Player Matchup

Nu Wa
Nu Wa
FlannelBangLul
Nu Wa
Level 88
God Stats
23W - 16L
1,252 SR
Queue Stats
49W - 43L
1,292 Elo+
Party 2
Shiva
Shiva
MooshuMan
Shiva
Level 65
God Stats
2W - 3L
1,308 SR
Queue Stats
91W - 67L
1,599 Elo+
Solo
Medusa
Medusa
ShadowyDusk
Medusa
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Loki
Loki
SovietLoki
Loki
Level 68
God Stats
65W - 52L
1,610 SR
Queue Stats
152W - 145L
1,519 Elo+
Solo
Ares
Ares
YukikoEx
Ares
Level 42
God Stats
0W - 2L
1,251 SR
Queue Stats
5W - 6L
1,128 Elo+
Party 2
Team Averages
Level 59
1,384 SR
1,408 Elo+

VS

Team Averages
Level 85
1,518 SR
1,469 Elo+
Izanami
Izanami
Difonia
Izanami
Level 132
God Stats
3W - 1L
1,780 SR
Queue Stats
78W - 72L
1,472 Elo+
Solo
Bacchus
Bacchus
Lord_LOKI23
Bacchus
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 57L
1,352 Elo+
Solo
Agni
Agni
Papathanos
Agni
Level 28
God Stats
4W - 2L
1,286 SR
Queue Stats
58W - 44L
1,541 Elo+
Party 1
Shiva
Shiva
PrototypeJ
Shiva
Level 89
God Stats
6W - 3L
1,726 SR
Queue Stats
336W - 348L
1,432 Elo+
Solo
Thanatos
Thanatos
sniper6784_mafia
Thanatos
Level 88
God Stats
4W - 2L
1,299 SR
Queue Stats
70W - 60L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 2
9,903
521
10,196
12,858
3,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
MooshuMan
Shiva
15
1 / 5 / 1
9,330
491
7,389
14,925
10,622
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Medusa
13
4 / 8 / 1
8,986
473
9,917
14,968
4,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
5 / 6 / 2
9,914
522
9,242
13,533
4,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ares
12
1 / 9 / 5
8,037
423
7,564
18,462
15,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Difonia
Izanami
16
12 / 6 / 5
11,299
595
18,869
15,410
4,714
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Lord_LOKI23
Bacchus
16
7 / 3 / 9
10,624
559
6,700
18,232
19,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
5 / 3 / 6
10,505
553
9,004
9,834
3,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
18
4 / 1 / 4
11,138
586
12,003
18,609
21,264
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
5 / 3 / 6
10,285
541
8,940
14,756
5,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
63
16
Kills
33
33
Deaths
16
11
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Izanami
Difonia
Izanami
12
6
5
2.42
L
5
5
2
1.2
W
Bacchus
Lord_LOKI23
Bacchus
7
3
9
3.83
L
Shiva
MooshuMan
Shiva
1
5
1
0.3
W
5
3
6
2.67
W
Shiva
4
1
4
6
L
Medusa
4
8
1
0.56
L
5
6
2
1
L
Ares
1
9
5
0.39
W
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,308
Damage
55,516
74,746
Taken
76,841
39,021
Mitigated
55,039
11,144
Healing
32,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Difonia
Izanami
18,869
14,696
0
5,967
15,410
4,714
4,923
5,399
9,845
0
80,541
L
10,196
1,609
0
2,035
12,858
3,881
948
5,760
6,742
60,491
0
W
Bacchus
Lord_LOKI23
Bacchus
6,700
1,051
0
4,517
18,232
19,662
389
4,964
13,007
29,126
0
L
Shiva
MooshuMan
Shiva
7,389
1,320
0
1,956
14,925
10,622
0
0
14,925
4,078
52,819
W
9,004
547
0
841
9,834
3,557
0
2,919
6,637
79,322
0
W
Shiva
12,003
2,476
620
8,804
18,609
21,264
25
2,137
16,302
0
73,546
L
Medusa
9,917
5,426
0
2,870
14,968
4,496
147
2,665
12,283
0
52,268
L
9,242
2,276
0
3,435
13,533
4,854
0
3,249
10,043
0
56,937
L
Ares
7,564
892
0
848
18,462
15,168
0
3,351
15,049
17,479
0
W
8,940
2,045
0
12,064
14,756
5,842
172
2,672
11,894
0
62,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,170
Gold Earned
53,851
420
Minions Killed
569
0
Camps Cleared
0
1,661,373
Distance Traveled
1,737,123
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,299
595
133
7
0
318,983
1
L
Nu Wa
9,903
521
111
6
0
312,240
2
W
Bacchus
10,624
559
41
2
0
377,456
4
L
Shiva
9,330
491
126
7
0
331,046
6
W
Agni
10,505
553
145
8
0
333,620
3
W
Shiva
11,138
586
147
8
0
340,556
2
L
Medusa
8,986
473
87
5
0
294,436
2
L
Loki
9,914
522
83
4
0
371,016
2
L
Ares
8,037
423
13
1
0
352,635
5
W
Thanatos
10,285
541
103
5
0
366,508
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role