Player Matchup

Shiva
Shiva
 
Shiva
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
AleNova
Danzaburou
Level 129
God Stats
2W - 2L
1,282 SR
Queue Stats
66W - 64L
1,739 Elo+
Solo
Nu Wa
Nu Wa
Slagfist
Nu Wa
Level 109
God Stats
3W - 1L
1,665 SR
Queue Stats
210W - 192L
1,698 Elo+
Solo
Team Averages
Level 130
1,483 SR
1,646 Elo+

VS

Team Averages
Level 88
1,424 SR
1,438 Elo+
Amaterasu
Amaterasu
F4D3D_P1G30N
Amaterasu
Level 17
God Stats
0W - 3L
1,273 SR
Queue Stats
1W - 4L
1,334 Elo+
Party 1
Apollo
Apollo
K4N4B0UL1ST1C
Apollo
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,334 Elo+
Party 1
Baron Samedi
Baron Samedi
WettSock
Baron Samedi
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
319W - 305L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
7 / 3 / 12
8,481
942
8,346
8,479
3,975
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
AleNova
Danzaburou
12
3 / 2 / 14
8,194
910
7,695
7,224
2,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nu Wa
Slagfist
Nu Wa
14
9 / 0 / 10
9,136
1,015
10,422
1,494
530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
F4D3D_P1G30N
Amaterasu
9
1 / 7 / 3
6,114
679
1,619
11,719
5,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 7 / 2
6,229
692
3,686
10,307
2,888
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
WettSock
Baron Samedi
10
3 / 5 / 2
6,815
757
5,504
7,829
3,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
12
19
Kills
5
5
Deaths
19
36
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
7
3
12
4.33
W
Danzaburou
AleNova
Danzaburou
3
2
14
5
L
Amaterasu
F4D3D_P1G30N
Amaterasu
1
7
3
0.36
L
1
7
2
0.29
W
Nu Wa
Slagfist
Nu Wa
9
0
10
14
L
Baron Samedi
WettSock
Baron Samedi
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,463
Damage
10,809
17,197
Taken
29,855
7,179
Mitigated
11,411
3,543
Healing
3,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
8,346
1,966
0
885
8,479
3,975
279
3,031
5,448
0
16,758
W
Danzaburou
AleNova
Danzaburou
7,695
2,662
0
2,173
7,224
2,674
746
2,621
4,603
0
32,724
L
Amaterasu
F4D3D_P1G30N
Amaterasu
1,619
758
0
770
11,719
5,270
0
3,932
7,501
0
6,062
L
3,686
1,380
68
357
10,307
2,888
0
2,672
7,495
0
35,263
W
Nu Wa
Slagfist
Nu Wa
10,422
4,956
0
485
1,494
530
1,306
252
1,242
32,106
0
L
Baron Samedi
WettSock
Baron Samedi
5,504
326
1,022
1,515
7,829
3,253
0
3,365
4,240
26,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,811
Gold Earned
19,158
121
Minions Killed
122
6
Camps Cleared
3
492,315
Distance Traveled
433,597
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,481
942
23
3
2
174,035
3
W
Danzaburou
8,194
910
57
6
3
163,713
2
L
Amaterasu
6,114
679
16
2
0
153,102
0
L
Apollo
6,229
692
65
7
2
145,386
2
W
Nu Wa
9,136
1,015
41
5
1
154,567
3
L
Baron Samedi
6,815
757
41
5
1
135,109
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role