Player Matchup

Scylla
Scylla
 
Scylla
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
BeefyTravioli
Jing Wei
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 8L
1,493 Elo+
Party 1
Sobek
Sobek
MushyHotDog
Sobek
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,556 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Zoronz
Kumbhakarna
Level 125
God Stats
1W - 1L
1,721 SR
Queue Stats
67W - 58L
1,512 Elo+
Solo
Team Averages
Level 114
1,544 SR
1,512 Elo+

VS

Team Averages
Level 117
1,526 SR
1,478 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Bigbullzy
Artemis
Level 138
God Stats
6W - 3L
1,731 SR
Queue Stats
216W - 203L
1,530 Elo+
Solo
Atlas
Atlas
SubNinja13
Atlas
Level 132
God Stats
6W - 2L
1,400 SR
Queue Stats
327W - 329L
1,498 Elo+
Solo
Sun Wukong
Sun Wukong
aleron-critica
Sun Wukong
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 24L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
5 / 5 / 5
9,557
869
11,321
11,555
4,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hera
 
Hera
13
4 / 9 / 2
8,948
813
7,103
11,233
4,933
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Jing Wei
BeefyTravioli
Jing Wei
15
3 / 7 / 9
8,686
790
11,119
15,047
6,749
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

15
2 / 5 / 9
8,212
747
3,335
17,112
23,573
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kumbhakarna
Zoronz
Kumbhakarna
13
0 / 5 / 11
7,451
677
3,480
15,801
12,530
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
17
9 / 3 / 15
10,499
954
13,822
8,778
4,036
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Geb
 
Geb
14
1 / 2 / 17
8,815
801
5,956
9,473
8,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
Bigbullzy
Artemis
18
14 / 3 / 12
11,117
1,011
21,834
8,724
4,173
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atlas
17
3 / 2 / 25
10,339
940
13,490
13,064
13,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
aleron-critica
Sun Wukong
15
4 / 4 / 14
9,059
824
9,583
12,886
8,980
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
114
14
Kills
31
31
Deaths
14
36
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
5
5
5
1.5
L
Hera
 
Hera
4
9
2
0.56
W
Hou Yi
 
Hou Yi
9
3
15
5.5
W
Geb
 
Geb
1
2
17
4.75
L
Jing Wei
BeefyTravioli
Jing Wei
3
7
9
1.07
W
Artemis
Bigbullzy
Artemis
14
3
12
6.67
L
2
5
9
1.3
W
Atlas
3
2
25
7.75
L
Kumbhakarna
Zoronz
Kumbhakarna
0
5
11
1.1
W
Sun Wukong
aleron-critica
Sun Wukong
4
4
14
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,358
Damage
64,685
70,748
Taken
52,925
52,490
Mitigated
39,548
16,714
Healing
20,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
11,321
1,059
1,228
3,058
11,555
4,705
0
3,781
7,774
25,482
0
L
Hera
 
Hera
7,103
1,760
933
432
11,233
4,933
0
3,130
8,103
12,602
0
W
Hou Yi
 
Hou Yi
13,822
5,363
1,333
1,750
8,778
4,036
2,105
3,817
4,866
0
32,435
W
Geb
 
Geb
5,956
136
1,811
2,742
9,473
8,733
476
3,612
5,693
9,192
0
L
Jing Wei
BeefyTravioli
Jing Wei
11,119
8,129
1,084
2,686
15,047
6,749
0
5,610
9,437
0
26,724
W
Artemis
Bigbullzy
Artemis
21,834
13,243
1,408
2,720
8,724
4,173
2,117
4,336
4,332
0
34,970
L
3,335
483
1,343
2,106
17,112
23,573
0
3,751
13,361
8,892
0
W
Atlas
13,490
4,640
917
3,752
13,064
13,626
232
4,923
7,959
26,996
0
L
Kumbhakarna
Zoronz
Kumbhakarna
3,480
252
1,510
2,334
15,801
12,530
0
3,174
12,627
7,902
0
W
Sun Wukong
aleron-critica
Sun Wukong
9,583
1,906
1,240
2,534
12,886
8,980
924
7,780
4,836
0
16,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,854
Gold Earned
49,829
97
Minions Killed
114
0
Camps Cleared
0
917,527
Distance Traveled
1,009,750
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,557
869
43
4
0
216,858
1
L
Hera
8,948
813
14
1
0
156,010
0
W
Hou Yi
10,499
954
37
3
0
194,366
0
W
Geb
8,815
801
8
1
0
199,402
0
L
Jing Wei
8,686
790
28
3
0
177,853
0
W
Artemis
11,117
1,011
28
3
0
175,338
0
L
Sobek
8,212
747
6
1
0
176,054
1
W
Atlas
10,339
940
22
2
0
215,941
0
L
Kumbhakarna
7,451
677
6
1
0
190,752
0
W
Sun Wukong
9,059
824
19
2
0
224,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role