Player Matchup

Chang'e
Chang'e
Diamond III
BreathStank
Chang'e
Diamond III
Level 127
God Stats
113W - 48L
1,877 SR
Queue Stats
598W - 385L
1,913 MMR
Party 1
Ares
Ares
Platinum I
Only Joust
Ares
Platinum I
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 31L
2,018 MMR
Party 1
Chaac
Chaac
Diamond V
iMystik KYT
Chaac
Diamond V
Level 122
God Stats
87W - 48L
1,791 SR
Queue Stats
695W - 455L
1,742 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 103
1,723 SR
1,891 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 137
1,720 SR
1,856 MMR
Ah Muzen Cab
Ah Muzen Cab
Platinum IV
WARMACHINE669
Ah Muzen Cab
Platinum IV
Level 149
God Stats
2W - 1L
1,862 SR
Queue Stats
42W - 46L
1,881 MMR
Solo
Merlin
Merlin
Gold IV
elgwahpo0
Merlin
Gold IV
Level 121
God Stats
3W - 4L
1,638 SR
Queue Stats
27W - 30L
1,661 MMR
Solo
Geb
Geb
Platinum I
x47z
Geb
Platinum I
Level 142
God Stats
0W - 6L
1,662 SR
Queue Stats
91W - 99L
2,027 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BreathStank
Chang'e
17
5 / 0 / 8
11,367
758
14,787
13,254
4,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
4 / 0 / 9
12,025
802
10,725
20,725
25,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
4 / 2 / 7
10,419
695
15,215
25,559
18,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
GilgameshSolBastetCthulhuFenrir

VS

Bans
Morgan Le FayScyllaAphroditeCerberusThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
WARMACHINE669
Ah Muzen Cab
13
1 / 6 / 1
9,298
620
22,957
17,074
6,275
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
elgwahpo0
Merlin
13
1 / 5 / 1
9,000
600
8,953
9,948
3,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Geb
x47z
Geb
12
0 / 2 / 2
9,213
614
10,393
19,189
18,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
13
Kills
2
2
Deaths
13
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chang'e
BreathStank
Chang'e
5
0
8
9
W
4
0
9
8.5
L
Ah Muzen Cab
WARMACHINE669
Ah Muzen Cab
1
6
1
0.25
L
Merlin
elgwahpo0
Merlin
1
5
1
0.3
W
4
2
7
3.75
L
Geb
x47z
Geb
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,727
Damage
42,303
59,538
Taken
46,211
48,201
Mitigated
28,415
35,792
Healing
8,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
BreathStank
Chang'e
14,787
325
10,780
9,925
13,254
4,899
966
5,133
7,771
64,312
0
W
10,725
186
0
5,447
20,725
25,296
705
6,130
14,107
25,330
0
L
Ah Muzen Cab
WARMACHINE669
Ah Muzen Cab
22,957
7,724
0
2,355
17,074
6,275
0
8,896
7,780
0
61,307
L
Merlin
elgwahpo0
Merlin
8,953
73
0
1,210
9,948
3,707
0
5,852
3,895
32,410
0
W
15,215
2,050
0
9,640
25,559
18,006
1,293
7,441
17,750
0
46,011
L
Geb
x47z
Geb
10,393
2,147
0
5,300
19,189
18,433
0
10,970
7,811
20,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,811
Gold Earned
27,511
215
Minions Killed
132
9
Camps Cleared
2
894,315
Distance Traveled
780,051
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,367
758
111
7
4
305,864
1
W
Ares
12,025
802
52
3
1
306,078
3
L
Ah Muzen Cab
9,298
620
56
4
1
273,646
4
L
Merlin
9,000
600
59
4
0
257,660
2
W
Chaac
10,419
695
52
3
4
282,373
3
L
Geb
9,213
614
17
1
1
248,745
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role