Player Matchup

Odin
Odin
Gold V
GroomingCrane71
Odin
Gold V
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 32L
1,538 MMR
Party 2
Agni
Agni
Gold I
Pariedhitman
Agni
Gold I
Level 45
God Stats
1W - 1L
1,741 SR
Queue Stats
26W - 28L
1,705 MMR
Party 3
Atlas
Atlas
Silver I
ReeXzaN
Atlas
Silver I
Level 88
God Stats
1W - 1L
1,729 SR
Queue Stats
94W - 120L
1,548 MMR
Solo
Medusa
Medusa
Gold II
TnE Roy
Medusa
Gold II
Level 127
God Stats
111W - 106L
1,573 SR
Queue Stats
297W - 317L
1,552 MMR
Party 2
Da Ji
Da Ji
Gold I
xWCxHEADHUNTER
Da Ji
Gold I
Level 124
God Stats
7W - 12L
1,582 SR
Queue Stats
116W - 119L
1,495 MMR
Party 3
Team Averages
Gold III
Gold III
Average Tier
Level 102
1,625 SR
1,568 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 134
1,492 SR
1,565 MMR
Thanatos
Thanatos
Gold III
El_Tomate007
Thanatos
Gold III
Level 118
God Stats
12W - 9L
1,459 SR
Queue Stats
208W - 208L
1,629 MMR
Solo
Achilles
Achilles
Silver III
Silver_Mist__
Achilles
Silver III
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 8L
1,521 MMR
Party 1
Izanami
Izanami
Gold III
iDrones
Izanami
Gold III
Level 148
God Stats
6W - 2L
1,500 SR
Queue Stats
201W - 195L
1,551 MMR
Solo
Merlin
Merlin
Gold IV
iNePhiliMR
Merlin
Gold IV
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
88W - 78L
1,587 MMR
Solo
Athena
Athena
Silver III
llIKillerlll
Athena
Silver III
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 6L
1,537 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 1
11,084
462
6,875
22,644
14,368
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
8 / 6 / 2
11,698
487
21,527
13,149
3,833
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
ReeXzaN
Atlas
14
0 / 7 / 8
8,897
371
5,743
23,577
19,336
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Medusa
TnE Roy
Medusa
20
1 / 6 / 5
11,951
498
10,631
18,349
6,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
6 / 5 / 6
11,445
477
15,213
21,064
12,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
BastetThothTiamatCliodhna

VS

Bans
Hou YiYmirZeusGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
El_Tomate007
Thanatos
20
4 / 6 / 11
13,692
571
11,877
20,816
8,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
Silver_Mist__
Achilles
20
8 / 2 / 6
15,639
652
23,805
22,245
20,451
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
iDrones
Izanami
20
6 / 2 / 7
15,049
627
16,396
14,625
6,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
iNePhiliMR
Merlin
20
8 / 3 / 12
15,240
635
11,884
10,958
4,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
18
4 / 3 / 18
13,307
554
11,022
27,075
33,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
84
16
Kills
30
30
Deaths
16
22
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Thanatos
El_Tomate007
Thanatos
4
6
11
1.58
L
1
6
1
0.25
L
8
6
2
1.5
L
Atlas
ReeXzaN
Atlas
0
7
8
0.57
W
Achilles
Silver_Mist__
Achilles
8
2
6
5.5
L
Medusa
TnE Roy
Medusa
1
6
5
0.58
W
Izanami
iDrones
Izanami
6
2
7
4.75
W
Merlin
iNePhiliMR
Merlin
8
3
12
4.67
W
Athena
4
3
18
4.33
L
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,989
Damage
74,984
98,783
Taken
95,719
56,495
Mitigated
73,677
12,739
Healing
42,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
El_Tomate007
Thanatos
11,877
3,178
0
14,402
20,816
8,479
1,854
6,059
14,757
0
101,488
L
6,875
526
0
1,470
22,644
14,368
0
2,625
20,019
6,907
62,504
L
21,527
1,808
0
1,418
13,149
3,833
38
3,531
9,618
73,545
0
L
Atlas
ReeXzaN
Atlas
5,743
2,533
1,147
2,360
23,577
19,336
0
7,140
16,437
21,349
0
W
Achilles
Silver_Mist__
Achilles
23,805
9,486
0
10,276
22,245
20,451
1,294
7,737
14,508
0
134,075
L
Medusa
TnE Roy
Medusa
10,631
4,785
0
5,389
18,349
6,233
913
3,580
14,769
0
111,291
W
Izanami
iDrones
Izanami
16,396
11,886
0
8,389
14,625
6,901
3,209
2,305
12,320
0
131,173
W
Merlin
iNePhiliMR
Merlin
11,884
459
94
2,798
10,958
4,122
1,994
3,875
7,083
118,107
0
W
Athena
11,022
2,483
1,482
5,145
27,075
33,724
366
10,088
16,526
33,042
0
L
15,213
3,356
0
955
21,064
12,725
0
6,030
14,696
0
79,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,075
Gold Earned
72,927
595
Minions Killed
738
0
Camps Cleared
0
2,258,375
Distance Traveled
2,413,324
36
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
13,692
571
119
5
0
490,913
2
L
Odin
11,084
462
156
7
0
482,059
11
L
Agni
11,698
487
109
5
0
435,215
6
L
Atlas
8,897
371
24
1
0
478,103
11
W
Achilles
15,639
652
194
8
0
486,832
4
L
Medusa
11,951
498
187
8
0
407,997
6
W
Izanami
15,049
627
227
9
0
469,733
3
W
Merlin
15,240
635
166
7
0
458,158
9
W
Athena
13,307
554
32
1
0
507,688
3
L
Da Ji
11,445
477
119
5
0
455,001
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role