Player Matchup

Shiva
Shiva
 
Shiva
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Farmer-91-
Sol
Level 66
God Stats
1W - 1L
1,245 SR
Queue Stats
5W - 7L
1,078 Elo+
Party 2
Pele
Pele
Jeya18
Pele
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,500 Elo+
Party 2
Ganesha
Ganesha
KingSawasch
Ganesha
Level 52
God Stats
2W - 2L
1,341 SR
Queue Stats
3W - 6L
1,078 Elo+
Party 2
Tiamat
Tiamat
ivad39
Tiamat
Level 84
God Stats
35W - 34L
1,608 SR
Queue Stats
250W - 282L
1,489 Elo+
Solo
Team Averages
Level 67
1,439 SR
1,329 Elo+

VS

Team Averages
Level 80
1,529 SR
1,441 Elo+
Shiva
Shiva
BorislavValkov
Shiva
Level 94
God Stats
3W - 2L
1,500 SR
Queue Stats
79W - 93L
1,401 Elo+
Solo
Medusa
Medusa
Cimmerier
Medusa
Level 123
God Stats
79W - 93L
1,422 SR
Queue Stats
460W - 515L
1,354 Elo+
Solo
The Morrigan
The Morrigan
Jongru-
The Morrigan
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 63L
1,443 Elo+
Party 1
Bakasura
Bakasura
MisterYamss
Bakasura
Level 68
God Stats
3W - 1L
1,721 SR
Queue Stats
51W - 40L
1,517 Elo+
Solo
Ganesha
Ganesha
Yikazi-
Ganesha
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 34L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
10
1 / 0 / 5
5,958
542
5,554
7,643
6,226
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

10
2 / 4 / 1
6,195
563
3,680
7,280
1,252
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Pele
Jeya18
Pele
12
6 / 0 / 1
6,694
609
5,230
5,991
1,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ganesha
KingSawasch
Ganesha
9
0 / 2 / 7
5,731
521
3,083
9,156
5,297
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
ivad39
Tiamat
10
4 / 1 / 3
6,358
578
4,750
4,842
2,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 1
5,460
496
4,126
7,236
3,551
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Cimmerier
Medusa
12
5 / 1 / 0
6,542
595
5,945
4,755
1,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

The Morrigan
Jongru-
The Morrigan
8
0 / 5 / 1
4,843
440
3,253
6,679
1,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
MisterYamss
Bakasura
9
1 / 3 / 2
5,386
490
3,991
6,286
2,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ganesha
Yikazi-
Ganesha
8
0 / 3 / 2
5,323
484
4,801
11,961
6,058
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
13
Kills
7
7
Deaths
13
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
1
0
5
3.5
L
1
1
1
1.5
L
Medusa
Cimmerier
Medusa
5
1
0
5
W
2
4
1
0.63
W
Pele
Jeya18
Pele
6
0
1
6.5
L
The Morrigan
Jongru-
The Morrigan
0
5
1
0.1
W
Ganesha
KingSawasch
Ganesha
0
2
7
1.75
L
Bakasura
MisterYamss
Bakasura
1
3
2
0.67
L
Ganesha
Yikazi-
Ganesha
0
3
2
0.33
W
Tiamat
ivad39
Tiamat
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,297
Damage
22,116
34,912
Taken
36,917
17,013
Mitigated
15,108
10,874
Healing
10,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
5,554
820
0
1,665
7,643
6,226
16
773
6,695
0
30,706
L
4,126
802
50
2,955
7,236
3,551
0
526
6,690
0
27,770
L
Medusa
Cimmerier
Medusa
5,945
1,547
0
2,173
4,755
1,433
0
2,028
2,727
0
39,797
W
3,680
1,487
0
2,362
7,280
1,252
109
865
6,390
30,669
0
W
Pele
Jeya18
Pele
5,230
1,437
0
968
5,991
1,750
0
1,471
4,500
0
39,535
L
The Morrigan
Jongru-
The Morrigan
3,253
1,068
0
0
6,679
1,604
406
2,231
4,193
23,647
0
W
Ganesha
KingSawasch
Ganesha
3,083
428
1,654
3,101
9,156
5,297
0
3,979
5,137
11,079
0
L
Bakasura
MisterYamss
Bakasura
3,991
2,538
0
1,555
6,286
2,462
0
939
5,323
0
22,763
L
Ganesha
Yikazi-
Ganesha
4,801
819
1,315
2,390
11,961
6,058
188
5,348
6,471
17,715
0
W
Tiamat
ivad39
Tiamat
4,750
217
0
1,124
4,842
2,488
112
966
3,708
29,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,936
Gold Earned
27,554
259
Minions Killed
232
0
Camps Cleared
0
1,067,753
Distance Traveled
984,179
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
5,958
542
52
5
0
209,006
0
L
Shiva
5,460
496
56
5
0
218,566
1
L
Medusa
6,542
595
75
7
0
186,075
4
W
Sol
6,195
563
71
6
0
187,303
4
W
Pele
6,694
609
75
7
0
253,021
0
L
The Morrigan
4,843
440
47
4
0
184,710
0
W
Ganesha
5,731
521
3
0
0
195,457
1
L
Bakasura
5,386
490
48
4
0
189,648
3
L
Ganesha
5,323
484
6
1
0
205,180
4
W
Tiamat
6,358
578
58
5
0
222,966
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role