Player Matchup

Baron Samedi
Baron Samedi
Jakovnik
Baron Samedi
Level 86
God Stats
7W - 9L
1,506 SR
Queue Stats
359W - 227L
1,648 Elo+
Party 1
Gilgamesh
Gilgamesh
astheniiaa
Gilgamesh
Level 140
God Stats
9W - 7L
1,997 SR
Queue Stats
188W - 195L
1,580 Elo+
Party 1
Hun Batz
Hun Batz
inumbrans
Hun Batz
Level 115
God Stats
12W - 6L
1,900 SR
Queue Stats
561W - 424L
1,621 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
minichaz1537
Ah Muzen Cab
Level 104
God Stats
11W - 8L
1,906 SR
Queue Stats
262W - 154L
1,679 Elo+
Party 1
Shiva
Shiva
samuelDgreat
Shiva
Level 147
God Stats
9W - 2L
1,772 SR
Queue Stats
134W - 113L
1,634 Elo+
Solo
Team Averages
Level 118
1,816 SR
1,632 Elo+

VS

Team Averages
Level 112
1,570 SR
1,555 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Cruxadr
Ra
Level 153
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 8L
1,544 Elo+
Party 3
Awilix
Awilix
Kostov
Awilix
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 12L
1,561 Elo+
Party 3
Set
Set
PeaceNdLove
Set
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
157W - 140L
1,569 Elo+
Party 2
Rama
Rama
Tantatozin
Rama
Level 87
God Stats
3W - 4L
1,848 SR
Queue Stats
401W - 400L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Jakovnik
Baron Samedi
16
3 / 4 / 5
9,485
499
7,294
7,103
2,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
astheniiaa
Gilgamesh
16
3 / 1 / 14
10,343
544
10,476
17,462
15,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hun Batz
inumbrans
Hun Batz
18
7 / 2 / 7
11,021
580
14,094
10,978
4,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Muzen Cab
minichaz1537
Ah Muzen Cab
18
3 / 2 / 5
10,857
571
9,847
12,066
4,765
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
10 / 4 / 3
11,946
629
17,233
17,648
18,826
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
2 / 7 / 4
8,114
427
7,514
18,154
17,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
2 / 6 / 6
9,587
505
6,767
11,854
3,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Awilix
Kostov
Awilix
16
4 / 5 / 4
10,030
528
9,357
16,348
5,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
4 / 4 / 1
10,312
543
9,876
18,973
17,768
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
1 / 4 / 1
8,979
473
4,625
13,745
3,552
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
29
26
Kills
13
13
Deaths
26
34
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
7
4
0.57
L
2
6
6
0.83
W
Baron Samedi
Jakovnik
Baron Samedi
3
4
5
1.38
L
Awilix
Kostov
Awilix
4
5
4
1.2
L
4
4
1
1.13
L
1
4
1
0.38
W
Gilgamesh
astheniiaa
Gilgamesh
3
1
14
10
W
Hun Batz
inumbrans
Hun Batz
7
2
7
5.25
W
Ah Muzen Cab
minichaz1537
Ah Muzen Cab
3
2
5
2.75
W
10
4
3
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,944
Damage
38,139
65,257
Taken
79,074
46,339
Mitigated
47,815
21,356
Healing
24,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
7,514
1,952
1,877
4,682
18,154
17,068
140
2,535
15,619
24,671
11,476
L
6,767
706
1,624
2,573
11,854
3,929
0
2,444
9,410
69,332
0
W
Baron Samedi
Jakovnik
Baron Samedi
7,294
301
476
1,295
7,103
2,831
122
2,736
4,367
60,564
0
L
Awilix
Kostov
Awilix
9,357
3,873
0
3,587
16,348
5,498
0
2,106
14,242
59
57,861
L
9,876
3,254
54
4,939
18,973
17,768
0
245
18,728
0
67,352
L
4,625
3,921
0
5,555
13,745
3,552
0
0
13,745
0
58,158
W
Gilgamesh
astheniiaa
Gilgamesh
10,476
2,850
0
4,522
17,462
15,312
0
3,283
13,745
0
41,386
W
Hun Batz
inumbrans
Hun Batz
14,094
3,960
0
4,014
10,978
4,605
0
1,960
9,018
0
85,157
W
Ah Muzen Cab
minichaz1537
Ah Muzen Cab
9,847
3,483
0
2,616
12,066
4,765
968
4,275
7,791
0
94,853
W
17,233
6,450
1,156
7,277
17,648
18,826
764
1,304
16,344
52
81,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,652
Gold Earned
47,022
600
Minions Killed
537
0
Camps Cleared
0
1,988,913
Distance Traveled
1,838,430
26
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,114
427
46
2
0
333,514
5
L
Ra
9,587
505
132
7
0
336,604
5
W
Baron Samedi
9,485
499
110
6
0
363,884
4
L
Awilix
10,030
528
93
5
0
412,088
7
L
Set
10,312
543
124
7
0
399,959
9
L
Rama
8,979
473
142
7
0
356,265
6
W
Gilgamesh
10,343
544
52
3
0
406,788
6
W
Hun Batz
11,021
580
133
7
0
441,116
4
W
Ah Muzen Cab
10,857
571
171
9
0
379,002
10
W
Shiva
11,946
629
134
7
0
398,123
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role