Player Matchup

Vamana
Vamana
LunaNLR
Vamana
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
445W - 379L
1,491 Elo+
Party 1
Kukulkan
Kukulkan
Moonlight230
Kukulkan
Level 29
God Stats
5W - 5L
1,575 SR
Queue Stats
455W - 391L
1,525 Elo+
Party 1
Fafnir
Fafnir
blackpupok666
Fafnir
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 78L
1,423 Elo+
Solo
Chang'e
Chang'e
realplaya1
Chang'e
Level 100
God Stats
3W - 1L
1,500 SR
Queue Stats
115W - 113L
1,481 Elo+
Solo
Gilgamesh
Gilgamesh
ГридМадрид
Gilgamesh
Level 29
God Stats
5W - 0L
1,701 SR
Queue Stats
115W - 91L
1,491 Elo+
Party 1
Team Averages
Level 65
1,555 SR
1,482 Elo+

VS

Team Averages
Level 100
1,556 SR
1,468 Elo+
Artio
Artio
 
Artio
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
 
Susano
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Hionikikaze
Scylla
Level 120
God Stats
0W - 1L
1,566 SR
Queue Stats
32W - 42L
1,437 Elo+
Party 2
Guan Yu
Guan Yu
IIV GOKU VII
Guan Yu
Level 97
God Stats
0W - 1L
1,716 SR
Queue Stats
22W - 21L
1,587 Elo+
Solo
Bellona
Bellona
Meiboshou
Bellona
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,318 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
LunaNLR
Vamana
17
9 / 2 / 10
9,677
968
17,739
14,796
16,143
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
Moonlight230
Kukulkan
16
8 / 1 / 11
9,722
972
15,520
7,521
2,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 3 / 16
8,154
815
6,015
13,432
12,980
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chang'e
realplaya1
Chang'e
15
4 / 2 / 15
8,960
896
9,946
7,210
2,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
4 / 2 / 18
8,666
867
11,936
11,800
8,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
15
3 / 3 / 7
8,323
832
8,774
16,470
16,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Susano
 
Susano
11
1 / 5 / 5
6,892
689
7,186
10,028
3,991
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
15
1 / 4 / 9
7,805
781
8,634
9,789
4,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
IIV GOKU VII
Guan Yu
14
4 / 7 / 5
8,352
835
11,028
14,578
13,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
Meiboshou
Bellona
12
1 / 6 / 7
7,822
782
4,484
18,645
18,282
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
43
25
Kills
10
10
Deaths
25
70
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
3
3
7
2.17
L
Susano
 
Susano
1
5
5
0.7
L
Scylla
1
4
9
1.38
L
Guan Yu
IIV GOKU VII
Guan Yu
4
7
5
0.93
W
Vamana
LunaNLR
Vamana
9
2
10
7
L
Bellona
Meiboshou
Bellona
1
6
7
0.75
W
Kukulkan
Moonlight230
Kukulkan
8
1
11
13.5
W
0
3
16
2.67
W
Chang'e
realplaya1
Chang'e
4
2
15
5.75
W
4
2
18
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,156
Damage
40,106
54,759
Taken
69,510
42,210
Mitigated
57,207
32,659
Healing
22,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
8,774
616
3,613
5,698
16,470
16,942
145
6,794
9,367
14,241
0
L
Susano
 
Susano
7,186
380
2,004
1,146
10,028
3,991
153
2,926
6,969
0
11,868
L
Scylla
8,634
227
1,064
1,558
9,789
4,421
678
3,177
6,380
24,358
0
L
Guan Yu
IIV GOKU VII
Guan Yu
11,028
1,073
1,994
2,251
14,578
13,571
434
7,925
6,421
0
14,017
W
Vamana
LunaNLR
Vamana
17,739
5,113
704
6,474
14,796
16,143
1,001
4,426
9,458
0
29,860
L
Bellona
Meiboshou
Bellona
4,484
1,177
929
2,326
18,645
18,282
61
10,659
7,713
0
9,104
W
Kukulkan
Moonlight230
Kukulkan
15,520
1,089
2,350
2,489
7,521
2,568
611
2,952
4,252
32,731
0
W
6,015
1,981
726
2,602
13,432
12,980
404
3,326
9,481
8,214
0
W
Chang'e
realplaya1
Chang'e
9,946
551
11,286
2,926
7,210
2,155
1,684
1,610
5,412
16,660
0
W
11,936
3,895
962
2,140
11,800
8,364
682
3,143
8,065
0
21,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,179
Gold Earned
39,194
101
Minions Killed
80
0
Camps Cleared
0
1,066,119
Distance Traveled
944,650
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,323
832
13
1
0
207,499
0
L
Susano
6,892
689
8
1
0
205,026
1
L
Scylla
7,805
781
35
4
0
176,738
1
L
Guan Yu
8,352
835
8
1
0
176,728
0
W
Vamana
9,677
968
16
2
0
218,114
0
L
Bellona
7,822
782
16
2
0
178,659
0
W
Kukulkan
9,722
972
52
5
0
217,152
0
W
Fafnir
8,154
815
2
0
0
193,240
0
W
Chang'e
8,960
896
18
2
0
215,931
0
W
Gilgamesh
8,666
867
13
1
0
221,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role