Player Matchup

Xing Tian
Xing Tian
Diamond V
GReeN HORnnET
Xing Tian
Diamond V
Level 159
God Stats
8W - 4L
1,698 SR
Queue Stats
80W - 78L
2,098 MMR
Solo
Cernunnos
Cernunnos
Diamond II
LiquidSnakeVX
Cernunnos
Diamond II
Level 160
God Stats
6W - 6L
1,771 SR
Queue Stats
387W - 256L
2,266 MMR
Solo
Odin
Odin
Diamond II
Shamblesz
Odin
Diamond II
Level 105
God Stats
7W - 6L
1,901 SR
Queue Stats
120W - 106L
2,469 MMR
Solo
Bakasura
Bakasura
Diamond IV
Sukuną
Bakasura
Diamond IV
Level 126
God Stats
11W - 14L
1,520 SR
Queue Stats
381W - 371L
2,176 MMR
Party 1
Chronos
Chronos
Diamond IV
Thugnificent1-
Chronos
Diamond IV
Level 155
God Stats
13W - 4L
1,906 SR
Queue Stats
192W - 173L
2,025 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 141
1,759 SR
2,207 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 144
1,598 SR
2,042 MMR
Hou Yi
Hou Yi
Platinum I
 
Hou Yi
Platinum I
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Diamond V
C1IIPZ
Hercules
Diamond V
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
209W - 216L
2,111 MMR
Solo
Thor
Thor
Diamond IV
Feeds Off Clout
Thor
Diamond IV
Level 160
God Stats
6W - 8L
1,649 SR
Queue Stats
161W - 137L
2,144 MMR
Solo
Gilgamesh
Gilgamesh
Masters
Turnublamb
Gilgamesh
Masters
Level 105
God Stats
39W - 21L
1,840 SR
Queue Stats
703W - 542L
2,487 MMR
Solo
Hera
Hera
Platinum V
V_Chimera_V
Hera
Platinum V
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 31L
1,967 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
GReeN HORnnET
Xing Tian
7
1 / 3 / 3
5,228
523
2,515
9,797
3,193
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cernunnos
LiquidSnakeVX
Cernunnos
10
3 / 5 / 1
5,704
570
4,673
8,076
1,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
9
0 / 2 / 0
5,215
522
2,509
7,075
2,062
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
Sukuną
Bakasura
6
0 / 3 / 1
4,383
438
818
4,179
1,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

10
2 / 4 / 0
5,496
550
3,730
6,776
1,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
AtlasKaliThe MorriganGeb

VS

Bans
AwilixBastetLokiCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
4 / 2 / 3
6,988
699
5,429
6,622
1,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
C1IIPZ
Hercules
12
1 / 0 / 3
6,636
664
4,334
5,213
4,503
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

10
4 / 3 / 6
5,932
593
5,104
5,964
2,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilgamesh
Turnublamb
Gilgamesh
11
5 / 1 / 4
6,355
636
5,575
6,422
2,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
3 / 0 / 3
6,284
628
5,430
3,973
1,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
6
Kills
17
17
Deaths
6
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
4
2
3
2.75
W
Hercules
C1IIPZ
Hercules
1
0
3
2.5
W
4
3
6
2.33
L
Xing Tian
GReeN HORnnET
Xing Tian
1
3
3
0.83
L
Cernunnos
LiquidSnakeVX
Cernunnos
3
5
1
0.7
L
Odin
0
2
0
0
L
Bakasura
Sukuną
Bakasura
0
3
1
0.17
L
2
4
0
0.5
W
Gilgamesh
Turnublamb
Gilgamesh
5
1
4
7
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,245
Damage
25,872
35,903
Taken
28,194
9,928
Mitigated
12,987
7,291
Healing
9,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
5,429
3,176
0
3,076
6,622
1,866
90
993
5,629
0
42,263
W
Hercules
C1IIPZ
Hercules
4,334
2,800
0
2,211
5,213
4,503
92
227
4,986
0
41,169
W
5,104
1,797
0
696
5,964
2,737
0
2,908
3,036
0
21,686
L
Xing Tian
GReeN HORnnET
Xing Tian
2,515
400
890
2,227
9,797
3,193
0
1,250
8,547
9,607
0
L
Cernunnos
LiquidSnakeVX
Cernunnos
4,673
1,864
0
1,510
8,076
1,743
0
348
7,728
0
30,082
L
Odin
2,509
946
0
1,389
7,075
2,062
0
1,118
5,957
0
29,133
L
Bakasura
Sukuną
Bakasura
818
403
0
921
4,179
1,414
0
1,230
2,949
0
12,653
L
3,730
1,634
0
354
6,776
1,516
0
1,484
5,292
31,756
0
W
Gilgamesh
Turnublamb
Gilgamesh
5,575
2,374
0
2,756
6,422
2,770
0
1,256
5,166
0
30,885
W
5,430
1,341
0
985
3,973
1,111
0
861
3,087
39,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,026
Gold Earned
32,195
239
Minions Killed
356
0
Camps Cleared
0
902,353
Distance Traveled
987,284
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
6,988
699
85
9
0
174,582
2
W
Hercules
6,636
664
93
9
0
200,331
1
W
Thor
5,932
593
34
3
0
190,599
4
L
Xing Tian
5,228
523
19
2
0
190,785
1
L
Cernunnos
5,704
570
47
5
0
182,402
3
L
Odin
5,215
522
71
7
0
207,245
3
L
Bakasura
4,383
438
37
4
0
129,805
1
L
Chronos
5,496
550
65
7
0
192,116
0
W
Gilgamesh
6,355
636
64
6
0
225,987
3
W
Hera
6,284
628
80
8
0
195,785
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role