Player Matchup

Cliodhna
Cliodhna
Casquetteu
Cliodhna
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
104W - 97L
1,432 Elo+
Party 4
Ne Zha
Ne Zha
Difaler
Ne Zha
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 23L
1,498 Elo+
Party 3
Heimdallr
Heimdallr
Dominik23Nier
Heimdallr
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
93W - 91L
1,435 Elo+
Party 4
Nox
Nox
Tortorus
Nox
Level 46
God Stats
1W - 1L
1,324 SR
Queue Stats
36W - 25L
1,498 Elo+
Party 3
Sobek
Sobek
josh211292
Sobek
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 110L
1,406 Elo+
Solo
Team Averages
Level 51
1,465 SR
1,454 Elo+

VS

Team Averages
Level 82
1,431 SR
1,340 Elo+
Thoth
Thoth
AL__KOR
Thoth
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,226 Elo+
Party 1
Ganesha
Ganesha
Anna Sharon
Ganesha
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
79W - 154L
1,194 Elo+
Party 2
Sobek
Sobek
CarterSlate9275
Sobek
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Charybdis
Charybdis
Haru6aTop77rus
Charybdis
Level 65
God Stats
4W - 6L
1,157 SR
Queue Stats
128W - 147L
1,375 Elo+
Party 1
Bastet
Bastet
Vovanhik
Bastet
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
281W - 329L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Casquetteu
Cliodhna
18
6 / 8 / 18
11,222
701
12,772
14,836
5,091
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ne Zha
Difaler
Ne Zha
18
5 / 5 / 12
11,403
713
15,581
13,671
6,431
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
Dominik23Nier
Heimdallr
18
10 / 7 / 14
11,595
725
23,960
19,417
7,451
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
6 / 3 / 18
12,290
768
11,480
9,601
3,214
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
14
2 / 3 / 20
10,023
626
6,176
12,294
15,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
AL__KOR
Thoth
20
4 / 2 / 12
11,659
729
8,967
16,286
5,843
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ganesha
Anna Sharon
Ganesha
18
0 / 6 / 17
10,388
649
3,764
13,187
6,106
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
0 / 7 / 20
11,168
698
6,179
23,452
23,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charybdis
Haru6aTop77rus
Charybdis
19
10 / 9 / 9
13,091
818
20,224
17,673
6,562
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
Vovanhik
Bastet
20
11 / 7 / 7
13,517
845
17,895
15,266
5,691
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
90
29
Kills
25
26
Deaths
31
82
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Thoth
AL__KOR
Thoth
4
2
12
5
W
Ganesha
Anna Sharon
Ganesha
0
6
17
1.42
W
0
7
20
1.43
L
Cliodhna
Casquetteu
Cliodhna
6
8
18
1.88
L
Ne Zha
Difaler
Ne Zha
5
5
12
2.2
L
Heimdallr
Dominik23Nier
Heimdallr
10
7
14
2.43
W
Charybdis
Haru6aTop77rus
Charybdis
10
9
9
1.61
L
6
3
18
5
W
Bastet
Vovanhik
Bastet
11
7
7
2.07
L
Sobek
2
3
20
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,969
Damage
57,029
69,819
Taken
85,864
37,437
Mitigated
47,996
21,742
Healing
23,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
AL__KOR
Thoth
8,967
1,240
2,009
4,460
16,286
5,843
1,021
4,016
10,323
23,250
0
W
Ganesha
Anna Sharon
Ganesha
3,764
261
22
2,023
13,187
6,106
374
3,385
9,802
12,772
0
W
6,179
450
788
5,366
23,452
23,794
440
3,388
20,064
16,407
0
L
Cliodhna
Casquetteu
Cliodhna
12,772
1,239
378
1,892
14,836
5,091
45
5,135
9,701
0
24,990
L
Ne Zha
Difaler
Ne Zha
15,581
2,701
1,700
2,538
13,671
6,431
466
4,209
9,462
0
29,730
L
Heimdallr
Dominik23Nier
Heimdallr
23,960
7,589
1,397
5,067
19,417
7,451
219
3,800
15,617
0
38,123
W
Charybdis
Haru6aTop77rus
Charybdis
20,224
9,316
1,784
3,485
17,673
6,562
2,154
4,513
13,160
0
44,964
L
11,480
601
182
3,270
9,601
3,214
97
2,564
7,037
26,237
0
W
Bastet
Vovanhik
Bastet
17,895
4,112
1,130
2,480
15,266
5,691
1,950
2,354
12,912
0
28,923
L
Sobek
6,176
469
1,142
4,176
12,294
15,250
0
3,202
9,092
12,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,533
Gold Earned
59,823
139
Minions Killed
125
0
Camps Cleared
0
1,246,350
Distance Traveled
1,396,998
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,659
729
42
3
0
298,402
0
W
Ganesha
10,388
649
0
0
0
317,635
4
W
Sobek
11,168
698
23
1
0
272,551
0
L
Cliodhna
11,222
701
21
1
0
304,331
0
L
Ne Zha
11,403
713
36
2
0
271,379
0
L
Heimdallr
11,595
725
47
3
0
248,469
0
W
Charybdis
13,091
818
45
3
0
215,354
0
L
Nox
12,290
768
21
1
0
255,341
0
W
Bastet
13,517
845
15
1
0
293,056
1
L
Sobek
10,023
626
14
1
0
166,830
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role