Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
TenSe_M1T0
Hercules
Level 29
God Stats
4W - 7L
1,373 SR
Queue Stats
348W - 389L
1,308 Elo+
Party 1
Susano
Susano
Urklex
Susano
Level 45
God Stats
6W - 4L
1,494 SR
Queue Stats
448W - 466L
1,357 Elo+
Party 1
Zeus
Zeus
Weird000
Zeus
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,278 Elo+
Solo
Artemis
Artemis
XxRiksenxX
Artemis
Level 68
God Stats
15W - 27L
1,254 SR
Queue Stats
141W - 119L
1,467 Elo+
Solo
Team Averages
Level 61
1,424 SR
1,382 Elo+

VS

Team Averages
Level 69
1,587 SR
1,409 Elo+
Horus
Horus
 
Horus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Altadiz
Susano
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 20L
1,366 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
MisterYun
Ah Muzen Cab
Level 66
God Stats
3W - 0L
1,711 SR
Queue Stats
82W - 82L
1,401 Elo+
Party 2
Shiva
Shiva
RReivenn
Shiva
Level 87
God Stats
3W - 0L
1,500 SR
Queue Stats
601W - 655L
1,407 Elo+
Solo
Freya
Freya
Toterigel
Freya
Level 46
God Stats
3W - 2L
1,723 SR
Queue Stats
49W - 49L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
3 / 4 / 7
8,009
534
7,347
16,817
15,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
TenSe_M1T0
Hercules
11
0 / 5 / 0
6,260
417
2,112
10,101
4,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Susano
Urklex
Susano
10
0 / 3 / 4
6,415
428
4,105
8,099
2,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Zeus
15
7 / 4 / 0
9,025
602
11,580
6,577
2,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
XxRiksenxX
Artemis
12
4 / 5 / 4
7,497
500
9,280
10,944
2,918
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
5 / 1 / 8
8,573
572
7,197
9,559
9,097
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Susano
Altadiz
Susano
14
7 / 1 / 5
8,623
575
5,976
10,555
3,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
MisterYun
Ah Muzen Cab
12
4 / 5 / 6
7,450
497
8,678
11,273
4,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Shiva
RReivenn
Shiva
13
4 / 3 / 7
8,309
554
10,620
14,004
9,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Freya
Toterigel
Freya
11
1 / 4 / 1
6,478
432
3,574
10,457
3,835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
48
14
Kills
21
21
Deaths
14
15
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
3
4
7
1.63
W
Horus
 
Horus
5
1
8
9
W
Susano
Altadiz
Susano
7
1
5
9.5
W
Ah Muzen Cab
MisterYun
Ah Muzen Cab
4
5
6
1.4
W
Shiva
RReivenn
Shiva
4
3
7
2.5
L
Hercules
TenSe_M1T0
Hercules
0
5
0
0
W
Freya
Toterigel
Freya
1
4
1
0.38
L
Susano
Urklex
Susano
0
3
4
0.67
L
Zeus
7
4
0
1.75
L
Artemis
XxRiksenxX
Artemis
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,424
Damage
36,045
52,538
Taken
55,848
27,744
Mitigated
30,685
13,593
Healing
20,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
7,347
1,491
306
4,523
16,817
15,650
54
1,576
14,917
24,424
0
W
Horus
 
Horus
7,197
4,157
1,244
3,254
9,559
9,097
968
2,221
7,248
0
40,129
W
Susano
Altadiz
Susano
5,976
1,947
0
5,369
10,555
3,901
825
3,217
7,144
0
40,620
W
Ah Muzen Cab
MisterYun
Ah Muzen Cab
8,678
3,575
0
2,882
11,273
4,201
727
3,284
7,933
0
38,184
W
Shiva
RReivenn
Shiva
10,620
1,414
340
4,394
14,004
9,651
253
5,160
8,809
1,200
28,336
L
Hercules
TenSe_M1T0
Hercules
2,112
668
0
2,799
10,101
4,481
372
1,037
9,064
0
26,373
W
Freya
Toterigel
Freya
3,574
1,191
0
2,651
10,457
3,835
1,442
4,406
5,787
23,258
0
L
Susano
Urklex
Susano
4,105
690
0
1,730
8,099
2,317
0
510
7,560
0
31,427
L
Zeus
11,580
527
0
455
6,577
2,378
955
758
5,819
59,007
0
L
Artemis
XxRiksenxX
Artemis
9,280
6,124
0
3,780
10,944
2,918
755
607
10,095
0
36,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,206
Gold Earned
39,433
352
Minions Killed
301
0
Camps Cleared
0
1,347,087
Distance Traveled
1,412,703
6
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,009
534
34
2
0
305,901
3
W
Horus
8,573
572
76
5
0
292,907
2
W
Susano
8,623
575
81
5
0
316,132
7
W
Ah Muzen Cab
7,450
497
60
4
0
245,011
2
W
Shiva
8,309
554
38
3
0
295,553
3
L
Hercules
6,260
417
61
4
0
249,108
2
W
Freya
6,478
432
46
3
0
263,100
7
L
Susano
6,415
428
68
5
0
288,273
0
L
Zeus
9,025
602
120
8
0
248,545
0
L
Artemis
7,497
500
69
5
0
255,260
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role