Player Matchup

Sol
Sol
AngiLuvsYou
Sol
Level 90
God Stats
23W - 14L
1,712 SR
Queue Stats
40W - 32L
1,606 Elo+
Solo
Neith
Neith
Farmer-91-
Neith
Level 66
God Stats
1W - 2L
1,199 SR
Queue Stats
5W - 7L
1,235 Elo+
Party 1
Zhong Kui
Zhong Kui
Jeya18
Zhong Kui
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,686 Elo+
Party 1
Arachne
Arachne
KINGMERS_ALB
Arachne
Level 74
God Stats
24W - 30L
1,429 SR
Queue Stats
182W - 224L
1,366 Elo+
Solo
Atlas
Atlas
KingSawasch
Atlas
Level 53
God Stats
1W - 4L
1,091 SR
Queue Stats
3W - 6L
1,235 Elo+
Party 1
Team Averages
Level 70
1,386 SR
1,426 Elo+

VS

Team Averages
Level 70
1,512 SR
1,328 Elo+
Skadi
Skadi
Dutchbird21
Skadi
Level 24
God Stats
9W - 18L
1,226 SR
Queue Stats
73W - 97L
1,358 Elo+
Party 2
Gilgamesh
Gilgamesh
Eef-Hoos-
Gilgamesh
Level 80
God Stats
4W - 4L
1,431 SR
Queue Stats
119W - 126L
1,400 Elo+
Party 2
Discordia
Discordia
ISeeDeadpeep659
Discordia
Level 86
God Stats
5W - 3L
1,500 SR
Queue Stats
377W - 415L
1,056 Elo+
Solo
Xing Tian
Xing Tian
Thazcara
Xing Tian
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 80L
1,454 Elo+
Solo
Thanatos
Thanatos
XO Toto
Thanatos
Level 65
God Stats
5W - 2L
1,902 SR
Queue Stats
125W - 123L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
15 / 0 / 5
11,851
593
21,000
13,061
4,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
15
1 / 5 / 9
9,717
486
8,439
11,307
3,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
Jeya18
Zhong Kui
15
6 / 4 / 2
9,421
471
16,000
14,843
10,254
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
KINGMERS_ALB
Arachne
19
6 / 2 / 9
10,727
536
16,239
15,903
6,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

13
3 / 1 / 8
9,225
461
6,550
16,018
12,677
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 9 / 4
7,875
394
5,536
14,478
4,524
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Eef-Hoos-
Gilgamesh
15
3 / 4 / 3
9,833
492
12,357
23,284
17,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
ISeeDeadpeep659
Discordia
15
2 / 6 / 2
9,183
459
14,826
12,864
4,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
Thazcara
Xing Tian
12
0 / 4 / 5
7,988
399
5,316
20,447
22,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
XO Toto
Thanatos
14
6 / 9 / 1
9,221
461
10,235
18,849
7,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
27
31
Kills
12
12
Deaths
32
33
Assists
15
Player
Kills
Deaths
Assists
KDA
W
15
0
5
17.5
L
1
9
4
0.33
L
Gilgamesh
Eef-Hoos-
Gilgamesh
3
4
3
1.13
W
Neith
1
5
9
1.1
L
Discordia
ISeeDeadpeep659
Discordia
2
6
2
0.5
W
Zhong Kui
Jeya18
Zhong Kui
6
4
2
1.75
W
Arachne
KINGMERS_ALB
Arachne
6
2
9
5.25
W
3
1
8
7
L
Xing Tian
Thazcara
Xing Tian
0
4
5
0.63
L
Thanatos
XO Toto
Thanatos
6
9
1
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,228
Damage
48,270
71,132
Taken
89,922
37,647
Mitigated
55,579
30,968
Healing
26,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,000
8,449
197
7,536
13,061
4,957
3,101
5,671
7,106
76,967
8,492
L
5,536
2,034
0
904
14,478
4,524
879
5,365
9,113
0
39,852
L
Gilgamesh
Eef-Hoos-
Gilgamesh
12,357
3,480
0
7,282
23,284
17,131
853
13,565
9,719
0
64,548
W
Neith
8,439
1,577
0
2,707
11,307
3,406
117
4,358
6,831
0
55,152
L
Discordia
ISeeDeadpeep659
Discordia
14,826
957
0
2,986
12,864
4,639
655
5,815
7,049
63,835
0
W
Zhong Kui
Jeya18
Zhong Kui
16,000
3,279
0
6,822
14,843
10,254
883
1,749
12,970
52,624
0
W
Arachne
KINGMERS_ALB
Arachne
16,239
11,281
479
5,799
15,903
6,353
448
2,205
13,634
0
90,232
W
6,550
1,782
2,701
4,727
16,018
12,677
186
5,309
10,449
20,878
0
L
Xing Tian
Thazcara
Xing Tian
5,316
129
0
3,584
20,447
22,226
56
8,492
11,955
26,723
0
L
Thanatos
XO Toto
Thanatos
10,235
3,111
243
11,607
18,849
7,059
0
8,727
10,122
0
55,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,941
Gold Earned
44,100
477
Minions Killed
418
0
Camps Cleared
0
1,879,775
Distance Traveled
1,726,675
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,851
593
153
8
0
403,577
0
L
Skadi
7,875
394
65
3
0
304,293
1
L
Gilgamesh
9,833
492
105
5
0
376,672
7
W
Neith
9,717
486
93
5
0
352,214
4
L
Discordia
9,183
459
121
6
0
357,294
1
W
Zhong Kui
9,421
471
85
4
0
328,840
0
W
Arachne
10,727
536
122
6
0
398,161
0
W
Atlas
9,225
461
24
1
0
396,983
5
L
Xing Tian
7,988
399
30
2
0
353,942
6
L
Thanatos
9,221
461
97
5
0
334,474
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role