Player Matchup

Rama
Rama
HouseOfGrim
Rama
Level 156
God Stats
1W - 2L
1,220 SR
Queue Stats
218W - 202L
1,592 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Kasiinii
Ah Muzen Cab
Level 155
God Stats
50W - 31L
1,596 SR
Queue Stats
1,319W - 1,230L
1,515 Elo+
Party 3
Pele
Pele
The_Ke55e7
Pele
Level 160
God Stats
24W - 20L
1,267 SR
Queue Stats
1,065W - 995L
1,536 Elo+
Party 3
Fafnir
Fafnir
XxDaRk B GHOST
Fafnir
Level 148
God Stats
0W - 1L
1,522 SR
Queue Stats
30W - 34L
1,500 Elo+
Party 2
Medusa
Medusa
iCoook
Medusa
Level 116
God Stats
2W - 2L
1,500 SR
Queue Stats
82W - 76L
1,504 Elo+
Party 2
Team Averages
Level 147
1,421 SR
1,529 Elo+

VS

Team Averages
Level 127
1,492 SR
1,494 Elo+
Geb
Geb
 
Geb
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Amunaptrum
Hun Batz
Level 140
God Stats
2W - 1L
1,500 SR
Queue Stats
125W - 126L
1,412 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
NoMoneyBoss
Morgan Le Fay
Level 94
God Stats
2W - 6L
1,242 SR
Queue Stats
151W - 157L
1,420 Elo+
Party 1
Cabrakan
Cabrakan
nSIYoshi
Cabrakan
Level 138
God Stats
3W - 6L
1,510 SR
Queue Stats
312W - 311L
1,554 Elo+
Solo
Tiamat
Tiamat
thesbireofhades
Tiamat
Level 118
God Stats
2W - 0L
1,709 SR
Queue Stats
35W - 31L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 5
7,600
760
3,976
6,582
2,549
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
Kasiinii
Ah Muzen Cab
13
3 / 2 / 2
7,816
782
11,184
4,901
1,892
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
0 / 3 / 3
6,499
650
4,133
6,254
3,691
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 3 / 3
6,576
658
3,769
8,024
11,505
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
iCoook
Medusa
14
2 / 2 / 3
7,299
730
6,398
7,254
2,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
2 / 2 / 7
8,268
827
6,240
14,378
19,127
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hun Batz
Amunaptrum
Hun Batz
13
2 / 2 / 6
7,744
774
4,550
6,464
7,759
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Morgan Le Fay
NoMoneyBoss
Morgan Le Fay
15
4 / 1 / 6
8,224
822
9,364
6,669
3,743
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
nSIYoshi
Cabrakan
11
0 / 2 / 6
6,769
677
3,225
7,084
8,607
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
4 / 0 / 6
8,232
823
7,628
6,420
4,673
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
43
6
Kills
12
12
Deaths
7
16
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
2
7
2.75
W
Hun Batz
Amunaptrum
Hun Batz
2
2
6
2.5
L
1
2
5
1.75
L
Ah Muzen Cab
Kasiinii
Ah Muzen Cab
3
2
2
2
W
Morgan Le Fay
NoMoneyBoss
Morgan Le Fay
4
1
6
7
L
0
3
3
0.5
L
0
3
3
0.5
L
Medusa
iCoook
Medusa
2
2
3
1.75
W
Cabrakan
nSIYoshi
Cabrakan
0
2
6
1.5
W
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,460
Damage
31,007
33,015
Taken
41,015
22,540
Mitigated
43,909
10,244
Healing
14,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
6,240
88
850
3,336
14,378
19,127
0
1,437
12,941
20,461
0
W
Hun Batz
Amunaptrum
Hun Batz
4,550
230
728
653
6,464
7,759
277
635
5,829
0
10,548
L
3,976
2,953
575
1,695
6,582
2,549
0
5,490
1,092
0
16,594
L
Ah Muzen Cab
Kasiinii
Ah Muzen Cab
11,184
825
0
997
4,901
1,892
0
3,553
1,348
0
17,316
W
Morgan Le Fay
NoMoneyBoss
Morgan Le Fay
9,364
963
872
915
6,669
3,743
1,465
619
6,050
24,001
0
L
4,133
399
762
1,088
6,254
3,691
0
4,438
1,816
0
8,719
L
3,769
1,085
637
1,906
8,024
11,505
0
6,763
1,261
6,060
0
L
Medusa
iCoook
Medusa
6,398
3,094
958
1,626
7,254
2,903
0
6,213
1,041
0
25,017
W
Cabrakan
nSIYoshi
Cabrakan
3,225
318
746
1,406
7,084
8,607
39
994
6,090
7,094
0
W
7,628
439
2,845
2,198
6,420
4,673
391
84
6,336
14,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,790
Gold Earned
39,237
101
Minions Killed
136
0
Camps Cleared
0
966,101
Distance Traveled
952,929
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,268
827
21
2
0
184,938
1
W
Hun Batz
7,744
774
22
2
0
194,566
3
L
Rama
7,600
760
34
3
0
183,385
0
L
Ah Muzen Cab
7,816
782
19
2
0
195,434
0
W
Morgan Le Fay
8,224
822
57
6
0
197,776
2
L
Pele
6,499
650
20
2
0
199,887
1
L
Fafnir
6,576
658
14
1
0
177,061
1
L
Medusa
7,299
730
14
1
0
210,334
1
W
Cabrakan
6,769
677
11
1
0
177,821
4
W
Tiamat
8,232
823
25
3
0
197,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role