Player Matchup

Shiva
Shiva
 
Shiva
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Karneyn
Chaac
Level 27
God Stats
2W - 2L
1,455 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Anubis
Anubis
LocoSerho
Anubis
Level 15
God Stats
3W - 5L
1,417 SR
Queue Stats
7W - 12L
1,465 Elo+
Party 1
Team Averages
Level 64
1,457 SR
1,488 Elo+

VS

Team Averages
Level 69
1,480 SR
1,478 Elo+
Anhur
Anhur
UncleIroh8
Anhur
Level 89
God Stats
52W - 51L
1,655 SR
Queue Stats
795W - 684L
1,538 Elo+
Party 2
Geb
Geb
UncleShoes
Geb
Level 18
God Stats
16W - 13L
1,285 SR
Queue Stats
603W - 553L
1,452 Elo+
Party 2
Anubis
Anubis
youcalldanoob
Anubis
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 19L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
6 / 4 / 1
9,748
750
15,294
15,577
10,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chaac
Karneyn
Chaac
11
0 / 7 / 5
7,799
600
4,296
11,874
5,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
LocoSerho
Anubis
14
1 / 7 / 5
8,877
683
7,114
10,357
2,799
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
16
11 / 1 / 5
11,077
852
10,350
9,567
3,419
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
0 / 1 / 15
10,310
793
4,762
12,497
10,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
7 / 5 / 10
10,714
824
15,449
11,764
5,374
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
48
7
Kills
18
18
Deaths
7
11
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
6
4
1
1.63
L
Chaac
Karneyn
Chaac
0
7
5
0.36
L
Anubis
LocoSerho
Anubis
1
7
5
0.5
W
Anhur
11
1
5
13.5
W
0
1
15
7.5
W
7
5
10
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,704
Damage
30,561
37,808
Taken
33,828
19,133
Mitigated
18,821
6,237
Healing
12,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
15,294
3,235
131
1,728
15,577
10,646
0
7,153
8,424
0
30,746
L
Chaac
Karneyn
Chaac
4,296
1,067
0
2,424
11,874
5,688
0
7,063
4,811
0
10,923
L
Anubis
LocoSerho
Anubis
7,114
856
0
1,954
10,357
2,799
0
6,329
4,028
39,199
0
W
Anhur
10,350
4,206
0
1,925
9,567
3,419
1,002
1,564
7,670
0
38,966
W
4,762
520
0
4,835
12,497
10,028
340
2,626
9,435
16,321
0
W
15,449
970
0
5,600
11,764
5,374
176
3,743
7,630
44,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,424
Gold Earned
32,101
134
Minions Killed
135
7
Camps Cleared
6
694,311
Distance Traveled
757,650
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
9,748
750
39
3
1
276,251
0
L
Chaac
7,799
600
9
1
2
219,624
0
L
Anubis
8,877
683
86
7
4
198,436
1
W
Anhur
11,077
852
52
4
3
256,431
1
W
Geb
10,310
793
10
1
1
277,319
6
W
Anubis
10,714
824
73
6
2
223,900
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role