Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
M1see_
Shiva
Level 106
God Stats
2W - 3L
1,500 SR
Queue Stats
130W - 132L
1,493 Elo+
Party 3
Hera
Hera
VikingVolcanic1
Hera
Level 102
God Stats
18W - 15L
1,541 SR
Queue Stats
83W - 69L
1,535 Elo+
Solo
Khepri
Khepri
cruzer685
Khepri
Level 95
God Stats
5W - 1L
1,704 SR
Queue Stats
87W - 88L
1,534 Elo+
Party 3
Chernobog
Chernobog
rb452007
Chernobog
Level 117
God Stats
2W - 1L
1,675 SR
Queue Stats
80W - 80L
1,508 Elo+
Party 1
Team Averages
Level 105
1,584 SR
1,514 Elo+

VS

Team Averages
Level 120
1,483 SR
1,564 Elo+
Shiva
Shiva
DEVILKINGhellboy
Shiva
Level 129
God Stats
0W - 2L
1,291 SR
Queue Stats
374W - 370L
1,544 Elo+
Party 2
Nu Wa
Nu Wa
Evvii_Effaa
Nu Wa
Level 129
God Stats
48W - 45L
1,567 SR
Queue Stats
736W - 791L
1,514 Elo+
Solo
Hachiman
Hachiman
LT_kuscio-_-
Hachiman
Level 88
God Stats
8W - 4L
1,770 SR
Queue Stats
214W - 186L
1,564 Elo+
Party 2
Bellona
Bellona
TeeQsii
Bellona
Level 111
God Stats
3W - 2L
1,500 SR
Queue Stats
24W - 15L
1,741 Elo+
Solo
King Arthur
King Arthur
clo_udz
King Arthur
Level 142
God Stats
3W - 2L
1,287 SR
Queue Stats
292W - 344L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
4 / 1 / 2
8,555
611
6,119
7,567
5,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shiva
M1see_
Shiva
15
4 / 1 / 6
8,561
612
6,400
9,637
4,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
5 / 3 / 6
8,476
605
9,756
8,024
2,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
cruzer685
Khepri
12
1 / 1 / 9
7,412
529
5,097
10,857
10,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chernobog
rb452007
Chernobog
13
2 / 2 / 4
7,592
542
5,604
8,372
2,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 3
6,602
472
5,231
11,892
7,837
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
2 / 4 / 3
7,465
533
7,445
6,814
2,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
LT_kuscio-_-
Hachiman
11
2 / 1 / 1
6,647
475
7,340
6,589
1,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
TeeQsii
Bellona
12
2 / 6 / 2
7,083
506
6,176
12,209
6,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
clo_udz
King Arthur
11
1 / 2 / 0
6,882
492
3,224
10,739
7,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
17
16
Kills
8
8
Deaths
16
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
1
2
5
L
1
3
3
0.83
L
2
4
3
0.88
L
Hachiman
LT_kuscio-_-
Hachiman
2
1
1
2.5
W
Shiva
M1see_
Shiva
4
1
6
7
L
Bellona
TeeQsii
Bellona
2
6
2
0.5
W
5
3
6
2.67
L
King Arthur
clo_udz
King Arthur
1
2
0
0.5
W
Khepri
cruzer685
Khepri
1
1
9
5.5
W
Chernobog
rb452007
Chernobog
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,976
Damage
29,416
44,457
Taken
48,243
25,473
Mitigated
24,885
14,744
Healing
12,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
6,119
2,467
0
2,823
7,567
5,529
294
984
6,025
0
46,892
L
5,231
752
689
3,113
11,892
7,837
0
2,854
9,038
0
22,794
L
7,445
1,166
0
1,060
6,814
2,079
0
4,062
2,752
48,931
0
L
Hachiman
LT_kuscio-_-
Hachiman
7,340
2,571
0
2,401
6,589
1,640
0
2,147
4,442
0
42,620
W
Shiva
M1see_
Shiva
6,400
1,128
418
4,365
9,637
4,275
100
1,272
7,666
0
58,280
L
Bellona
TeeQsii
Bellona
6,176
1,378
0
2,155
12,209
6,162
0
4,868
7,341
0
43,051
W
9,756
2,003
0
1,415
8,024
2,381
2,116
3,058
4,746
54,749
0
L
King Arthur
clo_udz
King Arthur
3,224
576
0
3,135
10,739
7,167
0
0
10,739
0
31,730
W
Khepri
cruzer685
Khepri
5,097
398
427
2,763
10,857
10,318
0
1,079
9,638
19,964
5,428
W
Chernobog
rb452007
Chernobog
5,604
3,373
0
2,533
8,372
2,970
1,230
274
8,004
0
50,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,596
Gold Earned
34,679
438
Minions Killed
347
0
Camps Cleared
0
1,477,401
Distance Traveled
1,344,557
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,555
611
91
7
0
310,026
3
L
Shiva
6,602
472
33
2
0
270,974
9
L
Nu Wa
7,465
533
97
7
0
244,898
1
L
Hachiman
6,647
475
82
6
0
268,951
5
W
Shiva
8,561
612
95
7
0
334,017
4
L
Bellona
7,083
506
73
5
0
298,137
2
W
Hera
8,476
605
106
8
0
264,081
1
L
King Arthur
6,882
492
62
4
0
261,597
1
W
Khepri
7,412
529
43
3
0
296,621
5
W
Chernobog
7,592
542
103
7
0
272,656
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role