Player Matchup

Zeus
Zeus
 
Zeus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
 
Yemoja
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
Roflorz
Osiris
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 60L
1,536 Elo+
Solo
Nu Wa
Nu Wa
Sijo119012
Nu Wa
Level 157
God Stats
8W - 6L
1,715 SR
Queue Stats
702W - 717L
1,477 Elo+
Solo
Team Averages
Level 140
1,543 SR
1,503 Elo+

VS

Team Averages
Level 130
1,501 SR
1,535 Elo+
Yemoja
Yemoja
Jimmy1312-
Yemoja
Level 149
God Stats
3W - 3L
1,500 SR
Queue Stats
666W - 693L
1,540 Elo+
Party 2
Anhur
Anhur
LgeZor
Anhur
Level 126
God Stats
0W - 2L
1,271 SR
Queue Stats
34W - 49L
1,439 Elo+
Solo
King Arthur
King Arthur
Lobster2709
King Arthur
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 75L
1,591 Elo+
Solo
Janus
Janus
RohdiiamanT-
Janus
Level 91
God Stats
3W - 2L
1,734 SR
Queue Stats
58W - 53L
1,546 Elo+
Party 2
Bacchus
Bacchus
Stormslaught
Bacchus
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 22L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
7 / 0 / 8
8,661
1,083
12,047
6,515
3,234
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
 
Yemoja
14
0 / 0 / 16
8,323
1,040
4,568
5,461
4,270
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Loki
 
Loki
12
3 / 2 / 9
7,554
944
4,558
4,627
2,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Osiris
Roflorz
Osiris
14
4 / 0 / 10
8,149
1,019
9,031
7,111
9,477
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Nu Wa
13
3 / 1 / 9
7,608
951
7,953
3,622
2,185
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Jimmy1312-
Yemoja
12
0 / 2 / 1
5,922
740
841
7,293
6,013
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anhur
LgeZor
Anhur
11
1 / 3 / 1
5,947
743
3,988
8,462
3,557
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

King Arthur
Lobster2709
King Arthur
11
0 / 5 / 2
5,804
726
3,706
9,771
4,579
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
1 / 4 / 0
6,703
838
5,370
8,835
2,880
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Stormslaught
Bacchus
9
1 / 3 / 1
6,311
789
3,181
6,446
6,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
8
17
Kills
3
3
Deaths
17
52
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
7
0
8
11
W
Yemoja
 
Yemoja
0
0
16
8
W
Loki
 
Loki
3
2
9
3.75
L
Yemoja
Jimmy1312-
Yemoja
0
2
1
0.25
L
Anhur
LgeZor
Anhur
1
3
1
0.5
L
King Arthur
Lobster2709
King Arthur
0
5
2
0.2
W
Osiris
Roflorz
Osiris
4
0
10
9
L
1
4
0
0.25
W
Nu Wa
3
1
9
7.5
L
Bacchus
Stormslaught
Bacchus
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,157
Damage
17,086
27,336
Taken
40,807
21,866
Mitigated
23,293
12,669
Healing
11,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
12,047
1,081
751
367
6,515
3,234
1,402
2,957
3,526
27,189
0
W
Yemoja
 
Yemoja
4,568
683
6,747
2,040
5,461
4,270
851
1,668
3,757
11,887
0
W
Loki
 
Loki
4,558
1,152
397
495
4,627
2,700
793
1,308
3,286
0
10,391
L
Yemoja
Jimmy1312-
Yemoja
841
58
5,449
1,863
7,293
6,013
0
3,526
3,599
5,383
0
L
Anhur
LgeZor
Anhur
3,988
1,680
118
1,288
8,462
3,557
0
5,979
2,425
0
10,933
L
King Arthur
Lobster2709
King Arthur
3,706
452
764
395
9,771
4,579
0
6,702
2,971
0
7,336
W
Osiris
Roflorz
Osiris
9,031
850
301
752
7,111
9,477
330
1,617
5,365
0
12,371
L
5,370
40
554
509
8,835
2,880
0
4,659
4,176
27,277
0
W
Nu Wa
7,953
2,904
491
328
3,622
2,185
1,870
1,842
1,717
16,792
0
L
Bacchus
Stormslaught
Bacchus
3,181
264
0
745
6,446
6,264
0
3,702
2,689
5,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,295
Gold Earned
30,687
96
Minions Killed
85
0
Camps Cleared
0
781,573
Distance Traveled
657,998
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,661
1,083
36
5
0
154,678
2
W
Yemoja
8,323
1,040
13
2
0
143,960
1
W
Loki
7,554
944
19
2
0
147,542
3
L
Yemoja
5,922
740
10
1
0
143,620
0
L
Anhur
5,947
743
15
2
0
151,190
0
L
King Arthur
5,804
726
7
1
0
129,462
1
W
Osiris
8,149
1,019
8
1
0
188,419
3
L
Janus
6,703
838
52
7
0
150,252
0
W
Nu Wa
7,608
951
20
3
0
146,974
0
L
Bacchus
6,311
789
1
0
0
83,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role