Player Matchup

Geb
Geb
 
Geb
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Andi144
Erlang Shen
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 39L
1,251 Elo+
Solo
Cerberus
Cerberus
LucasLegg
Cerberus
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 29L
1,619 Elo+
Solo
Izanami
Izanami
sleepyjoe
Izanami
Level 144
God Stats
13W - 10L
1,500 SR
Queue Stats
524W - 524L
1,524 Elo+
Solo
Medusa
Medusa
ugsland
Medusa
Level 160
God Stats
6W - 8L
1,228 SR
Queue Stats
804W - 817L
1,583 Elo+
Solo
Team Averages
Level 144
1,446 SR
1,495 Elo+

VS

Team Averages
Level 155
1,483 SR
1,584 Elo+
Persephone
Persephone
 
Persephone
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
 
Xing Tian
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
Hellacura
He Bo
Level 156
God Stats
3W - 6L
1,315 SR
Queue Stats
490W - 352L
1,654 Elo+
Party 1
Fenrir
Fenrir
JusTurK
Fenrir
Level 158
God Stats
1W - 7L
1,286 SR
Queue Stats
526W - 415L
1,643 Elo+
Party 1
Janus
Janus
SkyfalTR
Janus
Level 160
God Stats
4W - 6L
1,813 SR
Queue Stats
308W - 225L
1,623 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
16
2 / 3 / 20
10,220
852
7,154
12,536
14,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Erlang Shen
Andi144
Erlang Shen
16
4 / 3 / 15
9,597
800
8,228
12,106
15,472
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
LucasLegg
Cerberus
16
0 / 3 / 25
9,767
814
8,090
15,333
18,154
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
sleepyjoe
Izanami
19
12 / 3 / 13
11,643
970
22,545
12,066
5,871
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
ugsland
Medusa
19
10 / 1 / 14
11,197
933
13,635
8,482
4,405
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
15
2 / 5 / 3
9,198
767
8,484
10,376
7,094
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xing Tian
 
Xing Tian
13
1 / 6 / 6
8,021
668
4,718
17,430
22,554
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

He Bo
Hellacura
He Bo
14
1 / 6 / 9
8,824
735
10,414
10,164
4,851
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
JusTurK
Fenrir
16
4 / 5 / 5
9,197
766
7,665
16,128
23,637
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
SkyfalTR
Janus
17
4 / 6 / 6
10,028
836
15,786
11,089
5,188
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
41
28
Kills
12
13
Deaths
28
87
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
3
20
4
L
Persephone
 
Persephone
2
5
3
0.7
L
Xing Tian
 
Xing Tian
1
6
6
0.67
W
Erlang Shen
Andi144
Erlang Shen
4
3
15
3.83
L
He Bo
Hellacura
He Bo
1
6
9
0.92
L
Fenrir
JusTurK
Fenrir
4
5
5
1.3
W
Cerberus
LucasLegg
Cerberus
0
3
25
4.17
L
Janus
SkyfalTR
Janus
4
6
6
1.17
W
Izanami
sleepyjoe
Izanami
12
3
13
6.17
W
Medusa
ugsland
Medusa
10
1
14
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,652
Damage
47,067
60,523
Taken
65,187
58,882
Mitigated
63,324
24,751
Healing
8,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
7,154
517
55
1,933
12,536
14,980
324
6,731
5,695
14,413
0
L
Persephone
 
Persephone
8,484
685
346
1,835
10,376
7,094
258
1,813
8,558
24,514
0
L
Xing Tian
 
Xing Tian
4,718
251
1,667
1,401
17,430
22,554
25
3,063
14,367
9,951
0
W
Erlang Shen
Andi144
Erlang Shen
8,228
3,043
2,918
4,426
12,106
15,472
689
8,393
3,654
0
15,451
L
He Bo
Hellacura
He Bo
10,414
1,003
516
910
10,164
4,851
507
3,182
6,982
16,243
0
L
Fenrir
JusTurK
Fenrir
7,665
674
397
717
16,128
23,637
31
4,139
11,989
685
8,856
W
Cerberus
LucasLegg
Cerberus
8,090
643
3,056
5,225
15,333
18,154
81
9,839
5,213
21,793
0
L
Janus
SkyfalTR
Janus
15,786
960
107
164
11,089
5,188
855
3,047
8,042
44,008
0
W
Izanami
sleepyjoe
Izanami
22,545
15,398
240
3,822
12,066
5,871
3,422
8,832
3,202
0
49,525
W
Medusa
ugsland
Medusa
13,635
4,990
1,090
1,986
8,482
4,405
1,841
6,248
2,191
0
26,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,424
Gold Earned
45,268
148
Minions Killed
127
0
Camps Cleared
0
1,236,219
Distance Traveled
988,672
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,220
852
2
0
0
245,539
2
L
Persephone
9,198
767
34
3
0
206,975
0
L
Xing Tian
8,021
668
7
1
0
210,887
5
W
Erlang Shen
9,597
800
14
1
0
254,463
0
L
He Bo
8,824
735
16
1
0
186,005
4
L
Fenrir
9,197
766
6
1
0
196,936
1
W
Cerberus
9,767
814
34
3
0
235,559
0
L
Janus
10,028
836
64
5
0
187,869
4
W
Izanami
11,643
970
70
6
0
234,091
3
W
Medusa
11,197
933
28
2
0
266,567
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role