Player Matchup

Fafnir
Fafnir
CJ THE TAURUS
Fafnir
Level 153
God Stats
7W - 14L
1,353 SR
Queue Stats
27W - 57L
1,372 Elo+
Party 1
Shiva
Shiva
Dazunagi
Shiva
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,608 Elo+
Party 1
Nemesis
Nemesis
ParadigmANOMALY
Nemesis
Level 160
God Stats
1W - 0L
1,344 SR
Queue Stats
70W - 53L
1,541 Elo+
Party 1
Neith
Neith
Sinisterni
Neith
Level 159
God Stats
3W - 2L
1,338 SR
Queue Stats
169W - 166L
1,516 Elo+
Party 1
Hera
Hera
SouthwardBore21
Hera
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 55L
1,652 Elo+
Party 1
Team Averages
Level 145
1,407 SR
1,538 Elo+

VS

Team Averages
Level 36
1,644 SR
1,490 Elo+
Danzaburou
Danzaburou
I-ArEs-972
Danzaburou
Level 46
God Stats
4W - 3L
1,622 SR
Queue Stats
23W - 32L
1,399 Elo+
Party 2
Achilles
Achilles
Kxndxl_Bmt_972
Achilles
Level 56
God Stats
11W - 15L
1,391 SR
Queue Stats
11W - 19L
1,414 Elo+
Party 2
Ra
Ra
Loknarosx
Ra
Level 29
God Stats
4W - 5L
1,570 SR
Queue Stats
90W - 76L
1,545 Elo+
Solo
Atlas
Atlas
Oreo-Incarnate
Atlas
Level 18
God Stats
1W - 2L
1,765 SR
Queue Stats
34W - 44L
1,599 Elo+
Solo
Kali
Kali
epheral
Kali
Level 29
God Stats
5W - 3L
1,871 SR
Queue Stats
261W - 234L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 18
10,551
812
6,702
10,666
13,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shiva
Dazunagi
Shiva
17
4 / 4 / 16
10,511
809
19,442
17,186
15,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

19
10 / 4 / 12
11,550
888
11,435
15,757
10,459
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
19
6 / 2 / 6
11,542
888
12,892
11,138
5,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
3 / 2 / 12
10,052
773
12,723
7,688
3,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
I-ArEs-972
Danzaburou
16
4 / 5 / 1
9,766
751
5,751
11,402
4,679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
15
2 / 6 / 3
8,959
689
4,964
16,326
16,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
0 / 8 / 4
8,846
680
7,182
14,617
5,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 4 / 2
9,389
722
6,465
15,639
15,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kali
epheral
Kali
16
4 / 3 / 6
10,264
790
6,690
15,121
6,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
27
26
Kills
11
12
Deaths
26
64
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
0
18
12
W
Shiva
Dazunagi
Shiva
4
4
16
3
L
Danzaburou
I-ArEs-972
Danzaburou
4
5
1
0.9
L
Achilles
2
6
3
0.58
L
0
8
4
0.25
L
1
4
2
0.5
W
10
4
12
4
W
Neith
6
2
6
4.5
W
3
2
12
4.5
L
Kali
epheral
Kali
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,194
Damage
31,052
62,435
Taken
73,105
49,476
Mitigated
48,434
15,805
Healing
14,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,702
1,134
0
2,964
10,666
13,986
409
3,196
7,276
14,402
0
W
Shiva
Dazunagi
Shiva
19,442
1,884
427
3,083
17,186
15,606
357
4,404
12,433
6,981
37,458
L
Danzaburou
I-ArEs-972
Danzaburou
5,751
1,103
0
1,397
11,402
4,679
0
2,977
8,151
0
30,266
L
Achilles
4,964
862
288
1,264
16,326
16,031
0
5,843
9,743
5,144
9,675
L
7,182
323
1,836
3,145
14,617
5,804
0
2,994
11,029
29,363
0
L
6,465
2,107
443
2,163
15,639
15,779
0
5,289
9,791
26,946
0
W
11,435
4,943
0
3,892
15,757
10,459
1,584
2,718
12,943
140
33,873
W
Neith
12,892
4,484
0
3,919
11,138
5,976
6,035
2,298
8,796
0
58,940
W
12,723
2,266
96
1,424
7,688
3,449
1,608
1,601
6,027
37,771
0
L
Kali
epheral
Kali
6,690
2,954
0
4,189
15,121
6,141
0
3,184
11,341
0
22,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,206
Gold Earned
47,224
265
Minions Killed
193
0
Camps Cleared
0
1,338,783
Distance Traveled
1,246,506
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,551
812
15
1
0
240,423
0
W
Shiva
10,511
809
54
4
0
280,898
1
L
Danzaburou
9,766
751
47
4
0
258,283
0
L
Achilles
8,959
689
20
2
0
213,077
1
L
Ra
8,846
680
61
5
0
250,667
0
L
Atlas
9,389
722
33
3
0
249,776
0
W
Nemesis
11,550
888
36
3
0
294,181
3
W
Neith
11,542
888
97
7
0
264,762
1
W
Hera
10,052
773
63
5
0
258,519
3
L
Kali
10,264
790
32
2
0
274,703
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role