Player Matchup

Loki
Loki
 
Loki
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
ChilledPanda92
Zeus
Level 84
God Stats
3W - 2L
1,795 SR
Queue Stats
183W - 168L
1,409 Elo+
Solo
Nu Wa
Nu Wa
Flooksi
Nu Wa
Level 102
God Stats
4W - 0L
1,687 SR
Queue Stats
68W - 55L
1,540 Elo+
Solo
Bellona
Bellona
hirezpersonal
Bellona
Level 94
God Stats
11W - 5L
1,269 SR
Queue Stats
499W - 516L
1,430 Elo+
Solo
Baron Samedi
Baron Samedi
İvediLazz
Baron Samedi
Level 85
God Stats
6W - 2L
1,689 SR
Queue Stats
186W - 196L
1,537 Elo+
Solo
Team Averages
Level 98
1,588 SR
1,483 Elo+

VS

Team Averages
Level 99
1,500 SR
1,446 Elo+
Anubis
Anubis
 
Anubis
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Aboriginal
Poseidon
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 6L
1,414 Elo+
Solo
Hercules
Hercules
Brockili
Hercules
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
248W - 278L
1,446 Elo+
Party 1
The Morrigan
The Morrigan
Dark-Knight-_132
The Morrigan
Level 111
God Stats
1W - 3L
1,500 SR
Queue Stats
300W - 333L
1,450 Elo+
Party 1
Shiva
Shiva
Styler2651
Shiva
Level 74
God Stats
1W - 1L
1,500 SR
Queue Stats
213W - 243L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
20
7 / 3 / 17
11,729
782
12,704
12,223
4,812
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
12 / 4 / 8
12,102
807
20,299
12,800
4,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nu Wa
Flooksi
Nu Wa
20
11 / 2 / 20
13,045
870
26,837
9,446
3,068
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
17
1 / 3 / 19
10,320
688
8,178
15,858
13,647
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Baron Samedi
İvediLazz
Baron Samedi
16
2 / 5 / 14
9,935
662
14,011
13,923
5,974
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
5 / 7 / 6
11,195
746
10,178
15,067
7,031
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Poseidon
Aboriginal
Poseidon
18
3 / 8 / 9
11,081
739
10,016
17,256
5,935
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Brockili
Hercules
18
1 / 4 / 11
10,812
721
8,510
23,743
28,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Morrigan
Dark-Knight-_132
The Morrigan
18
6 / 6 / 6
11,567
771
15,547
13,568
5,204
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shiva
15
2 / 8 / 9
10,261
684
9,257
17,591
8,715
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
58
33
Kills
17
17
Deaths
33
78
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
7
3
17
5.17
L
Anubis
 
Anubis
5
7
6
1.14
L
Poseidon
Aboriginal
Poseidon
3
8
9
0.94
L
Hercules
Brockili
Hercules
1
4
11
1.63
W
12
4
8
4
L
The Morrigan
Dark-Knight-_132
The Morrigan
6
6
6
1.5
W
Nu Wa
Flooksi
Nu Wa
11
2
20
10.5
L
Shiva
2
8
9
0.81
W
Bellona
1
3
19
3.5
W
Baron Samedi
İvediLazz
Baron Samedi
2
5
14
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,029
Damage
53,508
64,250
Taken
87,225
32,176
Mitigated
55,077
29,253
Healing
27,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
12,704
2,289
541
3,247
12,223
4,812
614
6,697
5,513
0
33,789
L
Anubis
 
Anubis
10,178
214
1,316
4,202
15,067
7,031
778
8,743
5,865
31,913
0
L
Poseidon
Aboriginal
Poseidon
10,016
1,049
1,298
3,797
17,256
5,935
897
11,892
4,561
35,581
0
L
Hercules
Brockili
Hercules
8,510
1,027
836
9,319
23,743
28,192
450
16,172
6,818
0
13,059
W
20,299
1,893
2,607
3,550
12,800
4,675
956
7,082
5,698
46,331
0
L
The Morrigan
Dark-Knight-_132
The Morrigan
15,547
1,296
472
2,488
13,568
5,204
1,101
9,234
3,493
36,809
0
W
Nu Wa
Flooksi
Nu Wa
26,837
5,537
1,944
1,443
9,446
3,068
1,454
6,107
3,329
52,395
0
L
Shiva
9,257
651
1,524
2,295
17,591
8,715
1,027
13,481
3,833
0
16,804
W
Bellona
8,178
1,600
858
4,915
15,858
13,647
627
7,607
8,227
0
17,674
W
Baron Samedi
İvediLazz
Baron Samedi
14,011
229
5,807
4,341
13,923
5,974
525
8,154
5,742
30,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,131
Gold Earned
54,916
175
Minions Killed
169
0
Camps Cleared
0
1,452,522
Distance Traveled
1,147,813
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,729
782
28
2
0
318,990
1
L
Anubis
11,195
746
41
3
0
223,673
0
L
Poseidon
11,081
739
47
3
0
231,509
0
L
Hercules
10,812
721
8
1
0
261,414
0
W
Zeus
12,102
807
52
3
0
276,169
5
L
The Morrigan
11,567
771
62
4
0
213,213
1
W
Nu Wa
13,045
870
44
3
0
290,288
3
L
Shiva
10,261
684
11
1
0
218,004
0
W
Bellona
10,320
688
15
1
0
278,180
0
W
Baron Samedi
9,935
662
36
2
0
288,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role