
W
Ymir
TaySuvy
Ymir
2
4
6
1.25
L
1
6
0
0.17
L
5
6
1
0.92
W
Izanami
qwolff14
Izanami
5
2
2
3
L
Merlin
trigwad
Merlin
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,453
Damage
44,701
59,562
Taken
55,545
29,899
Mitigated
29,223
12,109
Healing
23,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
AceecA777
Arachne
4,553
3,123
0
2,130
12,679
4,190
272
2,268
10,341
0
40,556
W
Loki
Airzol
Loki
13,579
5,119
0
4,223
9,695
3,638
0
2,740
6,921
0
76,866
L
6,610
1,374
0
1,570
9,964
8,764
0
2,255
7,671
15,018
0
W
Shiva
10,411
2,314
27
3,350
13,093
11,352
51
2,121
10,231
0
57,177
W
Sylvanus
IKILLSWITCH3R
Sylvanus
8,846
1,508
2,291
4,452
10,541
5,655
788
2,725
7,639
39,660
7,929
W
Ymir
TaySuvy
Ymir
5,100
604
350
4,256
12,570
5,756
0
5,372
7,038
28,553
0
L
7,350
892
142
4,199
15,858
11,200
0
3,157
11,972
7,398
31,713
L
9,377
5,320
0
4,058
12,132
3,599
1,276
1,918
10,214
0
49,540
W
Izanami
qwolff14
Izanami
6,765
4,115
0
4,831
9,646
2,822
271
1,491
8,139
0
65,919
L
Merlin
trigwad
Merlin
6,563
73
0
10
8,929
2,146
234
3,911
5,018
51,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,477
Gold Earned
45,250
350
Minions Killed
489
0
Camps Cleared
0
1,458,170
Distance Traveled
1,490,405
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,816
454
77
5
0
345,343
6
W
Loki
10,174
678
118
8
0
357,902
3
L
Bacchus
7,803
520
19
1
0
288,125
4
W
Shiva
9,592
639
102
7
0
293,304
9
W
Sylvanus
8,995
600
77
5
0
259,146
1
W
Ymir
7,076
472
50
3
0
296,252
1
L
Shiva
7,310
487
72
5
0
289,066
0
L
Apollo
8,423
562
81
5
0
282,483
3
W
Izanami
9,413
628
142
9
0
283,801
3
L
Merlin
7,125
475
101
7
0
253,153
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role