Player Matchup

Vamana
Vamana
Bouyatomic
Vamana
Level 79
God Stats
7W - 2L
1,389 SR
Queue Stats
319W - 312L
1,449 Elo+
Solo
Hou Yi
Hou Yi
KoolAidOhYeah
Hou Yi
Level 154
God Stats
2W - 5L
1,483 SR
Queue Stats
271W - 280L
1,479 Elo+
Solo
Osiris
Osiris
UltimaL3ftClick
Osiris
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 58L
1,515 Elo+
Solo
Hel
Hel
antonymISUCK
Hel
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 22L
1,742 Elo+
Solo
Jing Wei
Jing Wei
zKenay
Jing Wei
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 74L
1,161 Elo+
Solo
Team Averages
Level 96
1,474 SR
1,469 Elo+

VS

Team Averages
Level 55
1,611 SR
1,524 Elo+
Mercury
Mercury
AssauItMain
Mercury
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
114W - 45L
1,644 Elo+
Solo
Fafnir
Fafnir
ScreamingBike61
Fafnir
Level 24
God Stats
2W - 0L
1,717 SR
Queue Stats
36W - 50L
1,358 Elo+
Party 1
Anubis
Anubis
TWeeKnDESTR0Y
Anubis
Level 122
God Stats
5W - 4L
1,599 SR
Queue Stats
121W - 116L
1,472 Elo+
Party 1
Hel
Hel
happydog01
Hel
Level 75
God Stats
4W - 2L
1,737 SR
Queue Stats
192W - 197L
1,517 Elo+
Solo
Nox
Nox
hrezplsfixgame
Nox
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 43L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Bouyatomic
Vamana
18
5 / 5 / 9
10,626
886
14,533
19,711
19,127
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
2 / 4 / 8
9,453
788
13,293
13,648
5,356
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

7
0 / 1 / 0
6,660
555
1,445
2,125
1,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
7 / 2 / 7
10,411
868
18,127
16,519
11,897
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
zKenay
Jing Wei
14
1 / 6 / 8
8,267
689
7,818
13,950
4,877
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AssauItMain
Mercury
18
7 / 4 / 5
10,356
863
20,201
12,892
10,818
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
1 / 3 / 9
8,631
719
3,274
15,424
19,117
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
0 / 3 / 10
8,535
711
8,424
13,068
7,694
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
1 / 3 / 6
8,227
686
6,756
9,275
4,369
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
8 / 2 / 6
11,830
986
14,765
13,387
7,018
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
53
15
Kills
17
18
Deaths
15
32
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Mercury
AssauItMain
Mercury
7
4
5
2.38
L
Vamana
Bouyatomic
Vamana
5
5
9
1.9
L
2
4
8
1.5
W
1
3
9
1.83
W
0
3
10
1.67
L
0
1
0
0
L
7
2
7
5.25
W
1
3
6
1.33
W
8
2
6
5.5
L
Jing Wei
zKenay
Jing Wei
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,216
Damage
53,420
65,953
Taken
64,046
42,514
Mitigated
49,016
32,670
Healing
22,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
AssauItMain
Mercury
20,201
12,037
600
862
12,892
10,818
354
4,454
8,438
0
27,635
L
Vamana
Bouyatomic
Vamana
14,533
5,188
773
5,550
19,711
19,127
0
8,185
11,526
0
33,769
L
13,293
4,102
441
1,449
13,648
5,356
1,041
7,936
5,712
0
27,865
W
3,274
1,270
95
1,885
15,424
19,117
79
4,053
11,312
4,928
0
W
8,424
686
910
1,762
13,068
7,694
126
3,449
9,590
21,812
0
L
1,445
92
0
579
2,125
1,257
0
1,204
921
0
2,591
L
18,127
411
9,134
10,911
16,519
11,897
56
8,718
7,801
32,450
0
W
6,756
42
8,963
3,688
9,275
4,369
414
1,786
7,489
13,402
0
W
14,765
2,049
1,705
2,446
13,387
7,018
374
4,385
8,914
42,132
0
L
Jing Wei
zKenay
Jing Wei
7,818
5,140
532
3,301
13,950
4,877
795
7,176
6,742
0
15,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,417
Gold Earned
47,579
124
Minions Killed
134
0
Camps Cleared
0
1,058,350
Distance Traveled
1,230,898
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,356
863
18
2
0
261,078
0
L
Vamana
10,626
886
33
3
0
234,403
1
L
Hou Yi
9,453
788
27
2
0
222,481
0
W
Fafnir
8,631
719
4
0
0
239,112
0
W
Anubis
8,535
711
27
2
0
225,893
0
L
Osiris
6,660
555
1
0
0
72,848
1
L
Hel
10,411
868
36
3
0
280,365
0
W
Hel
8,227
686
12
1
0
259,662
0
W
Nox
11,830
986
73
6
0
245,153
0
L
Jing Wei
8,267
689
27
2
0
248,253
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role