Player Matchup

Fenrir
Fenrir
Gold V
GroomingCrane71
Fenrir
Gold V
Level 125
God Stats
6W - 4L
1,621 SR
Queue Stats
29W - 32L
1,492 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver III
Silver_Mist__
Tsukuyomi
Silver III
Level 118
God Stats
3W - 0L
1,688 SR
Queue Stats
21W - 8L
1,475 MMR
Party 1
Medusa
Medusa
Gold II
TnE Roy
Medusa
Gold II
Level 127
God Stats
111W - 106L
1,563 SR
Queue Stats
297W - 317L
1,507 MMR
Solo
Poseidon
Poseidon
Gold III
iDrones
Poseidon
Gold III
Level 148
God Stats
23W - 27L
1,603 SR
Queue Stats
201W - 195L
1,506 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver III
llIKillerlll
Kumbhakarna
Silver III
Level 136
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 6L
1,491 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 131
1,595 SR
1,494 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 122
1,575 SR
1,501 MMR
Scylla
Scylla
Silver II
 
Scylla
Silver II
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Bronze IV
 
Ao Kuang
Bronze IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Gold IV
Bruder Massa
Nemesis
Gold IV
Level 128
God Stats
7W - 4L
1,874 SR
Queue Stats
84W - 87L
1,507 MMR
Solo
Ymir
Ymir
Gold IV
Gideon-45
Ymir
Gold IV
Level 95
God Stats
1W - 2L
1,500 SR
Queue Stats
140W - 145L
1,494 MMR
Solo
Artemis
Artemis
Gold III
thats my sock
Artemis
Gold III
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
551W - 540L
1,507 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 8
7,912
565
4,529
8,873
3,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
Silver_Mist__
Tsukuyomi
18
6 / 0 / 0
10,448
746
6,595
5,989
2,527
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
TnE Roy
Medusa
15
5 / 2 / 2
9,324
666
9,998
10,359
2,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
iDrones
Poseidon
14
2 / 2 / 5
8,540
610
6,047
6,355
1,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kumbhakarna
llIKillerlll
Kumbhakarna
12
3 / 1 / 8
8,470
605
2,653
10,775
9,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
Hou YiBastetThoth

VS

Bans
GebErlang ShenAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
4 / 3 / 2
7,495
535
6,833
6,193
1,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
 
Ao Kuang
12
0 / 3 / 0
6,743
482
729
7,457
3,737
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nemesis
Bruder Massa
Nemesis
12
1 / 4 / 4
6,986
499
3,543
10,613
3,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
10
0 / 3 / 5
6,393
457
3,036
9,806
6,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
12
2 / 4 / 1
7,127
509
6,090
9,506
2,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
19
17
Kills
7
8
Deaths
17
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
4
3
2
1.67
L
Ao Kuang
 
Ao Kuang
0
3
0
0
L
Nemesis
Bruder Massa
Nemesis
1
4
4
0.75
L
Ymir
0
3
5
0.83
W
1
3
8
1.67
W
Tsukuyomi
Silver_Mist__
Tsukuyomi
6
0
0
6
W
Medusa
TnE Roy
Medusa
5
2
2
3
W
Poseidon
iDrones
Poseidon
2
2
5
2.25
W
Kumbhakarna
llIKillerlll
Kumbhakarna
3
1
8
7
L
Artemis
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,822
Damage
20,231
42,351
Taken
43,575
21,060
Mitigated
17,742
15,296
Healing
7,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
6,833
42
0
473
6,193
1,546
0
1,688
4,401
36,790
0
L
Ao Kuang
 
Ao Kuang
729
203
0
1,222
7,457
3,737
0
0
7,457
31,251
0
L
Nemesis
Bruder Massa
Nemesis
3,543
1,382
0
1,450
10,613
3,397
0
2,189
8,288
0
42,049
L
Ymir
3,036
464
240
2,024
9,806
6,748
0
3,484
6,203
23,565
0
W
4,529
882
0
2,822
8,873
3,943
0
1,833
6,988
0
44,867
W
Tsukuyomi
Silver_Mist__
Tsukuyomi
6,595
1,122
0
3,735
5,989
2,527
1,368
1,106
4,875
0
76,284
W
Medusa
TnE Roy
Medusa
9,998
4,434
0
4,094
10,359
2,893
2,018
2,482
7,821
0
72,064
W
Poseidon
iDrones
Poseidon
6,047
565
0
2,006
6,355
1,980
723
2,468
3,677
64,602
0
W
Kumbhakarna
llIKillerlll
Kumbhakarna
2,653
650
417
2,222
10,775
9,717
278
2,311
8,392
10,697
0
L
Artemis
6,090
2,514
0
2,583
9,506
2,314
0
940
8,526
0
47,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,694
Gold Earned
34,744
528
Minions Killed
343
0
Camps Cleared
0
1,411,633
Distance Traveled
1,343,456
20
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,495
535
68
5
0
269,868
5
L
Ao Kuang
6,743
482
71
5
0
268,698
5
L
Nemesis
6,986
499
83
6
0
301,635
2
L
Ymir
6,393
457
28
2
0
263,344
5
W
Fenrir
7,912
565
79
6
0
311,426
6
W
Tsukuyomi
10,448
746
168
12
0
306,729
4
W
Medusa
9,324
666
125
9
0
243,606
5
W
Poseidon
8,540
610
137
10
0
273,254
2
W
Kumbhakarna
8,470
605
19
1
0
276,618
3
L
Artemis
7,127
509
93
7
0
239,911
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role