Player Matchup

Kukulkan
Kukulkan
WortWortWortWort
Kukulkan
Level 127
God Stats
7W - 1L
1,500 SR
Queue Stats
60W - 24L
1,718 Elo+
Party 2
Jing Wei
Jing Wei
lapatoo123
Jing Wei
Level 139
God Stats
3W - 2L
1,999 SR
Queue Stats
55W - 30L
1,785 Elo+
Party 2
Bacchus
Bacchus
manb3arpig1
Bacchus
Level 45
God Stats
4W - 1L
1,654 SR
Queue Stats
6W - 3L
1,639 Elo+
Party 2
Team Averages
Level 104
1,718 SR
1,714 Elo+

VS

Team Averages
Level 91
1,507 SR
1,522 Elo+
Neith
Neith
Dutchfire
Neith
Level 128
God Stats
7W - 5L
1,784 SR
Queue Stats
164W - 141L
1,638 Elo+
Party 1
Scylla
Scylla
nayleon
Scylla
Level 87
God Stats
5W - 4L
1,466 SR
Queue Stats
22W - 20L
1,572 Elo+
Party 1
Shiva
Shiva
vzCamoxScopez
Shiva
Level 59
God Stats
2W - 3L
1,272 SR
Queue Stats
120W - 161L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 6
7,877
788
6,669
3,153
920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
lapatoo123
Jing Wei
13
7 / 0 / 4
8,400
840
8,036
5,949
1,686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
manb3arpig1
Bacchus
11
0 / 1 / 8
7,301
730
3,092
6,814
5,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dutchfire
Neith
10
1 / 5 / 1
6,107
611
6,077
8,286
2,354
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
nayleon
Scylla
11
1 / 4 / 1
6,265
627
4,352
5,953
1,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 3 / 1
6,059
606
2,561
7,192
3,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
12
Kills
2
2
Deaths
12
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
Dutchfire
Neith
1
5
1
0.3
W
5
1
6
8
W
Jing Wei
lapatoo123
Jing Wei
7
0
4
9
W
Bacchus
manb3arpig1
Bacchus
0
1
8
4
L
Scylla
nayleon
Scylla
1
4
1
0.38
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,797
Damage
12,990
15,916
Taken
21,431
8,563
Mitigated
6,951
2,790
Healing
1,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Dutchfire
Neith
6,077
1,744
0
534
8,286
2,354
0
3,663
4,623
0
19,164
W
6,669
242
57
919
3,153
920
634
599
2,418
31,952
0
W
Jing Wei
lapatoo123
Jing Wei
8,036
6,674
0
750
5,949
1,686
1,919
1,003
4,850
0
27,040
W
Bacchus
manb3arpig1
Bacchus
3,092
256
19
1,045
6,814
5,957
0
2,649
4,011
6,230
0
L
Scylla
nayleon
Scylla
4,352
693
0
490
5,953
1,485
0
2,613
3,340
16,763
0
L
2,561
314
168
546
7,192
3,112
0
3,910
3,282
0
15,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,578
Gold Earned
18,431
119
Minions Killed
105
4
Camps Cleared
5
600,568
Distance Traveled
526,180
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,107
611
28
3
0
154,112
1
W
Kukulkan
7,877
788
70
7
1
190,510
5
W
Jing Wei
8,400
840
43
4
3
216,038
3
W
Bacchus
7,301
730
6
1
0
194,020
0
L
Scylla
6,265
627
46
5
2
171,907
0
L
Shiva
6,059
606
31
3
3
200,161
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role