Player Matchup

Chang'e
Chang'e
Eleodor
Chang'e
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,455 Elo+
Party 1
Chiron
Chiron
Harrico
Chiron
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 28L
1,473 Elo+
Party 1
Chaac
Chaac
Hectør
Chaac
Level 156
God Stats
4W - 3L
1,423 SR
Queue Stats
17W - 28L
1,360 Elo+
Party 1
Team Averages
Level 127
1,474 SR
1,429 Elo+

VS

Team Averages
Level 104
1,500 SR
1,506 Elo+
Sol
Sol
 
Sol
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
FEYASTELLA
Yemoja
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 17L
1,654 Elo+
Solo
Shiva
Shiva
RankedIoser
Shiva
Level 125
God Stats
3W - 2L
1,500 SR
Queue Stats
107W - 128L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Eleodor
Chang'e
15
1 / 4 / 7
10,356
647
6,290
12,244
3,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
Harrico
Chiron
19
10 / 1 / 3
13,400
838
27,282
18,665
6,414
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
Hectør
Chaac
17
2 / 5 / 8
11,401
713
10,756
18,411
13,422
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
6 / 5 / 2
11,980
749
15,506
13,943
3,802
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
FEYASTELLA
Yemoja
15
1 / 3 / 9
10,214
638
11,663
14,552
8,280
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 5 / 5
10,368
648
13,719
22,165
22,388
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
26
13
Kills
10
10
Deaths
13
18
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
6
5
2
1.4
W
Chang'e
Eleodor
Chang'e
1
4
7
1.13
L
Yemoja
FEYASTELLA
Yemoja
1
3
9
1.83
W
Chiron
Harrico
Chiron
10
1
3
11.5
W
Chaac
Hectør
Chaac
2
5
8
1.2
L
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,328
Damage
40,888
49,320
Taken
50,660
23,596
Mitigated
34,470
18,826
Healing
18,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
15,506
6,678
0
4,613
13,943
3,802
1,812
600
13,293
54,661
0
W
Chang'e
Eleodor
Chang'e
6,290
981
2,598
3,369
12,244
3,760
0
8,843
3,401
20,957
0
L
Yemoja
FEYASTELLA
Yemoja
11,663
1,684
4,699
3,650
14,552
8,280
0
1,058
13,396
33,267
0
W
Chiron
Harrico
Chiron
27,282
12,483
598
5,690
18,665
6,414
2,407
9,646
9,019
0
73,835
W
Chaac
Hectør
Chaac
10,756
1,014
0
6,571
18,411
13,422
413
8,987
9,424
120
45,275
L
13,719
2,464
1,527
4,263
22,165
22,388
0
4,343
17,334
0
30,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,157
Gold Earned
32,562
180
Minions Killed
179
5
Camps Cleared
8
852,159
Distance Traveled
826,329
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,980
749
101
6
4
280,542
0
W
Chang'e
10,356
647
32
2
5
264,783
2
L
Yemoja
10,214
638
54
3
3
281,707
4
W
Chiron
13,400
838
83
5
0
282,643
3
W
Chaac
11,401
713
65
4
0
304,733
1
L
Shiva
10,368
648
24
2
1
264,080
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role