Player Matchup

Shiva
Shiva
Chuparme
Shiva
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 31L
1,648 Elo+
Solo
Poseidon
Poseidon
Featherstone122
Poseidon
Level 155
God Stats
1W - 1L
1,371 SR
Queue Stats
41W - 32L
1,603 Elo+
Party 4
Apollo
Apollo
OneTone4All
Apollo
Level 97
God Stats
3W - 0L
1,500 SR
Queue Stats
166W - 122L
1,591 Elo+
Party 3
Nu Wa
Nu Wa
TacoRowe44
Nu Wa
Level 66
God Stats
14W - 12L
1,424 SR
Queue Stats
156W - 114L
1,623 Elo+
Party 3
Nike
Nike
xexoes
Nike
Level 155
God Stats
2W - 1L
1,284 SR
Queue Stats
139W - 112L
1,654 Elo+
Party 4
Team Averages
Level 116
1,416 SR
1,624 Elo+

VS

Team Averages
Level 147
1,594 SR
1,600 Elo+
Hercules
Hercules
 
Hercules
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
Sukuną
Shiva
Level 126
God Stats
11W - 5L
1,761 SR
Queue Stats
67W - 38L
1,890 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
b_pecan
Morgan Le Fay
Level 141
God Stats
4W - 3L
1,708 SR
Queue Stats
275W - 287L
1,527 Elo+
Party 1
Olorun
Olorun
lGlizzardWizardl
Olorun
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 78L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Chuparme
Shiva
15
4 / 1 / 3
8,949
597
13,701
9,955
6,088
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
15
4 / 4 / 7
9,241
616
9,425
9,214
2,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apollo
16
5 / 1 / 9
9,706
647
10,240
9,970
3,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nu Wa
14
2 / 2 / 12
8,653
577
11,521
9,157
2,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
xexoes
Nike
14
7 / 1 / 5
8,817
588
8,369
11,840
8,971
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
3 / 5 / 1
8,312
554
6,527
20,756
11,893
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
 
Gilgamesh
14
2 / 4 / 2
8,021
535
5,150
15,270
4,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shiva
Sukuną
Shiva
12
2 / 5 / 3
7,535
502
6,524
13,235
7,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
b_pecan
Morgan Le Fay
11
2 / 2 / 1
6,996
466
8,579
8,040
2,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 6 / 2
7,169
478
3,933
10,923
4,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
18
22
Kills
9
9
Deaths
22
36
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
3
5
1
0.7
L
Gilgamesh
 
Gilgamesh
2
4
2
0.75
W
Shiva
Chuparme
Shiva
4
1
3
5.5
W
Poseidon
4
4
7
1.88
W
Apollo
5
1
9
9.5
L
Shiva
Sukuną
Shiva
2
5
3
0.7
W
Nu Wa
2
2
12
4
L
Morgan Le Fay
b_pecan
Morgan Le Fay
2
2
1
1.25
L
0
6
2
0.17
W
Nike
xexoes
Nike
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,256
Damage
30,713
50,136
Taken
68,224
24,265
Mitigated
30,987
13,718
Healing
15,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
6,527
2,681
0
7,417
20,756
11,893
0
7,694
12,902
0
43,952
L
Gilgamesh
 
Gilgamesh
5,150
1,495
0
1,447
15,270
4,824
0
6,249
8,905
0
58,911
W
Shiva
Chuparme
Shiva
13,701
3,948
378
4,747
9,955
6,088
674
1,646
8,126
0
52,985
W
Poseidon
9,425
1,218
0
500
9,214
2,800
0
4,160
4,721
69,015
0
W
Apollo
10,240
3,910
0
3,654
9,970
3,502
1,586
3,037
6,733
0
73,711
L
Shiva
Sukuną
Shiva
6,524
1,175
51
1,681
13,235
7,516
0
3,946
9,166
0
29,811
W
Nu Wa
11,521
2,800
125
3,152
9,157
2,904
104
226
8,826
58,654
0
L
Morgan Le Fay
b_pecan
Morgan Le Fay
8,579
734
0
775
8,040
2,626
0
1,491
6,441
39,623
0
L
3,933
1,462
276
3,580
10,923
4,128
0
1,059
9,864
45,634
0
W
Nike
xexoes
Nike
8,369
1,582
202
960
11,840
8,971
0
2,755
8,028
0
36,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,366
Gold Earned
38,033
475
Minions Killed
424
0
Camps Cleared
0
1,576,784
Distance Traveled
1,472,139
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,312
554
96
6
0
272,166
4
L
Gilgamesh
8,021
535
107
7
0
353,045
5
W
Shiva
8,949
597
83
6
0
327,995
4
W
Poseidon
9,241
616
119
8
0
316,961
2
W
Apollo
9,706
647
128
9
0
300,816
2
L
Shiva
7,535
502
61
4
0
304,929
4
W
Nu Wa
8,653
577
94
6
0
298,125
2
L
Morgan Le Fay
6,996
466
72
5
0
284,387
0
L
Olorun
7,169
478
88
6
0
257,612
4
W
Nike
8,817
588
51
3
0
332,887
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role