Player Matchup

Freya
Freya
 
Freya
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
FzzA3
Poseidon
Level 113
God Stats
23W - 21L
1,563 SR
Queue Stats
184W - 190L
1,532 Elo+
Solo
Serqet
Serqet
Purp13P3ngw1n
Serqet
Level 151
God Stats
2W - 2L
1,685 SR
Queue Stats
224W - 212L
1,539 Elo+
Party 1
Shiva
Shiva
SufiWarrior
Shiva
Level 128
God Stats
29W - 22L
1,500 SR
Queue Stats
261W - 269L
1,588 Elo+
Party 1
Atlas
Atlas
omega091
Atlas
Level 153
God Stats
3W - 3L
1,641 SR
Queue Stats
23W - 17L
1,621 Elo+
Solo
Team Averages
Level 123
1,578 SR
1,556 Elo+

VS

Team Averages
Level 118
1,659 SR
1,547 Elo+
Atlas
Atlas
 
Atlas
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
MADARAΞGY
Bastet
Level 143
God Stats
14W - 8L
1,667 SR
Queue Stats
86W - 92L
1,566 Elo+
Solo
Horus
Horus
Ribosc15
Horus
Level 89
God Stats
9W - 1L
1,734 SR
Queue Stats
145W - 139L
1,525 Elo+
Party 2
Sol
Sol
geoian
Sol
Level 109
God Stats
27W - 8L
1,757 SR
Queue Stats
184W - 161L
1,563 Elo+
Party 2
Thoth
Thoth
verygoodpers0n
Thoth
Level 89
God Stats
2W - 5L
1,639 SR
Queue Stats
151W - 147L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
12
0 / 4 / 0
6,719
448
3,620
9,730
2,648
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Poseidon
FzzA3
Poseidon
13
0 / 7 / 3
7,547
503
4,269
8,311
1,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 3 / 2
7,660
511
4,740
8,770
2,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
4 / 3 / 0
9,114
608
12,475
15,028
8,998
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Atlas
omega091
Atlas
10
0 / 5 / 2
6,367
424
5,256
13,931
8,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
1 / 1 / 5
8,321
555
4,000
9,616
10,647
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bastet
MADARAΞGY
Bastet
15
8 / 3 / 7
8,839
589
9,624
10,929
3,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
Ribosc15
Horus
13
3 / 0 / 9
8,206
547
3,943
12,513
12,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sol
geoian
Sol
16
5 / 0 / 7
9,620
641
12,500
6,453
2,642
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
5 / 2 / 3
9,560
637
6,880
7,586
3,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
53
6
Kills
22
22
Deaths
6
7
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
0
4
0
0
W
Atlas
 
Atlas
1
1
5
3.5
L
Poseidon
FzzA3
Poseidon
0
7
3
0.21
W
Bastet
MADARAΞGY
Bastet
8
3
7
3.83
L
2
3
2
1
W
Horus
Ribosc15
Horus
3
0
9
7.5
L
4
3
0
1.33
W
Sol
geoian
Sol
5
0
7
8.5
L
Atlas
omega091
Atlas
0
5
2
0.2
W
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,360
Damage
36,947
55,770
Taken
47,097
24,065
Mitigated
32,844
11,349
Healing
21,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
3,620
1,534
0
4,232
9,730
2,648
0
2,997
6,733
39,139
0
W
Atlas
 
Atlas
4,000
1,429
0
3,175
9,616
10,647
0
2,048
7,568
49,960
0
L
Poseidon
FzzA3
Poseidon
4,269
502
0
298
8,311
1,494
0
4,039
4,272
53,085
0
W
Bastet
MADARAΞGY
Bastet
9,624
3,492
0
5,074
10,929
3,752
830
1,735
8,676
61
48,415
L
4,740
656
0
614
8,770
2,773
0
1,779
6,991
0
45,968
W
Horus
Ribosc15
Horus
3,943
1,572
1,556
5,600
12,513
12,565
176
6,240
5,895
0
22,384
L
12,475
1,974
189
3,708
15,028
8,998
0
6,600
8,428
12,846
50,562
W
Sol
geoian
Sol
12,500
5,148
0
4,611
6,453
2,642
1,334
2,248
4,205
77,569
0
L
Atlas
omega091
Atlas
5,256
2,304
85
2,223
13,931
8,152
0
8,026
5,905
25,159
0
W
6,880
0
0
1,307
7,586
3,238
0
2,732
4,854
66,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,407
Gold Earned
44,546
428
Minions Killed
476
0
Camps Cleared
0
1,485,455
Distance Traveled
1,457,285
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,719
448
84
6
0
291,478
4
W
Atlas
8,321
555
96
6
0
244,007
6
L
Poseidon
7,547
503
101
7
0
279,802
1
W
Bastet
8,839
589
79
5
0
301,458
5
L
Serqet
7,660
511
88
6
0
325,584
5
W
Horus
8,206
547
36
2
0
332,011
1
L
Shiva
9,114
608
124
8
0
295,633
1
W
Sol
9,620
641
132
9
0
282,704
5
L
Atlas
6,367
424
31
2
0
292,958
3
W
Thoth
9,560
637
133
9
0
297,105
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role