Player Matchup

Nike
Nike
DaHosk
Nike
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
194W - 181L
1,669 Elo+
Party 1
Zeus
Zeus
FatFroggy
Zeus
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 23L
1,525 Elo+
Party 3
Tsukuyomi
Tsukuyomi
FullyGroan
Tsukuyomi
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 25L
1,525 Elo+
Party 3
Vamana
Vamana
PingazAndGash
Vamana
Level 43
God Stats
2W - 6L
1,321 SR
Queue Stats
11W - 15L
1,535 Elo+
Party 3
Vulcan
Vulcan
d00m777
Vulcan
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,643 Elo+
Party 1
Team Averages
Level 75
1,464 SR
1,579 Elo+

VS

Team Averages
Level 88
1,577 SR
1,497 Elo+
Artemis
Artemis
Adwusch
Artemis
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,286 Elo+
Party 2
Athena
Athena
Mafiatomate1
Athena
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Thanatos
Thanatos
Shigaka
Thanatos
Level 110
God Stats
1W - 4L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 2
Tyr
Tyr
mesita234
Tyr
Level 40
God Stats
0W - 1L
1,766 SR
Queue Stats
18W - 34L
1,487 Elo+
Solo
Nu Wa
Nu Wa
xDarKsTeRx
Nu Wa
Level 125
God Stats
2W - 2L
1,618 SR
Queue Stats
25W - 28L
1,712 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
DaHosk
Nike
12
2 / 0 / 2
7,550
503
3,910
9,162
6,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zeus
13
6 / 1 / 3
8,316
554
10,194
5,686
1,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
FullyGroan
Tsukuyomi
13
3 / 1 / 5
7,771
518
4,699
7,214
2,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
2 / 1 / 1
7,657
510
5,577
11,323
7,582
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
d00m777
Vulcan
12
1 / 2 / 6
7,322
488
9,230
6,755
2,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Adwusch
Artemis
10
0 / 2 / 2
6,211
414
5,916
7,368
2,122
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
9
0 / 1 / 1
6,138
409
2,445
9,859
6,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
Shigaka
Thanatos
12
2 / 3 / 0
7,421
495
1,803
10,695
3,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 4 / 2
7,590
506
5,824
12,332
8,549
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
11
2 / 5 / 1
6,972
465
7,086
6,895
1,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
14
Kills
5
5
Deaths
15
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Artemis
Adwusch
Artemis
0
2
2
0.5
W
Nike
DaHosk
Nike
2
0
2
3
W
Zeus
6
1
3
7.5
W
Tsukuyomi
FullyGroan
Tsukuyomi
3
1
5
5.5
L
Athena
0
1
1
0.5
W
2
1
1
2.5
L
Thanatos
Shigaka
Thanatos
2
3
0
0.67
W
Vulcan
d00m777
Vulcan
1
2
6
2
L
1
4
2
0.5
L
Nu Wa
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,610
Damage
23,074
40,140
Taken
47,149
20,191
Mitigated
22,140
12,831
Healing
17,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Adwusch
Artemis
5,916
2,286
0
2,244
7,368
2,122
0
3,490
3,850
0
34,337
W
Nike
DaHosk
Nike
3,910
134
0
2,575
9,162
6,845
0
2,178
6,850
874
25,384
W
Zeus
10,194
2,354
0
747
5,686
1,438
0
1,532
3,944
53,851
0
W
Tsukuyomi
FullyGroan
Tsukuyomi
4,699
536
0
1,220
7,214
2,180
0
2,407
4,575
0
49,313
L
Athena
2,445
604
21
1,878
9,859
6,244
0
4,716
5,101
13,735
0
W
5,577
3,492
0
5,375
11,323
7,582
710
1,231
9,936
0
38,301
L
Thanatos
Shigaka
Thanatos
1,803
265
0
9,560
10,695
3,335
0
3,026
7,613
0
41,234
W
Vulcan
d00m777
Vulcan
9,230
4,200
0
2,914
6,755
2,146
0
1,915
4,726
46,203
0
L
5,824
1,015
0
3,248
12,332
8,549
0
3,256
8,970
2,896
34,707
L
Nu Wa
7,086
820
0
915
6,895
1,890
0
4,572
2,157
30,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,616
Gold Earned
34,332
368
Minions Killed
312
0
Camps Cleared
0
1,510,295
Distance Traveled
1,418,680
19
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,211
414
80
5
0
273,263
4
W
Nike
7,550
503
41
3
0
300,530
5
W
Zeus
8,316
554
93
6
0
293,239
5
W
Tsukuyomi
7,771
518
79
5
0
342,847
4
L
Athena
6,138
409
16
1
0
303,282
5
W
Vamana
7,657
510
65
4
0
285,962
1
L
Thanatos
7,421
495
78
5
0
275,450
4
W
Vulcan
7,322
488
90
6
0
287,717
4
L
Tyr
7,590
506
81
5
0
290,668
7
L
Nu Wa
6,972
465
57
4
0
276,017
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role