Player Matchup

Chang'e
Chang'e
Fyll Jess 118
Chang'e
Level 69
God Stats
2W - 7L
1,500 SR
Queue Stats
169W - 148L
1,679 Elo+
Solo
Shiva
Shiva
Hewye
Shiva
Level 37
God Stats
2W - 3L
1,737 SR
Queue Stats
110W - 109L
1,540 Elo+
Party 1
Bastet
Bastet
Kinnetication6
Bastet
Level 120
God Stats
2W - 1L
1,484 SR
Queue Stats
11W - 15L
1,128 Elo+
Solo
Fenrir
Fenrir
Phantazy Lightz
Fenrir
Level 121
God Stats
33W - 17L
1,659 SR
Queue Stats
106W - 82L
1,562 Elo+
Party 1
Zhong Kui
Zhong Kui
SEAOFTRITON
Zhong Kui
Level 48
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 4L
1,518 Elo+
Solo
Team Averages
Level 79
1,576 SR
1,485 Elo+

VS

Team Averages
Level 46
1,344 SR
1,436 Elo+
King Arthur
King Arthur
JIRAFEIX
King Arthur
Level 29
God Stats
9W - 14L
1,500 SR
Queue Stats
176W - 209L
1,352 Elo+
Party 2
Zhong Kui
Zhong Kui
Mr Brodswick
Zhong Kui
Level 38
God Stats
11W - 15L
1,302 SR
Queue Stats
113W - 129L
1,392 Elo+
Solo
Neith
Neith
brandolero2007
Neith
Level 49
God Stats
6W - 12L
1,255 SR
Queue Stats
348W - 376L
1,565 Elo+
Solo
Serqet
Serqet
kalebpl04
Serqet
Level 76
God Stats
1W - 4L
1,326 SR
Queue Stats
392W - 405L
1,438 Elo+
Party 2
Cthulhu
Cthulhu
xlDarthMau21
Cthulhu
Level 38
God Stats
16W - 15L
1,336 SR
Queue Stats
153W - 166L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
19
8 / 1 / 22
12,781
1,278
22,378
12,916
3,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shiva
Hewye
Shiva
19
4 / 3 / 23
12,223
1,222
12,403
17,221
12,794
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
8 / 1 / 21
13,112
1,311
20,344
13,169
4,897
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
7 / 0 / 22
13,362
1,336
14,113
24,131
21,460
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Zhong Kui
SEAOFTRITON
Zhong Kui
19
13 / 0 / 20
13,475
1,348
22,902
13,526
9,533
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

247

VS

Team 2 Tickets

84

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JIRAFEIX
King Arthur
17
0 / 9 / 5
10,686
1,069
7,806
25,000
26,574
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Zhong Kui
Mr Brodswick
Zhong Kui
17
3 / 9 / 2
11,774
1,177
27,012
21,735
12,467
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 4 / 2
11,275
1,128
17,175
12,842
3,684
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
kalebpl04
Serqet
16
0 / 15 / 3
10,255
1,026
7,900
23,001
6,806
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
xlDarthMau21
Cthulhu
16
0 / 3 / 5
10,593
1,059
14,281
17,116
21,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
22
40
Kills
5
5
Deaths
40
108
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chang'e
8
1
22
19
W
Shiva
Hewye
Shiva
4
3
23
5.17
L
King Arthur
JIRAFEIX
King Arthur
0
9
5
0.28
W
8
1
21
18.5
L
Zhong Kui
Mr Brodswick
Zhong Kui
3
9
2
0.44
W
7
0
22
18
W
Zhong Kui
SEAOFTRITON
Zhong Kui
13
0
20
23
L
2
4
2
0.75
L
Serqet
kalebpl04
Serqet
0
15
3
0.1
L
Cthulhu
xlDarthMau21
Cthulhu
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,140
Damage
74,174
80,963
Taken
99,694
52,293
Mitigated
71,270
29,143
Healing
8,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
22,378
2,463
5,214
5,010
12,916
3,609
0
7,113
5,529
49,329
0
W
Shiva
Hewye
Shiva
12,403
2,522
1,587
1,532
17,221
12,794
0
8,816
8,182
0
22,531
L
King Arthur
JIRAFEIX
King Arthur
7,806
631
0
0
25,000
26,574
0
11,158
13,842
6,273
16,993
W
20,344
3,030
81
4,149
13,169
4,897
0
5,577
7,269
0
35,936
L
Zhong Kui
Mr Brodswick
Zhong Kui
27,012
4,082
0
3,979
21,735
12,467
0
12,386
9,349
46,544
0
W
14,113
2,160
2,462
3,058
24,131
21,460
0
13,173
9,980
0
26,466
W
Zhong Kui
SEAOFTRITON
Zhong Kui
22,902
3,169
0
6,050
13,526
9,533
0
7,635
5,437
39,965
0
L
17,175
6,454
0
1,987
12,842
3,684
0
4,917
7,925
0
55,891
L
Serqet
kalebpl04
Serqet
7,900
2,306
408
667
23,001
6,806
0
8,138
14,713
0
19,437
L
Cthulhu
xlDarthMau21
Cthulhu
14,281
1,098
415
910
17,116
21,739
0
8,681
8,435
28,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,953
Gold Earned
54,583
200
Minions Killed
225
6
Camps Cleared
4
1,029,771
Distance Traveled
954,780
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,781
1,278
55
6
2
209,313
1
W
Shiva
12,223
1,222
27
3
1
173,471
0
L
King Arthur
10,686
1,069
38
4
0
192,241
2
W
Bastet
13,112
1,311
33
3
3
217,850
0
L
Zhong Kui
11,774
1,177
49
5
0
180,564
1
W
Fenrir
13,362
1,336
30
3
0
232,416
1
W
Zhong Kui
13,475
1,348
55
6
0
196,721
0
L
Neith
11,275
1,128
80
8
1
172,792
3
L
Serqet
10,255
1,026
29
3
2
198,953
4
L
Cthulhu
10,593
1,059
29
3
1
210,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role