Player Matchup

Chronos
Chronos
BlakYoshii
Chronos
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
116W - 126L
1,520 Elo+
Solo
King Arthur
King Arthur
Purple R0N1N
King Arthur
Level 67
God Stats
16W - 16L
1,638 SR
Queue Stats
32W - 43L
1,442 Elo+
Party 1
Shiva
Shiva
highlordflippin
Shiva
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 57L
1,424 Elo+
Party 1
Team Averages
Level 99
1,546 SR
1,462 Elo+

VS

Team Averages
Level 134
1,590 SR
1,440 Elo+
Janus
Janus
Ajmartinez53
Janus
Level 155
God Stats
3W - 1L
1,299 SR
Queue Stats
63W - 57L
1,350 Elo+
Solo
Shiva
Shiva
LeoShot
Shiva
Level 127
God Stats
6W - 3L
1,686 SR
Queue Stats
60W - 71L
1,459 Elo+
Solo
Ares
Ares
StoneKnot8
Ares
Level 119
God Stats
4W - 5L
1,786 SR
Queue Stats
126W - 180L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BlakYoshii
Chronos
9
1 / 4 / 1
5,634
805
4,330
7,719
2,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
Purple R0N1N
King Arthur
7
0 / 3 / 1
4,770
681
1,063
5,728
2,379
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 3 / 2
5,063
723
1,598
4,859
3,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 6
6,853
979
8,665
3,425
1,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shiva
LeoShot
Shiva
11
6 / 0 / 4
6,764
966
3,915
5,671
3,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
0 / 1 / 10
6,529
933
2,421
8,636
6,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
1
Kills
10
10
Deaths
2
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
4
1
6
7
L
Chronos
BlakYoshii
Chronos
1
4
1
0.38
W
Shiva
LeoShot
Shiva
6
0
4
8
L
King Arthur
Purple R0N1N
King Arthur
0
3
1
0.17
W
0
1
10
5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,991
Damage
15,001
18,306
Taken
17,732
8,010
Mitigated
10,452
2,194
Healing
5,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,665
500
0
0
3,425
1,135
1,086
1,034
2,363
32,753
0
L
Chronos
BlakYoshii
Chronos
4,330
1,203
0
1,104
7,719
2,494
0
4,487
2,841
18,005
1,403
W
Shiva
LeoShot
Shiva
3,915
1,305
579
1,632
5,671
3,281
939
1,504
4,117
609
14,615
L
King Arthur
Purple R0N1N
King Arthur
1,063
234
0
0
5,728
2,379
0
3,172
2,343
0
2,855
W
2,421
44
531
2,272
8,636
6,036
325
1,541
6,964
9,335
0
L
1,598
458
329
761
4,859
3,137
0
3,027
1,596
0
5,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,467
Gold Earned
20,146
40
Minions Killed
93
1
Camps Cleared
6
307,976
Distance Traveled
450,327
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,853
979
64
9
2
131,512
2
L
Chronos
5,634
805
28
4
0
131,671
2
W
Shiva
6,764
966
18
3
3
156,947
3
L
King Arthur
4,770
681
7
1
1
91,286
1
W
Ares
6,529
933
11
2
1
161,868
3
L
Shiva
5,063
723
5
1
0
85,019
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role