Player Matchup

Nemesis
Nemesis
CEMENb
Nemesis
Level 65
God Stats
2W - 3L
1,720 SR
Queue Stats
231W - 210L
1,573 Elo+
Party 2
Shiva
Shiva
FazzzoinvertoR
Shiva
Level 160
God Stats
0W - 3L
1,500 SR
Queue Stats
190W - 216L
1,482 Elo+
Party 2
Scylla
Scylla
MrsTwoFaced
Scylla
Level 152
God Stats
6W - 7L
1,601 SR
Queue Stats
186W - 181L
1,534 Elo+
Party 2
Mulan
Mulan
andres1995
Mulan
Level 119
God Stats
1W - 5L
1,500 SR
Queue Stats
159W - 168L
1,566 Elo+
Solo
Zeus
Zeus
cBeTJIe4oK
Zeus
Level 160
God Stats
4W - 5L
1,702 SR
Queue Stats
151W - 150L
1,608 Elo+
Party 2
Team Averages
Level 131
1,605 SR
1,553 Elo+

VS

Team Averages
Level 100
1,557 SR
1,592 Elo+
Neith
Neith
Llewdeg
Neith
Level 107
God Stats
2W - 1L
1,694 SR
Queue Stats
275W - 247L
1,593 Elo+
Party 3
Sun Wukong
Sun Wukong
MattiIsTheName
Sun Wukong
Level 117
God Stats
23W - 12L
1,522 SR
Queue Stats
286W - 257L
1,548 Elo+
Party 1
Sol
Sol
StrangeLover
Sol
Level 61
God Stats
4W - 4L
1,655 SR
Queue Stats
40W - 28L
1,669 Elo+
Solo
Shiva
Shiva
WING3L
Shiva
Level 126
God Stats
3W - 0L
1,500 SR
Queue Stats
665W - 688L
1,566 Elo+
Party 1
Gilgamesh
Gilgamesh
Will JD 123
Gilgamesh
Level 89
God Stats
3W - 2L
1,416 SR
Queue Stats
262W - 259L
1,584 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CEMENb
Nemesis
20
1 / 7 / 6
12,458
445
13,507
25,216
9,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

18
4 / 7 / 10
12,576
449
13,273
27,520
31,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
20
6 / 8 / 4
13,214
472
12,201
18,434
6,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
18
2 / 7 / 2
11,989
428
11,740
23,453
25,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
8 / 8 / 7
14,544
519
31,184
20,921
7,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Llewdeg
Neith
20
7 / 5 / 13
15,360
549
17,767
19,769
8,695
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
MattiIsTheName
Sun Wukong
20
11 / 1 / 11
17,326
619
16,356
24,000
22,243
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
8 / 5 / 8
16,957
606
21,310
21,913
8,435
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
WING3L
Shiva
20
5 / 6 / 13
14,839
530
15,455
30,990
16,409
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
Will JD 123
Gilgamesh
20
5 / 4 / 18
15,615
558
15,726
36,691
48,762
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
99
21
Kills
36
37
Deaths
21
29
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Nemesis
CEMENb
Nemesis
1
7
6
0.57
L
4
7
10
1.29
W
Neith
Llewdeg
Neith
7
5
13
2.7
W
Sun Wukong
MattiIsTheName
Sun Wukong
11
1
11
16.5
L
Scylla
6
8
4
1
W
8
5
8
2.4
W
Shiva
WING3L
Shiva
5
6
13
1.92
W
Gilgamesh
Will JD 123
Gilgamesh
5
4
18
3.5
L
Mulan
2
7
2
0.43
L
8
8
7
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,905
Damage
86,614
115,544
Taken
133,363
80,001
Mitigated
104,544
26,248
Healing
57,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
CEMENb
Nemesis
13,507
2,702
0
6,992
25,216
9,695
268
4,263
20,953
0
103,717
L
13,273
1,378
1,070
4,362
27,520
31,709
0
5,181
22,339
12,231
39,265
W
Neith
Llewdeg
Neith
17,767
5,317
0
7,612
19,769
8,695
4,985
9,551
10,171
0
115,233
W
Sun Wukong
MattiIsTheName
Sun Wukong
16,356
4,157
0
9,642
24,000
22,243
93
6,416
16,982
0
110,945
L
Scylla
12,201
1,774
0
3,235
18,434
6,277
506
5,156
13,278
84,628
0
W
21,310
9,666
0
9,253
21,913
8,435
5,309
11,272
10,389
131,585
1,472
W
Shiva
WING3L
Shiva
15,455
2,118
2,053
14,805
30,990
16,409
0
10,425
20,269
0
126,750
W
Gilgamesh
Will JD 123
Gilgamesh
15,726
2,602
2,979
11,588
36,691
48,762
192
14,375
21,937
3,888
69,842
L
Mulan
11,740
552
0
4,740
23,453
25,045
0
4,887
18,566
15,354
69,030
L
31,184
3,523
0
5,849
20,921
7,275
810
2,241
18,680
130,216
480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,781
Gold Earned
80,097
680
Minions Killed
785
0
Camps Cleared
0
2,434,669
Distance Traveled
2,736,166
33
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
12,458
445
139
5
0
610,862
8
L
Shiva
12,576
449
59
2
0
518,823
4
W
Neith
15,360
549
154
6
0
560,768
8
W
Sun Wukong
17,326
619
188
7
0
589,484
9
L
Scylla
13,214
472
153
5
0
455,896
14
W
Sol
16,957
606
204
7
0
472,927
1
W
Shiva
14,839
530
157
6
0
557,585
6
W
Gilgamesh
15,615
558
82
3
0
555,402
1
L
Mulan
11,989
428
146
5
0
392,290
4
L
Zeus
14,544
519
183
7
0
456,798
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role