Player Matchup

Shiva
Shiva
 
Shiva
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
KingDefinitive
Nu Wa
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 24L
1,637 Elo+
Party 2
Ullr
Ullr
MountainDewMe16
Ullr
Level 88
God Stats
1W - 1L
1,710 SR
Queue Stats
65W - 42L
1,612 Elo+
Party 2
Sun Wukong
Sun Wukong
WarriorBombastic
Sun Wukong
Level 47
God Stats
2W - 6L
1,500 SR
Queue Stats
137W - 180L
1,475 Elo+
Solo
Neith
Neith
Wjmcd4
Neith
Level 40
God Stats
0W - 1L
1,419 SR
Queue Stats
59W - 48L
1,584 Elo+
Solo
Team Averages
Level 53
1,526 SR
1,562 Elo+

VS

Team Averages
Level 55
1,482 SR
1,587 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Xbalanque
Xbalanque
Cürses
Xbalanque
Level 37
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 11L
1,725 Elo+
Party 1
Odin
Odin
Retromingant
Odin
Level 45
God Stats
5W - 3L
1,411 SR
Queue Stats
110W - 102L
1,448 Elo+
Solo
Ao Kuang
Ao Kuang
playboiYoriichi
Ao Kuang
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,764 Elo+
Party 1
Shiva
Shiva
shifterboi41
Shiva
Level 129
God Stats
6W - 5L
1,500 SR
Queue Stats
328W - 351L
1,498 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
7
0 / 6 / 1
5,391
385
1,645
12,592
4,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
2 / 2 / 2
7,546
539
7,752
6,807
2,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
3 / 2 / 2
7,509
536
5,383
10,488
3,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sun Wukong
WarriorBombastic
Sun Wukong
11
0 / 4 / 1
6,561
469
4,559
10,005
5,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Wjmcd4
Neith
12
2 / 5 / 1
7,335
524
6,656
9,702
2,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
2 / 3 / 5
7,674
548
6,884
4,500
1,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
Cürses
Xbalanque
15
4 / 2 / 6
9,112
651
11,144
11,958
3,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
3 / 1 / 3
8,253
590
5,747
9,064
4,975
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
15
6 / 0 / 4
8,510
608
6,763
7,837
2,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 1 / 7
7,976
570
6,295
11,415
10,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
7
Kills
19
19
Deaths
7
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
6
1
0.08
W
Nu Wa
 
Nu Wa
2
3
5
1.5
W
Xbalanque
Cürses
Xbalanque
4
2
6
3.5
L
2
2
2
1.5
L
3
2
2
2
W
3
1
3
4.5
L
Sun Wukong
WarriorBombastic
Sun Wukong
0
4
1
0.13
L
Neith
Wjmcd4
Neith
2
5
1
0.5
W
Ao Kuang
6
0
4
8
W
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,995
Damage
36,833
49,594
Taken
44,774
18,355
Mitigated
23,466
12,148
Healing
12,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
1,645
293
96
1,932
12,592
4,867
0
2,818
9,626
23
15,298
W
Nu Wa
 
Nu Wa
6,884
1,972
0
0
4,500
1,588
964
1,234
3,062
49,290
0
W
Xbalanque
Cürses
Xbalanque
11,144
7,549
0
3,998
11,958
3,882
1,447
1,783
9,979
0
77,999
L
7,752
1,317
0
933
6,807
2,065
0
1,157
5,512
46,787
0
L
5,383
2,581
0
4,395
10,488
3,229
0
2,900
7,330
0
44,010
W
5,747
1,673
0
1,226
9,064
4,975
927
427
8,269
0
43,841
L
Sun Wukong
WarriorBombastic
Sun Wukong
4,559
1,289
135
2,145
10,005
5,495
0
3,709
6,166
2,008
30,676
L
Neith
Wjmcd4
Neith
6,656
2,060
0
2,512
9,702
2,699
0
2,424
7,238
0
38,581
W
Ao Kuang
6,763
1,643
0
2,784
7,837
2,614
806
961
6,762
57,276
0
W
6,295
1,247
367
3,754
11,415
10,407
360
2,863
8,213
75
22,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,342
Gold Earned
41,525
345
Minions Killed
452
0
Camps Cleared
0
1,312,681
Distance Traveled
1,473,175
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
5,391
385
22
2
0
228,944
1
W
Nu Wa
7,674
548
87
6
0
268,375
1
W
Xbalanque
9,112
651
134
10
0
264,601
0
L
Nu Wa
7,546
539
103
7
0
279,465
3
L
Ullr
7,509
536
74
5
0
275,262
4
W
Odin
8,253
590
99
7
0
286,269
1
L
Sun Wukong
6,561
469
65
5
0
292,360
0
L
Neith
7,335
524
81
6
0
236,650
2
W
Ao Kuang
8,510
608
92
7
0
338,108
1
W
Shiva
7,976
570
40
3
0
315,822
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role