Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Foof_Bottoms0
Morgan Le Fay
Level 158
God Stats
3W - 4L
1,500 SR
Queue Stats
98W - 91L
1,795 Elo+
Solo
Ganesha
Ganesha
Rndys
Ganesha
Level 157
God Stats
1W - 0L
1,336 SR
Queue Stats
50W - 48L
1,509 Elo+
Solo
Zhong Kui
Zhong Kui
alexjavier120
Zhong Kui
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 107L
1,496 Elo+
Solo
Team Averages
Level 153
1,467 SR
1,560 Elo+

VS

Team Averages
Level 153
1,493 SR
1,557 Elo+
Discordia
Discordia
 
Discordia
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
HaveFunCancelTht
Izanami
Level 160
God Stats
2W - 5L
1,701 SR
Queue Stats
460W - 473L
1,570 Elo+
Solo
Artio
Artio
Pswayzee
Artio
Level 157
God Stats
0W - 7L
1,191 SR
Queue Stats
552W - 534L
1,679 Elo+
Solo
Tsukuyomi
Tsukuyomi
SMY3L
Tsukuyomi
Level 160
God Stats
0W - 3L
1,573 SR
Queue Stats
41W - 52L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
9 / 1 / 10
8,860
1,266
11,030
8,264
3,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ah Puch
 
Ah Puch
13
6 / 2 / 12
8,241
1,177
10,316
9,803
3,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
Foof_Bottoms0
Morgan Le Fay
13
2 / 1 / 14
7,600
1,086
7,888
6,762
2,642
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Rndys
Ganesha
12
0 / 3 / 14
7,545
1,078
4,152
10,742
11,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
alexjavier120
Zhong Kui
15
8 / 1 / 9
8,490
1,213
6,722
8,715
6,585
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
9
1 / 6 / 1
5,726
818
8,262
6,416
2,398
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
 
Apollo
9
0 / 6 / 3
5,719
817
2,952
8,958
2,914
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 4 / 4
7,597
1,085
5,707
7,445
2,330
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
Pswayzee
Artio
11
0 / 5 / 6
6,647
950
4,616
12,943
12,797
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
SMY3L
Tsukuyomi
13
2 / 4 / 3
6,885
984
4,879
8,706
3,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
23
25
Kills
6
8
Deaths
25
59
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
9
1
10
14
W
Ah Puch
 
Ah Puch
6
2
12
6
L
Discordia
 
Discordia
1
6
1
0.25
L
Apollo
 
Apollo
0
6
3
0.25
W
Morgan Le Fay
Foof_Bottoms0
Morgan Le Fay
2
1
14
9
L
3
4
4
1.25
L
Artio
Pswayzee
Artio
0
5
6
0.6
W
Ganesha
Rndys
Ganesha
0
3
14
2.33
L
Tsukuyomi
SMY3L
Tsukuyomi
2
4
3
0.88
W
Zhong Kui
alexjavier120
Zhong Kui
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,108
Damage
26,416
44,286
Taken
44,468
27,475
Mitigated
23,534
16,176
Healing
8,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
11,030
4,523
833
2,106
8,264
3,647
3,293
1,815
6,351
0
23,157
W
Ah Puch
 
Ah Puch
10,316
399
1,834
4,290
9,803
3,453
561
2,824
6,763
19,103
0
L
Discordia
 
Discordia
8,262
328
449
374
6,416
2,398
0
5,132
1,284
12,385
0
L
Apollo
 
Apollo
2,952
575
542
846
8,958
2,914
252
6,626
2,332
0
7,567
W
Morgan Le Fay
Foof_Bottoms0
Morgan Le Fay
7,888
1,229
731
1,078
6,762
2,642
943
2,048
4,508
15,047
0
L
5,707
3,086
0
1,590
7,445
2,330
96
4,968
2,477
0
15,069
L
Artio
Pswayzee
Artio
4,616
622
1,476
2,859
12,943
12,797
0
7,102
5,841
6,373
0
W
Ganesha
Rndys
Ganesha
4,152
431
514
1,459
10,742
11,148
42
2,327
8,201
10,969
0
L
Tsukuyomi
SMY3L
Tsukuyomi
4,879
1,009
394
336
8,706
3,095
64
5,250
3,456
0
15,690
W
Zhong Kui
alexjavier120
Zhong Kui
6,722
404
289
3,042
8,715
6,585
1,298
2,918
5,585
14,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,736
Gold Earned
32,574
82
Minions Killed
80
0
Camps Cleared
0
737,647
Distance Traveled
643,942
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,860
1,266
19
3
0
150,290
1
W
Ah Puch
8,241
1,177
18
3
0
140,780
0
L
Discordia
5,726
818
16
2
0
121,337
0
L
Apollo
5,719
817
16
2
0
136,807
3
W
Morgan Le Fay
7,600
1,086
18
3
0
162,905
1
L
Izanami
7,597
1,085
31
4
0
137,487
0
L
Artio
6,647
950
2
0
0
121,568
0
W
Ganesha
7,545
1,078
0
0
0
154,482
0
L
Tsukuyomi
6,885
984
15
2
0
126,743
0
W
Zhong Kui
8,490
1,213
27
4
0
129,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role