Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Cudzer
Fafnir
Level 155
God Stats
2W - 3L
1,267 SR
Queue Stats
432W - 433L
1,486 Elo+
Solo
Gilgamesh
Gilgamesh
Preach Sins
Gilgamesh
Level 118
God Stats
2W - 0L
1,722 SR
Queue Stats
74W - 66L
1,557 Elo+
Solo
Geb
Geb
Zerók
Geb
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 125
1,498 SR
1,509 Elo+

VS

Team Averages
Level 136
1,539 SR
1,543 Elo+
Izanami
Izanami
Drostyyy
Izanami
Level 102
God Stats
4W - 7L
1,461 SR
Queue Stats
218W - 232L
1,565 Elo+
Party 1
Heimdallr
Heimdallr
Killerjunemuffn
Heimdallr
Level 159
God Stats
7W - 7L
1,530 SR
Queue Stats
437W - 442L
1,576 Elo+
Solo
Set
Set
Lansky187
Set
Level 153
God Stats
12W - 9L
1,397 SR
Queue Stats
647W - 653L
1,476 Elo+
Solo
Chaac
Chaac
Rypocalyps
Chaac
Level 159
God Stats
4W - 3L
1,810 SR
Queue Stats
506W - 554L
1,582 Elo+
Party 1
Nu Wa
Nu Wa
TartLemonz
Nu Wa
Level 109
God Stats
1W - 3L
1,500 SR
Queue Stats
167W - 175L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
20
9 / 4 / 8
12,638
743
19,853
18,343
13,807
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thor
 
Thor
20
5 / 2 / 17
11,756
692
12,758
16,533
8,508
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fafnir
Cudzer
Fafnir
19
5 / 4 / 17
12,778
752
11,573
24,028
36,835
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
Preach Sins
Gilgamesh
20
6 / 2 / 18
11,961
704
25,089
21,237
17,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Geb
Zerók
Geb
14
1 / 2 / 15
10,311
607
5,580
12,801
16,392
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Drostyyy
Izanami
17
2 / 7 / 4
10,798
635
11,013
16,379
6,498
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
Killerjunemuffn
Heimdallr
16
1 / 7 / 8
10,673
628
11,680
16,869
7,407
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 4 / 6
9,921
584
11,121
11,992
5,139
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chaac
18
2 / 4 / 7
10,551
621
14,275
23,323
25,078
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
20
7 / 5 / 5
12,153
715
29,484
13,345
5,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
44
26
Kills
14
14
Deaths
27
75
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
9
4
8
3.25
W
Thor
 
Thor
5
2
17
6.75
W
Fafnir
Cudzer
Fafnir
5
4
17
3.38
L
Izanami
Drostyyy
Izanami
2
7
4
0.57
L
Heimdallr
Killerjunemuffn
Heimdallr
1
7
8
0.71
L
2
4
6
1.25
W
Gilgamesh
Preach Sins
Gilgamesh
6
2
18
7.5
L
Chaac
2
4
7
1.38
L
Nu Wa
7
5
5
1.9
W
Geb
Zerók
Geb
1
2
15
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,853
Damage
77,573
92,942
Taken
81,908
92,856
Mitigated
49,564
34,220
Healing
25,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
19,853
1,581
2,911
4,299
18,343
13,807
1,265
4,982
13,361
54,581
0
W
Thor
 
Thor
12,758
637
1,569
1,768
16,533
8,508
1,972
5,084
11,442
0
34,123
W
Fafnir
Cudzer
Fafnir
11,573
3,548
2,371
5,802
24,028
36,835
1,562
8,427
15,601
22,083
0
L
Izanami
Drostyyy
Izanami
11,013
5,391
1,844
2,676
16,379
6,498
175
10,399
5,759
0
36,422
L
Heimdallr
Killerjunemuffn
Heimdallr
11,680
4,062
1,389
2,242
16,869
7,407
522
8,002
8,743
0
24,631
L
11,121
1,781
2,261
2,961
11,992
5,139
276
5,713
6,010
0
17,565
W
Gilgamesh
Preach Sins
Gilgamesh
25,089
3,067
6,718
6,088
21,237
17,314
1,242
6,506
14,731
6,644
45,429
L
Chaac
14,275
942
722
7,554
23,323
25,078
577
9,625
13,189
0
26,587
L
Nu Wa
29,484
4,370
1,431
2,658
13,345
5,442
168
5,044
7,956
51,600
0
W
Geb
Zerók
Geb
5,580
195
1,804
890
12,801
16,392
230
4,485
8,316
12,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,444
Gold Earned
54,096
169
Minions Killed
159
0
Camps Cleared
0
1,612,651
Distance Traveled
1,431,560
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,638
743
62
4
0
336,698
0
W
Thor
11,756
692
45
3
0
354,350
0
W
Fafnir
12,778
752
17
1
0
363,202
0
L
Izanami
10,798
635
52
3
0
253,617
0
L
Heimdallr
10,673
628
19
1
0
259,629
1
L
Set
9,921
584
15
1
0
340,572
1
W
Gilgamesh
11,961
704
43
3
0
394,382
2
L
Chaac
10,551
621
23
1
0
318,993
0
L
Nu Wa
12,153
715
50
3
0
258,749
0
W
Geb
10,311
607
2
0
0
164,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role