Player Matchup

Hercules
Hercules
Hasenrauch
Hercules
Level 157
God Stats
8W - 9L
1,758 SR
Queue Stats
573W - 543L
1,572 Elo+
Party 3
Guan Yu
Guan Yu
K0sTniiX
Guan Yu
Level 134
God Stats
11W - 6L
1,240 SR
Queue Stats
1,115W - 1,113L
1,523 Elo+
Party 3
Cthulhu
Cthulhu
Malkier23
Cthulhu
Level 155
God Stats
8W - 2L
1,824 SR
Queue Stats
388W - 383L
1,577 Elo+
Party 1
Geb
Geb
Moiraine23
Geb
Level 155
God Stats
11W - 15L
1,500 SR
Queue Stats
807W - 855L
1,576 Elo+
Party 1
King Arthur
King Arthur
ronnyskj
King Arthur
Level 89
God Stats
25W - 34L
1,276 SR
Queue Stats
826W - 854L
1,588 Elo+
Solo
Team Averages
Level 138
1,520 SR
1,567 Elo+

VS

Team Averages
Level 109
1,553 SR
1,486 Elo+
Achilles
Achilles
 
Achilles
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
NimotheDino
Jormungandr
Level 127
God Stats
5W - 6L
1,500 SR
Queue Stats
421W - 427L
1,590 Elo+
Party 2
Chang'e
Chang'e
Replicant-47-
Chang'e
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
216W - 217L
1,503 Elo+
Party 2
The Morrigan
The Morrigan
SiniyVor
The Morrigan
Level 148
God Stats
2W - 0L
1,763 SR
Queue Stats
21W - 22L
1,537 Elo+
Solo
Charybdis
Charybdis
cchipmunkc
Charybdis
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Hasenrauch
Hercules
20
8 / 5 / 14
13,794
600
20,991
43,655
44,364
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Guan Yu
K0sTniiX
Guan Yu
20
8 / 7 / 19
14,936
649
26,238
41,308
51,002
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
Malkier23
Cthulhu
20
12 / 4 / 18
16,077
699
47,470
42,590
49,106
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
0 / 7 / 19
12,924
562
19,610
29,785
33,554
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
ronnyskj
King Arthur
20
5 / 8 / 19
14,616
635
19,305
29,610
29,673
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
20
13 / 4 / 9
17,431
758
34,979
35,915
51,976
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jormungandr
NimotheDino
Jormungandr
20
2 / 6 / 18
14,571
634
26,406
35,044
49,294
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
20
6 / 6 / 19
14,939
650
32,859
35,906
19,709
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
SiniyVor
The Morrigan
18
3 / 10 / 9
13,018
566
21,152
20,277
7,265
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
cchipmunkc
Charybdis
20
7 / 7 / 16
15,019
653
42,472
29,486
12,781
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
102
33
Kills
31
31
Deaths
33
89
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
13
4
9
4.38
L
Hercules
Hasenrauch
Hercules
8
5
14
3
L
Guan Yu
K0sTniiX
Guan Yu
8
7
19
2.5
L
Cthulhu
Malkier23
Cthulhu
12
4
18
5.25
L
0
7
19
1.36
W
Jormungandr
NimotheDino
Jormungandr
2
6
18
1.83
W
Chang'e
6
6
19
2.58
W
The Morrigan
SiniyVor
The Morrigan
3
10
9
0.75
W
Charybdis
cchipmunkc
Charybdis
7
7
16
2.14
L
King Arthur
ronnyskj
King Arthur
5
8
19
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

133,614
Damage
157,868
186,948
Taken
156,628
207,699
Mitigated
141,025
96,079
Healing
62,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
34,979
5,845
3,104
8,845
35,915
51,976
901
14,892
21,023
0
73,542
L
Hercules
Hasenrauch
Hercules
20,991
4,075
5,674
18,002
43,655
44,364
804
15,667
27,988
0
43,835
L
Guan Yu
K0sTniiX
Guan Yu
26,238
2,008
16,882
14,818
41,308
51,002
414
18,557
22,751
15,350
34,761
L
Cthulhu
Malkier23
Cthulhu
47,470
3,398
7,748
16,539
42,590
49,106
597
19,416
23,174
92,604
0
L
19,610
764
2,799
4,772
29,785
33,554
156
11,213
18,572
31,793
0
W
Jormungandr
NimotheDino
Jormungandr
26,406
6,434
1,449
2,386
35,044
49,294
515
12,256
22,788
51,274
0
W
Chang'e
32,859
1,714
15,499
16,719
35,906
19,709
1,251
18,340
17,566
55,157
0
W
The Morrigan
SiniyVor
The Morrigan
21,152
4,931
1,175
2,678
20,277
7,265
1,340
11,598
8,661
36,228
1,208
W
Charybdis
cchipmunkc
Charybdis
42,472
16,999
1,885
8,626
29,486
12,781
2,555
15,599
13,887
0
65,669
L
King Arthur
ronnyskj
King Arthur
19,305
2,250
3,244
5,601
29,610
29,673
295
14,403
15,207
0
41,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,347
Gold Earned
74,978
235
Minions Killed
232
0
Camps Cleared
0
2,026,862
Distance Traveled
1,861,447
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
17,431
758
62
3
0
467,822
5
L
Hercules
13,794
600
57
2
0
414,817
0
L
Guan Yu
14,936
649
40
2
0
395,437
0
L
Cthulhu
16,077
699
96
4
0
427,862
0
L
Geb
12,924
562
9
0
0
425,105
0
W
Jormungandr
14,571
634
43
2
0
342,254
0
W
Chang'e
14,939
650
33
1
0
388,465
3
W
The Morrigan
13,018
566
38
2
0
313,029
1
W
Charybdis
15,019
653
56
2
0
349,877
0
L
King Arthur
14,616
635
33
1
0
363,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role