Player Matchup

Yemoja
Yemoja
Dorothy84
Yemoja
Level 129
God Stats
4W - 5L
1,376 SR
Queue Stats
630W - 637L
1,340 Elo+
Solo
Shiva
Shiva
MasterNobunaga
Shiva
Level 144
God Stats
24W - 6L
1,500 SR
Queue Stats
79W - 61L
1,594 Elo+
Party 3
Ymir
Ymir
Poppolo
Ymir
Level 155
God Stats
23W - 29L
1,644 SR
Queue Stats
335W - 327L
1,574 Elo+
Party 3
Rama
Rama
SUSANOWAZ
Rama
Level 22
God Stats
7W - 2L
1,319 SR
Queue Stats
141W - 96L
1,679 Elo+
Party 3
Artemis
Artemis
TheMindFlayer
Artemis
Level 149
God Stats
3W - 0L
1,701 SR
Queue Stats
149W - 94L
1,637 Elo+
Party 3
Team Averages
Level 120
1,508 SR
1,565 Elo+

VS

Team Averages
Level 58
1,458 SR
1,504 Elo+
Thanatos
Thanatos
DarkMajorr
Thanatos
Level 49
God Stats
0W - 1L
1,460 SR
Queue Stats
17W - 21L
1,582 Elo+
Party 1
Nemesis
Nemesis
Elynor
Nemesis
Level 105
God Stats
9W - 17L
1,068 SR
Queue Stats
210W - 229L
1,223 Elo+
Party 2
Nu Wa
Nu Wa
Grettek
Nu Wa
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 76L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Str0nZ
Gilgamesh
Level 62
God Stats
3W - 3L
1,541 SR
Queue Stats
12W - 9L
1,508 Elo+
Party 1
Artemis
Artemis
VsperOhw
Artemis
Level 62
God Stats
1W - 1L
1,723 SR
Queue Stats
17W - 8L
1,706 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Dorothy84
Yemoja
6
0 / 0 / 2
3,703
741
333
1,628
405
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
1 / 1 / 1
3,840
768
3,234
3,601
1,206
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ymir
Poppolo
Ymir
6
0 / 0 / 3
3,814
763
687
1,777
622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Rama
7
3 / 0 / 0
4,320
864
1,170
1,860
623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
6
3 / 0 / 0
3,742
748
2,230
2,785
615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DarkMajorr
Thanatos
1
0 / 0 / 0
2,430
486
0
0
0
Nemesis
Elynor
Nemesis
6
0 / 1 / 1
3,247
649
833
3,967
737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
Grettek
Nu Wa
5
0 / 2 / 0
2,808
562
293
1,292
219
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Str0nZ
Gilgamesh
5
1 / 2 / 0
3,273
655
2,054
5,231
2,195
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
VsperOhw
Artemis
5
0 / 2 / 0
3,060
612
1,882
2,260
320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
2
7
Kills
1
1
Deaths
7
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Thanatos
DarkMajorr
Thanatos
0
0
0
0
W
Yemoja
Dorothy84
Yemoja
0
0
2
1
L
Nemesis
Elynor
Nemesis
0
1
1
0.5
L
Nu Wa
Grettek
Nu Wa
0
2
0
0
W
1
1
1
1.5
W
Ymir
Poppolo
Ymir
0
0
3
1.5
W
Rama
3
0
0
3
L
Gilgamesh
Str0nZ
Gilgamesh
1
2
0
0.5
W
Artemis
3
0
0
3
L
Artemis
VsperOhw
Artemis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,654
Damage
5,062
11,651
Taken
12,750
3,471
Mitigated
3,471
6,605
Healing
2,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
DarkMajorr
Thanatos
0
0
0
0
0
0
0
0
0
0
0
W
Yemoja
Dorothy84
Yemoja
333
64
1,087
728
1,628
405
0
0
1,628
5,292
0
L
Nemesis
Elynor
Nemesis
833
202
0
573
3,967
737
0
516
3,451
0
11,354
L
Nu Wa
Grettek
Nu Wa
293
91
0
0
1,292
219
0
141
1,151
6,216
0
W
3,234
1,123
252
1,134
3,601
1,206
0
0
3,601
0
15,425
W
Ymir
Poppolo
Ymir
687
364
0
1,157
1,777
622
0
101
1,676
15,946
0
W
Rama
1,170
883
0
1,227
1,860
623
0
192
1,668
0
21,735
L
Gilgamesh
Str0nZ
Gilgamesh
2,054
921
0
1,139
5,231
2,195
0
272
4,959
0
6,736
W
Artemis
2,230
1,315
1
1,019
2,785
615
29
0
2,785
0
17,299
L
Artemis
VsperOhw
Artemis
1,882
581
0
465
2,260
320
0
91
2,169
0
8,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,419
Gold Earned
14,818
154
Minions Killed
60
0
Camps Cleared
0
475,106
Distance Traveled
362,446
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
2,430
486
0
0
0
0
0
W
Yemoja
3,703
741
13
3
0
82,677
2
L
Nemesis
3,247
649
22
4
0
102,149
0
L
Nu Wa
2,808
562
13
3
0
73,006
1
W
Shiva
3,840
768
32
6
0
96,490
0
W
Ymir
3,814
763
51
10
0
104,168
2
W
Rama
4,320
864
34
7
0
105,883
0
L
Gilgamesh
3,273
655
8
2
0
96,068
2
W
Artemis
3,742
748
24
5
0
85,888
0
L
Artemis
3,060
612
17
3
0
91,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role