Player Matchup

Shiva
Shiva
LeoShot
Shiva
Level 127
God Stats
6W - 3L
1,809 SR
Queue Stats
60W - 71L
1,472 Elo+
Solo
Anubis
Anubis
Turnerr2Nasty
Anubis
Level 89
God Stats
27W - 15L
1,706 SR
Queue Stats
309W - 197L
1,734 Elo+
Solo
Nu Wa
Nu Wa
temp-750199
Nu Wa
Level 155
God Stats
89W - 83L
1,654 SR
Queue Stats
218W - 222L
1,492 Elo+
Solo
Team Averages
Level 124
1,723 SR
1,566 Elo+

VS

Team Averages
Level 105
1,580 SR
1,680 Elo+
Ullr
Ullr
Hajoco97
Ullr
Level 152
God Stats
2W - 3L
1,500 SR
Queue Stats
82W - 46L
1,772 Elo+
Party 1
Shiva
Shiva
StoneKnot8
Shiva
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
126W - 180L
1,529 Elo+
Solo
Ra
Ra
manb3arpig1
Ra
Level 44
God Stats
1W - 1L
1,739 SR
Queue Stats
6W - 3L
1,739 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
LeoShot
Shiva
11
2 / 3 / 9
7,779
778
6,575
10,696
7,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
8 / 1 / 4
8,785
879
9,999
5,997
3,028
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 0 / 9
8,366
837
8,786
4,672
1,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
11
1 / 6 / 2
6,935
694
4,076
10,563
2,525
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shiva
9
2 / 4 / 1
6,385
639
3,203
10,314
5,770
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 4 / 2
6,408
641
5,406
8,544
1,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
14
Kills
4
4
Deaths
14
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ullr
1
6
2
0.33
W
Shiva
LeoShot
Shiva
2
3
9
2.17
L
Shiva
2
4
1
0.63
W
8
1
4
10
L
1
4
2
0.5
W
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,360
Damage
12,685
21,365
Taken
29,421
11,766
Mitigated
10,286
5,611
Healing
4,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
4,076
1,333
0
1,140
10,563
2,525
0
6,855
3,530
0
27,200
W
Shiva
LeoShot
Shiva
6,575
1,442
236
1,725
10,696
7,350
424
2,568
8,128
0
20,037
L
Shiva
3,203
518
0
1,663
10,314
5,770
0
6,291
3,833
0
13,215
W
9,999
148
0
2,712
5,997
3,028
871
2,287
3,710
32,872
0
L
5,406
651
790
726
8,544
1,991
0
5,913
2,537
32,645
0
W
8,786
3,268
183
755
4,672
1,388
1,100
906
3,766
29,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,930
Gold Earned
19,728
123
Minions Killed
121
6
Camps Cleared
3
519,460
Distance Traveled
506,730
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,935
694
45
5
2
157,072
0
W
Shiva
7,779
778
32
3
1
174,853
4
L
Shiva
6,385
639
12
1
0
180,708
2
W
Anubis
8,785
879
47
5
3
166,988
1
L
Ra
6,408
641
64
6
1
168,950
0
W
Nu Wa
8,366
837
44
4
2
177,619
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role