Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
L3GEND9369
Sun Wukong
Level 62
God Stats
1W - 1L
1,285 SR
Queue Stats
11W - 16L
1,207 Elo+
Solo
Hel
Hel
ReVoLt-PhysXx
Hel
Level 65
God Stats
2W - 2L
1,761 SR
Queue Stats
6W - 14L
1,306 Elo+
Party 2
Chaac
Chaac
ReVoLt-ghost3011
Chaac
Level 69
God Stats
3W - 2L
1,865 SR
Queue Stats
19W - 25L
1,375 Elo+
Party 2
Ah Puch
Ah Puch
ReVoLt-xXgamer28
Ah Puch
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 26L
1,355 Elo+
Party 2
Team Averages
Level 65
1,582 SR
1,349 Elo+

VS

Team Averages
Level 104
1,500 SR
1,371 Elo+
Medusa
Medusa
 
Medusa
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Becckah
Yemoja
Level 98
God Stats
3W - 7L
1,500 SR
Queue Stats
72W - 102L
1,312 Elo+
Party 1
King Arthur
King Arthur
JusticeOnce2
King Arthur
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 10L
1,343 Elo+
Party 3
Fenrir
Fenrir
Pyroplexx
Fenrir
Level 54
God Stats
11W - 10L
1,528 SR
Queue Stats
130W - 157L
1,356 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
belladama77
Morgan Le Fay
Level 118
God Stats
3W - 4L
1,475 SR
Queue Stats
8W - 10L
1,343 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
0 / 7 / 0
6,154
440
3,656
11,180
2,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
L3GEND9369
Sun Wukong
11
1 / 2 / 0
6,919
494
1,564
10,509
4,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 3 / 0
5,740
410
787
5,911
4,529
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 4 / 1
7,785
556
8,361
12,536
9,324
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
0 / 6 / 1
6,936
495
7,500
10,012
3,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
9 / 0 / 1
8,983
642
11,584
5,601
1,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
Becckah
Yemoja
12
0 / 0 / 6
7,289
521
1,786
5,418
3,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
JusticeOnce2
King Arthur
13
4 / 3 / 3
7,937
567
7,371
11,727
7,700
Mace

Mace

+10
Physical Power

Fenrir
Pyroplexx
Fenrir
14
5 / 1 / 6
8,560
611
8,064
11,454
4,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
belladama77
Morgan Le Fay
13
4 / 0 / 2
8,172
584
5,645
7,858
2,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
4
Kills
22
22
Deaths
4
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
7
0
0
W
Medusa
 
Medusa
9
0
1
9.5
W
Yemoja
Becckah
Yemoja
0
0
6
3
W
King Arthur
JusticeOnce2
King Arthur
4
3
3
1.83
L
Sun Wukong
L3GEND9369
Sun Wukong
1
2
0
0.5
W
Fenrir
Pyroplexx
Fenrir
5
1
6
8
L
0
3
0
0
L
3
4
1
0.88
L
0
6
1
0.08
W
Morgan Le Fay
belladama77
Morgan Le Fay
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,868
Damage
34,450
50,148
Taken
42,058
24,357
Mitigated
20,701
13,745
Healing
18,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
3,656
2,042
0
1,779
11,180
2,706
0
453
10,727
0
38,702
W
Medusa
 
Medusa
11,584
5,309
0
3,325
5,601
1,827
635
224
5,377
0
72,542
W
Yemoja
Becckah
Yemoja
1,786
233
890
2,692
5,418
3,611
432
1,002
4,370
15,604
0
W
King Arthur
JusticeOnce2
King Arthur
7,371
2,197
0
1,125
11,727
7,700
0
200
11,527
0
35,395
L
Sun Wukong
L3GEND9369
Sun Wukong
1,564
481
0
3,653
10,509
4,362
0
1,542
8,967
0
33,700
W
Fenrir
Pyroplexx
Fenrir
8,064
1,627
0
6,175
11,454
4,603
129
2,978
8,318
0
57,365
L
787
86
1,152
2,069
5,911
4,529
0
732
5,179
14,036
0
L
8,361
996
0
2,857
12,536
9,324
0
1,526
11,010
0
43,008
L
7,500
815
0
2,235
10,012
3,436
0
3,337
6,675
35,582
0
W
Morgan Le Fay
belladama77
Morgan Le Fay
5,645
761
355
3,689
7,858
2,960
559
3,526
4,020
44,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,534
Gold Earned
40,941
318
Minions Killed
429
0
Camps Cleared
0
1,332,721
Distance Traveled
1,276,111
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,154
440
63
5
0
230,314
5
W
Medusa
8,983
642
131
9
0
281,940
3
W
Yemoja
7,289
521
33
2
0
246,033
4
W
King Arthur
7,937
567
66
5
0
207,470
0
L
Sun Wukong
6,919
494
69
5
0
308,103
1
W
Fenrir
8,560
611
97
7
0
277,736
1
L
Hel
5,740
410
30
2
0
259,080
5
L
Chaac
7,785
556
79
6
0
289,709
1
L
Ah Puch
6,936
495
77
6
0
245,515
2
W
Morgan Le Fay
8,172
584
102
7
0
262,932
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role