Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Bihdaw13
Shiva
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
172W - 180L
1,325 Elo+
Solo
Chaac
Chaac
ErickLennart
Chaac
Level 36
God Stats
12W - 14L
1,303 SR
Queue Stats
93W - 98L
1,292 Elo+
Solo
Amaterasu
Amaterasu
FaBiAnCiTo3009
Amaterasu
Level 64
God Stats
2W - 2L
1,500 SR
Queue Stats
358W - 334L
1,427 Elo+
Solo
Ra
Ra
Frosty on Herb
Ra
Level 152
God Stats
0W - 1L
1,207 SR
Queue Stats
89W - 89L
1,226 Elo+
Solo
Team Averages
Level 88
1,402 SR
1,354 Elo+

VS

Team Averages
Level 71
1,484 SR
1,317 Elo+
Heimdallr
Heimdallr
AdenoidMarmot38
Heimdallr
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 23L
1,265 Elo+
Solo
Ne Zha
Ne Zha
GetGankSpanked
Ne Zha
Level 101
God Stats
2W - 0L
1,647 SR
Queue Stats
7W - 12L
1,366 Elo+
Solo
Nu Wa
Nu Wa
MAW2001
Nu Wa
Level 68
God Stats
14W - 9L
1,304 SR
Queue Stats
175W - 188L
1,396 Elo+
Solo
Vulcan
Vulcan
XxMeliodasxX885
Vulcan
Level 42
God Stats
4W - 4L
1,469 SR
Queue Stats
67W - 78L
1,178 Elo+
Solo
Shiva
Shiva
panappleJr
Shiva
Level 80
God Stats
2W - 2L
1,500 SR
Queue Stats
23W - 34L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
1 / 7 / 1
6,990
466
3,002
11,488
3,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shiva
Bihdaw13
Shiva
10
4 / 4 / 1
7,501
500
5,408
11,895
5,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

10
0 / 4 / 1
5,940
396
4,157
13,797
9,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
FaBiAnCiTo3009
Amaterasu
14
2 / 3 / 0
7,873
525
9,385
12,114
10,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

5
0 / 1 / 2
5,215
348
1,254
2,648
667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AdenoidMarmot38
Heimdallr
13
7 / 1 / 4
8,249
550
7,408
7,596
2,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 3 / 1
8,490
566
4,127
11,218
3,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
MAW2001
Nu Wa
14
6 / 1 / 7
8,723
582
10,854
7,077
2,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
1 / 1 / 3
8,378
559
4,720
5,879
2,011
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shiva
14
2 / 2 / 2
8,413
561
5,230
11,231
6,271
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
7
Kills
18
19
Deaths
8
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
7
1
0.21
W
Heimdallr
AdenoidMarmot38
Heimdallr
7
1
4
9
L
Shiva
Bihdaw13
Shiva
4
4
1
1.13
L
0
4
1
0.13
L
Amaterasu
FaBiAnCiTo3009
Amaterasu
2
3
0
0.67
L
0
1
2
1
W
2
3
1
0.83
W
Nu Wa
MAW2001
Nu Wa
6
1
7
9.5
W
1
1
3
2.5
W
Shiva
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,206
Damage
32,339
51,942
Taken
43,001
28,923
Mitigated
17,065
13,703
Healing
13,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
3,002
927
0
2,628
11,488
3,154
106
4,184
7,022
0
37,403
W
Heimdallr
AdenoidMarmot38
Heimdallr
7,408
2,971
454
3,469
7,596
2,825
2,704
0
7,596
0
35,379
L
Shiva
Bihdaw13
Shiva
5,408
1,882
88
2,830
11,895
5,156
0
3,544
8,286
0
31,278
L
4,157
294
0
2,336
13,797
9,810
170
5,544
7,659
0
23,746
L
Amaterasu
FaBiAnCiTo3009
Amaterasu
9,385
4,490
0
4,622
12,114
10,136
0
302
11,670
0
45,088
L
1,254
37
0
1,199
2,648
667
90
926
1,652
11,693
0
W
4,127
1,846
0
3,900
11,218
3,871
1,549
262
10,900
0
50,939
W
Nu Wa
MAW2001
Nu Wa
10,854
3,608
227
2,188
7,077
2,087
2,155
0
7,077
33,889
0
W
4,720
1,458
54
497
5,879
2,011
1,761
822
4,943
50,233
0
W
Shiva
5,230
1,676
655
1,772
11,231
6,271
1,741
0
11,231
0
36,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,519
Gold Earned
42,253
251
Minions Killed
374
0
Camps Cleared
0
1,195,836
Distance Traveled
1,276,514
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,990
466
63
4
0
281,087
0
W
Heimdallr
8,249
550
56
4
0
208,820
2
L
Shiva
7,501
500
52
3
0
300,796
0
L
Chaac
5,940
396
24
2
0
286,463
0
L
Amaterasu
7,873
525
88
6
0
252,626
1
L
Ra
5,215
348
24
2
0
74,864
0
W
Ne Zha
8,490
566
91
6
0
260,095
4
W
Nu Wa
8,723
582
57
4
0
246,747
1
W
Vulcan
8,378
559
83
6
0
298,995
3
W
Shiva
8,413
561
87
6
0
261,857
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role