Player Matchup

Bastet
Bastet
Gold IV
 
Bastet
Gold IV
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Poseidon
Poseidon
Platinum I
Gio Cassimani
Poseidon
Platinum I
Level 127
God Stats
30W - 25L
1,743 SR
Queue Stats
542W - 513L
1,828 MMR
Solo
Agni
Agni
Platinum I
OsamaBenLaggin95
Agni
Platinum I
Level 159
God Stats
3W - 1L
1,500 SR
Queue Stats
89W - 66L
1,967 MMR
Party 2
Apollo
Apollo
Gold I
T1 Visionz
Apollo
Gold I
Level 144
God Stats
4W - 0L
1,894 SR
Queue Stats
59W - 44L
1,910 MMR
Party 1
Ares
Ares
Platinum II
decliningmule
Ares
Platinum II
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 67L
1,971 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 145
1,627 SR
1,835 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 150
1,608 SR
1,889 MMR
Chernobog
Chernobog
Platinum V
Aeronith
Chernobog
Platinum V
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 121L
1,843 MMR
Solo
Artio
Artio
Platinum IV
CsTuMyy
Artio
Platinum IV
Level 160
God Stats
6W - 9L
1,650 SR
Queue Stats
198W - 180L
1,816 MMR
Solo
Achilles
Achilles
Platinum III
Jihggy
Achilles
Platinum III
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
108W - 87L
1,914 MMR
Solo
Kali
Kali
Platinum II
TwerkwithIQ
Kali
Platinum II
Level 129
God Stats
3W - 3L
1,500 SR
Queue Stats
179W - 172L
1,912 MMR
Solo
Thoth
Thoth
Platinum V
V_Chimera_V
Thoth
Platinum V
Level 160
God Stats
7W - 5L
1,892 SR
Queue Stats
44W - 31L
1,959 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
4 / 1 / 14
10,869
543
14,661
15,004
4,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Gio Cassimani
Poseidon
19
2 / 8 / 4
11,811
591
11,000
12,266
3,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
2 / 1 / 7
11,123
556
9,786
8,829
3,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
T1 Visionz
Apollo
20
14 / 3 / 5
14,122
706
17,304
15,952
6,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
1 / 1 / 14
10,443
522
6,628
16,332
12,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
IzanamiArachneAtlas

VS

Bans
OdinGilgameshGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Aeronith
Chernobog
15
0 / 7 / 2
9,436
472
7,333
16,377
3,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artio
CsTuMyy
Artio
13
0 / 7 / 1
8,143
407
4,654
21,783
17,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
Jihggy
Achilles
20
9 / 1 / 1
12,415
621
12,744
16,111
18,084
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
2 / 4 / 3
7,990
400
4,892
13,696
3,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
2 / 4 / 2
10,711
536
5,234
11,332
2,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
22
23
Kills
13
14
Deaths
23
44
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
4
1
14
11
L
Chernobog
Aeronith
Chernobog
0
7
2
0.14
L
Artio
CsTuMyy
Artio
0
7
1
0.07
W
Poseidon
Gio Cassimani
Poseidon
2
8
4
0.5
L
Achilles
Jihggy
Achilles
9
1
1
9.5
W
2
1
7
5.5
W
Apollo
T1 Visionz
Apollo
14
3
5
5.5
L
2
4
3
0.88
L
2
4
2
0.75
W
1
1
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,379
Damage
34,857
68,383
Taken
79,299
30,282
Mitigated
45,156
18,834
Healing
18,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
14,661
3,685
0
5,190
15,004
4,846
1,290
3,481
10,667
0
60,124
L
Chernobog
Aeronith
Chernobog
7,333
3,625
0
3,883
16,377
3,857
0
4,586
11,612
0
72,787
L
Artio
CsTuMyy
Artio
4,654
412
770
4,307
21,783
17,417
0
8,163
13,602
21,605
0
W
Poseidon
Gio Cassimani
Poseidon
11,000
1,561
0
2,710
12,266
3,254
1,643
510
11,640
83,412
0
L
Achilles
Jihggy
Achilles
12,744
3,573
0
6,568
16,111
18,084
234
5,456
10,234
0
90,216
W
9,786
744
0
1,625
8,829
3,214
310
1,164
7,665
88,141
0
W
Apollo
T1 Visionz
Apollo
17,304
9,282
0
6,609
15,952
6,385
5,162
2,051
13,611
0
106,638
L
4,892
2,423
0
1,628
13,696
3,175
0
3,567
10,087
0
33,843
L
5,234
198
0
1,226
11,332
2,623
0
4,757
6,451
79,448
0
W
6,628
820
0
2,700
16,332
12,583
167
2,682
12,830
19,912
2,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,368
Gold Earned
48,695
596
Minions Killed
563
0
Camps Cleared
0
2,095,151
Distance Traveled
1,790,597
27
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,869
543
84
4
0
477,519
3
L
Chernobog
9,436
472
148
7
0
342,787
3
L
Artio
8,143
407
25
1
0
393,637
10
W
Poseidon
11,811
591
158
8
0
405,084
7
L
Achilles
12,415
621
179
9
0
394,938
10
W
Agni
11,123
556
157
8
0
389,481
7
W
Apollo
14,122
706
177
9
0
415,416
0
L
Kali
7,990
400
62
3
0
293,664
1
L
Thoth
10,711
536
149
7
0
365,571
3
W
Ares
10,443
522
20
1
0
407,651
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role