Player Matchup

Mercury
Mercury
HupaLoompa
Mercury
Level 62
God Stats
4W - 0L
1,637 SR
Queue Stats
15W - 11L
1,780 Elo+
Solo
Shiva
Shiva
Rv2600ぶ
Shiva
Level 145
God Stats
5W - 4L
1,888 SR
Queue Stats
377W - 347L
1,590 Elo+
Party 3
Danzaburou
Danzaburou
Sippo1234
Danzaburou
Level 12
God Stats
12W - 14L
1,376 SR
Queue Stats
35W - 40L
1,339 Elo+
Party 3
Achilles
Achilles
Wilkesyx
Achilles
Level 100
God Stats
9W - 5L
1,500 SR
Queue Stats
132W - 125L
1,458 Elo+
Party 2
Zeus
Zeus
Wilkesyy
Zeus
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
224W - 219L
1,446 Elo+
Party 2
Team Averages
Level 89
1,580 SR
1,523 Elo+

VS

Team Averages
Level 58
1,505 SR
1,505 Elo+
Anhur
Anhur
BloddyKnife
Anhur
Level 37
God Stats
1W - 5L
1,231 SR
Queue Stats
53W - 55L
1,509 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Gabriel285
Morgan Le Fay
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 65L
1,523 Elo+
Solo
Athena
Athena
Nilemreis
Athena
Level 42
God Stats
14W - 8L
1,708 SR
Queue Stats
80W - 81L
1,622 Elo+
Solo
Nike
Nike
drewlord091
Nike
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 66L
1,401 Elo+
Party 1
Bakasura
Bakasura
nic666
Bakasura
Level 156
God Stats
177W - 159L
1,587 SR
Queue Stats
305W - 308L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
HupaLoompa
Mercury
12
3 / 1 / 9
6,802
618
4,949
5,793
1,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Shiva
Rv2600ぶ
Shiva
11
6 / 0 / 6
7,089
644
9,364
10,403
5,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Danzaburou
Sippo1234
Danzaburou
10
7 / 1 / 3
6,780
616
7,535
5,704
1,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Wilkesyx
Achilles
11
1 / 0 / 0
6,127
557
3,554
5,035
3,413
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zeus
13
4 / 1 / 0
7,260
660
3,650
4,204
1,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 0
4,444
404
3,018
6,531
1,131
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
Gabriel285
Morgan Le Fay
9
0 / 5 / 2
5,492
499
2,640
5,400
1,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
Nilemreis
Athena
6
0 / 5 / 0
4,736
431
3,275
10,210
4,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 2 / 1
5,389
490
3,643
7,008
3,856
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mace

Mace

+10
Physical Power

Bakasura
nic666
Bakasura
11
3 / 4 / 0
6,476
589
4,591
9,159
2,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
21
Kills
3
3
Deaths
21
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
Morgan Le Fay
Gabriel285
Morgan Le Fay
0
5
2
0.2
W
Mercury
HupaLoompa
Mercury
3
1
9
7.5
L
Athena
Nilemreis
Athena
0
5
0
0
W
Shiva
Rv2600ぶ
Shiva
6
0
6
9
W
Danzaburou
Sippo1234
Danzaburou
7
1
3
8.5
W
Achilles
Wilkesyx
Achilles
1
0
0
1
W
Zeus
4
1
0
4
L
0
2
1
0.25
L
Bakasura
nic666
Bakasura
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,052
Damage
17,167
31,139
Taken
38,308
13,124
Mitigated
13,501
10,254
Healing
6,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,018
2,309
0
807
6,531
1,131
0
0
6,531
0
14,779
L
Morgan Le Fay
Gabriel285
Morgan Le Fay
2,640
380
0
309
5,400
1,478
180
1,765
3,449
22,973
0
W
Mercury
HupaLoompa
Mercury
4,949
2,992
0
1,758
5,793
1,706
0
604
4,921
0
39,916
L
Athena
Nilemreis
Athena
3,275
1,797
0
1,943
10,210
4,321
0
0
10,210
9,277
0
W
Shiva
Rv2600ぶ
Shiva
9,364
2,200
350
2,691
10,403
5,240
0
3,468
6,548
0
24,455
W
Danzaburou
Sippo1234
Danzaburou
7,535
3,509
0
3,177
5,704
1,641
200
687
4,742
0
30,175
W
Achilles
Wilkesyx
Achilles
3,554
1,516
0
1,058
5,035
3,413
518
0
5,035
0
30,092
W
Zeus
3,650
141
0
1,220
4,204
1,124
114
922
2,975
44,379
0
L
3,643
823
138
1,327
7,008
3,856
0
510
6,470
0
22,677
L
Bakasura
nic666
Bakasura
4,591
2,928
0
2,235
9,159
2,715
876
1,113
7,998
0
28,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,058
Gold Earned
26,537
322
Minions Killed
197
0
Camps Cleared
0
1,077,998
Distance Traveled
1,014,553
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,444
404
30
3
0
194,982
1
L
Morgan Le Fay
5,492
499
48
4
0
185,987
0
W
Mercury
6,802
618
70
6
0
253,249
3
L
Athena
4,736
431
10
1
0
191,079
0
W
Shiva
7,089
644
22
2
0
231,294
2
W
Danzaburou
6,780
616
50
5
0
219,897
0
W
Achilles
6,127
557
67
6
0
192,835
0
W
Zeus
7,260
660
113
10
0
180,723
0
L
Nike
5,389
490
44
4
0
214,948
2
L
Bakasura
6,476
589
65
6
0
227,557
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role