Player Matchup

Shiva
Shiva
Dụrim
Shiva
Level 110
God Stats
31W - 15L
1,500 SR
Queue Stats
304W - 254L
1,704 Elo+
Party 1
Nu Wa
Nu Wa
NATSUDRAGNNELL
Nu Wa
Level 156
God Stats
44W - 34L
1,489 SR
Queue Stats
152W - 139L
1,317 Elo+
Solo
Ao Kuang
Ao Kuang
SameSizePP
Ao Kuang
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,500 Elo+
Party 1
Arachne
Arachne
SoulWolfx
Arachne
Level 99
God Stats
6W - 10L
1,522 SR
Queue Stats
42W - 37L
1,565 Elo+
Solo
Charybdis
Charybdis
weaew
Charybdis
Level 45
God Stats
6W - 11L
1,450 SR
Queue Stats
92W - 77L
1,683 Elo+
Party 1
Team Averages
Level 98
1,492 SR
1,554 Elo+

VS

Team Averages
Level 74
1,657 SR
1,579 Elo+
Merlin
Merlin
 
Merlin
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Cleetus27
Vulcan
Level 49
God Stats
13W - 10L
1,543 SR
Queue Stats
85W - 65L
1,626 Elo+
Party 2
Shiva
Shiva
HeroKillerBob701
Shiva
Level 141
God Stats
14W - 9L
1,748 SR
Queue Stats
185W - 166L
1,543 Elo+
Solo
Apollo
Apollo
Santianss
Apollo
Level 68
God Stats
9W - 9L
1,831 SR
Queue Stats
175W - 174L
1,561 Elo+
Solo
Persephone
Persephone
clerekonswitch
Persephone
Level 26
God Stats
7W - 5L
1,662 SR
Queue Stats
65W - 47L
1,667 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Dụrim
Shiva
15
2 / 5 / 4
8,953
814
8,761
14,337
9,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
1 / 7 / 5
8,559
778
9,710
10,444
3,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
SameSizePP
Ao Kuang
16
5 / 8 / 3
9,000
818
5,356
12,757
4,011
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
SoulWolfx
Arachne
14
3 / 5 / 3
8,121
738
6,077
12,637
4,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Charybdis
weaew
Charybdis
14
0 / 4 / 3
7,756
705
6,162
11,003
3,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
5 / 2 / 9
9,795
890
6,693
7,963
2,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
Cleetus27
Vulcan
15
2 / 1 / 3
8,613
783
7,960
4,899
1,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
7 / 0 / 10
9,703
882
10,803
11,435
10,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
Santianss
Apollo
18
12 / 6 / 6
10,633
967
11,122
13,594
4,848
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Persephone
clerekonswitch
Persephone
17
3 / 2 / 14
9,826
893
13,484
7,840
2,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
71
11
Kills
29
29
Deaths
11
18
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
5
2
9
4.75
W
Vulcan
Cleetus27
Vulcan
2
1
3
3.5
L
Shiva
Dụrim
Shiva
2
5
4
0.8
W
7
0
10
12
L
1
7
5
0.5
L
Ao Kuang
SameSizePP
Ao Kuang
5
8
3
0.81
W
Apollo
Santianss
Apollo
12
6
6
2.5
L
Arachne
SoulWolfx
Arachne
3
5
3
0.9
W
Persephone
clerekonswitch
Persephone
3
2
14
5
L
Charybdis
weaew
Charybdis
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,066
Damage
50,062
61,178
Taken
45,731
23,747
Mitigated
22,757
7,571
Healing
7,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
6,693
166
512
1,813
7,963
2,963
1,452
3,161
4,802
36,983
0
W
Vulcan
Cleetus27
Vulcan
7,960
3,313
0
0
4,899
1,638
341
2,003
2,896
32,965
0
L
Shiva
Dụrim
Shiva
8,761
2,111
185
996
14,337
9,007
0
7,255
6,621
1,917
24,793
W
10,803
758
279
2,347
11,435
10,956
42
3,539
7,896
4,350
18,789
L
9,710
2,468
0
90
10,444
3,006
1,299
6,396
3,789
32,833
0
L
Ao Kuang
SameSizePP
Ao Kuang
5,356
1,348
0
2,939
12,757
4,011
0
4,833
7,695
15,000
0
W
Apollo
Santianss
Apollo
11,122
7,756
0
2,083
13,594
4,848
2,620
4,466
9,128
0
37,314
L
Arachne
SoulWolfx
Arachne
6,077
4,214
0
1,249
12,637
4,538
0
6,227
6,148
0
10,373
W
Persephone
clerekonswitch
Persephone
13,484
78
0
597
7,840
2,352
454
2,641
5,197
46,207
0
L
Charybdis
weaew
Charybdis
6,162
2,944
0
2,112
11,003
3,185
669
4,227
6,622
0
28,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,389
Gold Earned
48,570
170
Minions Killed
309
0
Camps Cleared
0
1,095,787
Distance Traveled
1,184,265
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,795
890
74
7
0
211,919
0
W
Vulcan
8,613
783
56
5
0
248,341
0
L
Shiva
8,953
814
43
4
0
233,225
0
W
Shiva
9,703
882
33
3
0
263,295
1
L
Nu Wa
8,559
778
48
4
0
194,368
3
L
Ao Kuang
9,000
818
16
1
0
213,110
1
W
Apollo
10,633
967
69
6
0
213,101
0
L
Arachne
8,121
738
9
1
0
254,075
3
W
Persephone
9,826
893
77
7
0
247,609
1
L
Charybdis
7,756
705
54
5
0
201,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role