Player Matchup

Hel
Hel
 
Hel
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
HoweWeDo
Ganesha
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
289W - 336L
1,428 Elo+
Party 2
Hachiman
Hachiman
Itz BlacknNasty
Hachiman
Level 134
God Stats
5W - 5L
1,886 SR
Queue Stats
431W - 491L
1,479 Elo+
Solo
Loki
Loki
Mac_Guincho
Loki
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,619 Elo+
Solo
Bellona
Bellona
Tussin Monster
Bellona
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
142W - 151L
1,416 Elo+
Party 2
Team Averages
Level 115
1,577 SR
1,488 Elo+

VS

Team Averages
Level 109
1,431 SR
1,563 Elo+
Camazotz
Camazotz
Evoke
Camazotz
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 17L
1,478 Elo+
Party 1
Thanatos
Thanatos
Ifrìt
Thanatos
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 9L
1,821 Elo+
Party 1
Aphrodite
Aphrodite
JARLLL
Aphrodite
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 26L
1,503 Elo+
Solo
Discordia
Discordia
Siripolis
Discordia
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 56L
1,479 Elo+
Party 1
Fafnir
Fafnir
mrfishbulb
Fafnir
Level 119
God Stats
9W - 6L
1,153 SR
Queue Stats
236W - 252L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
1 / 7 / 10
8,809
587
7,250
13,693
4,716
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
HoweWeDo
Ganesha
17
1 / 6 / 16
9,298
620
4,181
19,442
15,167
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
18
6 / 6 / 11
10,533
702
22,349
13,598
3,850
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
4 / 7 / 10
9,713
648
11,704
12,527
3,877
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
7 / 4 / 11
11,205
747
12,030
22,786
23,225
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Evoke
Camazotz
18
5 / 3 / 14
10,989
733
12,971
13,514
6,944
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Ifrìt
Thanatos
20
13 / 4 / 11
12,781
852
19,536
18,048
13,769
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
JARLLL
Aphrodite
17
4 / 5 / 12
11,215
748
11,522
11,742
7,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
Siripolis
Discordia
17
4 / 5 / 17
11,250
750
17,887
9,705
3,740
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
mrfishbulb
Fafnir
19
3 / 2 / 22
12,091
806
9,541
14,407
21,915
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
105
19
Kills
29
30
Deaths
19
58
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
7
10
0.86
W
Camazotz
Evoke
Camazotz
5
3
14
4
L
Ganesha
HoweWeDo
Ganesha
1
6
16
1.5
W
Thanatos
Ifrìt
Thanatos
13
4
11
4.63
L
Hachiman
6
6
11
1.92
W
Aphrodite
JARLLL
Aphrodite
4
5
12
2
L
4
7
10
1.29
W
Discordia
Siripolis
Discordia
4
5
17
2.5
L
7
4
11
3.13
W
Fafnir
mrfishbulb
Fafnir
3
2
22
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,514
Damage
71,457
82,046
Taken
67,416
50,835
Mitigated
53,712
28,945
Healing
40,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
7,250
725
7,378
4,400
13,693
4,716
46
5,221
8,368
12,762
0
W
Camazotz
Evoke
Camazotz
12,971
1,904
940
6,102
13,514
6,944
1,703
2,609
10,905
0
27,234
L
Ganesha
HoweWeDo
Ganesha
4,181
311
1,376
3,676
19,442
15,167
0
9,791
9,271
18,494
0
W
Thanatos
Ifrìt
Thanatos
19,536
5,643
1,164
14,468
18,048
13,769
1,039
2,536
15,512
0
33,424
L
Hachiman
22,349
9,613
771
1,041
13,598
3,850
0
8,666
4,858
0
37,149
W
Aphrodite
JARLLL
Aphrodite
11,522
1,800
5,136
5,093
11,742
7,344
572
2,532
9,210
22,584
0
L
11,704
1,895
1,290
495
12,527
3,877
0
6,813
5,647
0
27,720
W
Discordia
Siripolis
Discordia
17,887
1,204
1,161
1,107
9,705
3,740
1,391
2,094
7,611
44,747
0
L
12,030
1,388
863
7,655
22,786
23,225
134
8,459
13,808
591
21,168
W
Fafnir
mrfishbulb
Fafnir
9,541
3,467
712
4,400
14,407
21,915
342
2,109
12,298
18,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,558
Gold Earned
58,326
124
Minions Killed
152
0
Camps Cleared
0
1,214,846
Distance Traveled
1,405,527
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,809
587
22
1
0
254,936
0
W
Camazotz
10,989
733
16
1
0
299,538
3
L
Ganesha
9,298
620
1
0
0
244,963
0
W
Thanatos
12,781
852
27
2
0
300,476
1
L
Hachiman
10,533
702
53
4
0
209,206
2
W
Aphrodite
11,215
748
24
2
0
255,138
2
L
Loki
9,713
648
26
2
0
242,466
2
W
Discordia
11,250
750
73
5
0
271,098
0
L
Bellona
11,205
747
22
1
0
263,275
0
W
Fafnir
12,091
806
12
1
0
279,277
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role