Player Matchup

Bacchus
Bacchus
Aid-Mercz
Bacchus
Level 45
God Stats
2W - 4L
1,296 SR
Queue Stats
29W - 58L
1,242 Elo+
Party 1
Bastet
Bastet
CCharles93
Bastet
Level 20
God Stats
9W - 17L
1,364 SR
Queue Stats
40W - 81L
1,270 Elo+
Party 1
Anhur
Anhur
Hully7
Anhur
Level 13
God Stats
1W - 3L
1,443 SR
Queue Stats
9W - 19L
1,320 Elo+
Party 1
Scylla
Scylla
MightyBizzle
Scylla
Level 77
God Stats
0W - 3L
1,500 SR
Queue Stats
44W - 70L
1,337 Elo+
Party 1
Tyr
Tyr
jwease
Tyr
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 32L
1,324 Elo+
Party 1
Team Averages
Level 51
1,420 SR
1,299 Elo+

VS

Team Averages
Level 71
1,524 SR
1,374 Elo+
Agni
Agni
KingMerzil
Agni
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 55L
1,357 Elo+
Party 2
Chiron
Chiron
LtPieman
Chiron
Level 24
God Stats
1W - 2L
1,275 SR
Queue Stats
25W - 41L
1,341 Elo+
Party 2
Tyr
Tyr
Rastadegen
Tyr
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
147W - 164L
1,372 Elo+
Solo
Atlas
Atlas
Saga-siuk
Atlas
Level 126
God Stats
2W - 0L
1,852 SR
Queue Stats
10W - 14L
1,420 Elo+
Party 3
Aphrodite
Aphrodite
johanptx11
Aphrodite
Level 118
God Stats
4W - 3L
1,491 SR
Queue Stats
32W - 46L
1,383 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Aid-Mercz
Bacchus
16
2 / 3 / 8
10,261
684
7,477
18,200
18,294
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
CCharles93
Bastet
15
0 / 5 / 5
9,214
614
9,758
16,949
6,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anhur
Hully7
Anhur
15
1 / 6 / 8
9,533
636
4,350
16,824
5,798
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
19
7 / 2 / 7
11,483
766
24,861
11,366
3,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tyr
jwease
Tyr
17
5 / 1 / 7
10,442
696
9,071
16,304
17,212
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 8
11,284
752
20,096
7,790
2,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
LtPieman
Chiron
18
3 / 2 / 7
11,335
756
13,953
14,426
5,193
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
0 / 5 / 8
10,066
671
3,344
16,684
12,099
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Atlas
Saga-siuk
Atlas
19
4 / 3 / 7
12,330
822
14,500
27,102
29,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Aphrodite
johanptx11
Aphrodite
19
6 / 2 / 6
12,314
821
12,549
16,933
9,303
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
52
15
Kills
16
17
Deaths
15
35
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Aid-Mercz
Bacchus
2
3
8
2
L
Bastet
CCharles93
Bastet
0
5
5
0.5
L
Anhur
Hully7
Anhur
1
6
8
0.83
W
3
3
8
2.33
W
Chiron
LtPieman
Chiron
3
2
7
3.25
L
Scylla
7
2
7
5.25
W
0
5
8
0.8
W
Atlas
Saga-siuk
Atlas
4
3
7
2.5
W
Aphrodite
johanptx11
Aphrodite
6
2
6
4.5
L
Tyr
jwease
Tyr
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,517
Damage
64,442
79,643
Taken
82,935
51,598
Mitigated
58,978
4,134
Healing
35,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Aid-Mercz
Bacchus
7,477
588
0
1,341
18,200
18,294
0
9,983
7,709
22,716
0
L
Bastet
CCharles93
Bastet
9,758
1,931
0
821
16,949
6,312
681
9,785
6,884
0
20,547
L
Anhur
Hully7
Anhur
4,350
2,189
0
826
16,824
5,798
130
8,728
7,952
0
27,966
W
20,096
1,200
0
752
7,790
2,797
3,307
2,403
5,315
46,527
0
W
Chiron
LtPieman
Chiron
13,953
3,442
1,071
6,232
14,426
5,193
2,887
5,343
9,001
0
50,482
L
Scylla
24,861
1,661
0
500
11,366
3,982
983
7,482
3,665
59,716
0
W
3,344
729
0
2,484
16,684
12,099
1,260
7,945
8,404
0
11,687
W
Atlas
Saga-siuk
Atlas
14,500
4,915
584
6,125
27,102
29,586
922
8,444
18,442
41,439
0
W
Aphrodite
johanptx11
Aphrodite
12,549
1,567
7,749
10,479
16,933
9,303
1,709
7,238
9,359
42,799
0
L
Tyr
jwease
Tyr
9,071
1,711
20
626
16,304
17,212
0
9,894
5,930
318
18,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,933
Gold Earned
57,329
183
Minions Killed
251
0
Camps Cleared
0
1,576,354
Distance Traveled
1,504,817
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,261
684
25
2
0
308,978
2
L
Bastet
9,214
614
30
2
0
350,664
1
L
Anhur
9,533
636
22
1
0
259,225
4
W
Agni
11,284
752
46
3
0
283,102
2
W
Chiron
11,335
756
50
3
0
304,621
4
L
Scylla
11,483
766
83
6
0
305,787
0
W
Tyr
10,066
671
9
1
0
301,592
0
W
Atlas
12,330
822
53
4
0
297,480
1
W
Aphrodite
12,314
821
93
6
0
318,022
1
L
Tyr
10,442
696
23
2
0
351,700
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role