Player Matchup

Chronos
Chronos
Gold is ez
Chronos
Level 35
God Stats
2W - 2L
1,500 SR
Queue Stats
41W - 37L
1,632 Elo+
Party 1
Shiva
Shiva
Npa Smoky
Shiva
Level 129
God Stats
9W - 5L
1,568 SR
Queue Stats
145W - 130L
1,503 Elo+
Party 1
Kali
Kali
StarxNPA
Kali
Level 158
God Stats
1W - 2L
1,748 SR
Queue Stats
172W - 150L
1,526 Elo+
Party 1
Team Averages
Level 107
1,605 SR
1,553 Elo+

VS

Team Averages
Level 84
1,498 SR
1,417 Elo+
Nu Wa
Nu Wa
Dobbz67
Nu Wa
Level 124
God Stats
1W - 0L
1,489 SR
Queue Stats
4W - 7L
1,367 Elo+
Party 2
Atlas
Atlas
RUMPLEFORSKIN33
Atlas
Level 44
God Stats
18W - 18L
1,506 SR
Queue Stats
36W - 36L
1,582 Elo+
Solo
Shiva
Shiva
Zxk02
Shiva
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 5L
1,302 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Gold is ez
Chronos
17
5 / 6 / 8
12,199
762
22,737
17,582
6,414
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
Npa Smoky
Shiva
15
1 / 9 / 10
10,798
675
12,266
20,745
16,292
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kali
16
9 / 8 / 4
13,547
847
15,966
19,473
9,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Dobbz67
Nu Wa
17
8 / 7 / 12
12,462
779
19,633
16,035
4,975
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
4 / 5 / 17
12,779
799
9,770
25,607
29,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shiva
Zxk02
Shiva
18
11 / 3 / 12
13,184
824
19,207
21,230
22,782
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
64
15
Kills
23
23
Deaths
15
22
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Dobbz67
Nu Wa
8
7
12
2
L
Chronos
Gold is ez
Chronos
5
6
8
1.5
L
Shiva
Npa Smoky
Shiva
1
9
10
0.67
W
4
5
17
2.5
L
Kali
9
8
4
1.38
W
Shiva
Zxk02
Shiva
11
3
12
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,969
Damage
48,610
57,800
Taken
62,872
32,233
Mitigated
57,320
7,886
Healing
22,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Dobbz67
Nu Wa
19,633
3,866
0
4,195
16,035
4,975
1,872
5,469
10,566
63,120
0
L
Chronos
Gold is ez
Chronos
22,737
7,985
0
894
17,582
6,414
1,678
9,254
8,045
56,405
0
L
Shiva
Npa Smoky
Shiva
12,266
1,478
214
1,318
20,745
16,292
278
8,974
11,245
374
37,214
W
9,770
3,513
917
6,860
25,607
29,563
647
9,577
16,030
22,931
0
L
Kali
15,966
6,782
0
5,460
19,473
9,527
1,316
10,301
8,807
0
31,935
W
Shiva
Zxk02
Shiva
19,207
3,820
1,571
8,613
21,230
22,782
719
8,482
12,748
0
43,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,544
Gold Earned
38,425
141
Minions Killed
150
8
Camps Cleared
4
703,506
Distance Traveled
768,348
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,462
779
84
5
4
231,465
4
L
Chronos
12,199
762
63
4
1
248,950
2
L
Shiva
10,798
675
47
3
4
234,354
3
W
Atlas
12,779
799
15
1
0
251,716
5
L
Kali
13,547
847
31
2
3
220,202
2
W
Shiva
13,184
824
51
3
0
285,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role