Player Matchup

Nu Wa
Nu Wa
CysticNazareno
Nu Wa
Level 69
God Stats
136W - 88L
1,637 SR
Queue Stats
342W - 348L
1,514 Elo+
Solo
Nemesis
Nemesis
Dragonicmen541
Nemesis
Level 88
God Stats
15W - 7L
1,599 SR
Queue Stats
73W - 69L
1,548 Elo+
Solo
Shiva
Shiva
P3Hera
Shiva
Level 38
God Stats
16W - 18L
1,256 SR
Queue Stats
501W - 436L
1,533 Elo+
Solo
Izanami
Izanami
rob freak
Izanami
Level 147
God Stats
30W - 41L
1,536 SR
Queue Stats
1,408W - 1,475L
1,468 Elo+
Solo
Sol
Sol
xlDarthMau21
Sol
Level 38
God Stats
5W - 8L
1,425 SR
Queue Stats
153W - 166L
1,453 Elo+
Solo
Team Averages
Level 76
1,491 SR
1,503 Elo+

VS

Team Averages
Level 69
1,545 SR
1,431 Elo+
Cliodhna
Cliodhna
Capt4inChr0n1c
Cliodhna
Level 87
God Stats
41W - 28L
1,599 SR
Queue Stats
205W - 214L
1,531 Elo+
Solo
Danzaburou
Danzaburou
RinattaRicotta
Danzaburou
Level 33
God Stats
3W - 1L
1,520 SR
Queue Stats
19W - 28L
1,345 Elo+
Solo
Geb
Geb
Wulfric4
Geb
Level 118
God Stats
74W - 58L
1,605 SR
Queue Stats
533W - 546L
1,516 Elo+
Solo
Scylla
Scylla
dwashi10
Scylla
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 23L
1,347 Elo+
Solo
Shiva
Shiva
robis_song
Shiva
Level 68
God Stats
16W - 16L
1,500 SR
Queue Stats
768W - 834L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 1
10,278
1,028
13,315
12,471
3,702
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
3 / 3 / 5
11,478
1,148
9,232
12,703
4,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shiva
P3Hera
Shiva
16
2 / 3 / 4
10,735
1,074
9,133
15,297
6,076
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
rob freak
Izanami
16
1 / 1 / 4
10,980
1,098
5,522
6,589
2,055
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
2 / 2 / 5
11,037
1,104
9,880
9,476
3,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

188

VS

Team 2 Tickets

246

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
17
7 / 1 / 3
12,679
1,268
13,771
11,418
3,142
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
RinattaRicotta
Danzaburou
17
4 / 2 / 4
11,619
1,162
11,557
7,933
1,839
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
0 / 2 / 11
10,585
1,059
6,583
9,193
6,876
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
dwashi10
Scylla
17
1 / 1 / 7
10,637
1,064
10,234
10,005
2,553
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
17
1 / 2 / 8
10,620
1,062
11,268
12,516
7,928
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
46
8
Kills
13
13
Deaths
8
19
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
7
1
3
8.5
L
0
4
1
0.13
L
3
3
5
1.83
L
Shiva
P3Hera
Shiva
2
3
4
1.33
W
Danzaburou
RinattaRicotta
Danzaburou
4
2
4
3
W
0
2
11
2.75
W
Scylla
dwashi10
Scylla
1
1
7
4.5
L
Izanami
rob freak
Izanami
1
1
4
3
W
Shiva
1
2
8
2.5
L
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,082
Damage
53,413
56,536
Taken
51,065
19,364
Mitigated
22,338
6,896
Healing
11,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
13,771
539
0
5,164
11,418
3,142
0
4,798
6,620
0
39,015
L
13,315
5,449
221
1,176
12,471
3,702
0
3,401
9,070
50,613
0
L
9,232
2,817
0
1,505
12,703
4,138
0
4,426
8,277
0
21,914
L
Shiva
P3Hera
Shiva
9,133
1,050
67
673
15,297
6,076
0
5,267
10,030
0
16,553
W
Danzaburou
RinattaRicotta
Danzaburou
11,557
4,287
0
1,497
7,933
1,839
0
3,470
4,463
0
47,599
W
6,583
356
419
466
9,193
6,876
0
4,686
4,507
21,978
0
W
Scylla
dwashi10
Scylla
10,234
291
592
588
10,005
2,553
0
4,309
5,696
27,372
0
L
Izanami
rob freak
Izanami
5,522
2,949
0
320
6,589
2,055
0
2,374
4,215
0
23,701
W
Shiva
11,268
643
783
1,948
12,516
7,928
0
5,263
7,253
0
33,962
L
9,880
2,927
0
2,934
9,476
3,393
0
1,349
8,127
21,103
1,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,508
Gold Earned
56,140
222
Minions Killed
278
8
Camps Cleared
7
987,755
Distance Traveled
1,019,042
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
12,679
1,268
55
6
4
206,838
0
L
Nu Wa
10,278
1,028
66
7
0
190,514
4
L
Nemesis
11,478
1,148
42
4
5
227,179
1
L
Shiva
10,735
1,074
25
3
0
209,223
1
W
Danzaburou
11,619
1,162
101
10
1
195,827
0
W
Geb
10,585
1,059
25
3
1
219,033
0
W
Scylla
10,637
1,064
48
5
0
204,904
1
L
Izanami
10,980
1,098
52
5
2
182,146
3
W
Shiva
10,620
1,062
49
5
1
192,440
2
L
Sol
11,037
1,104
37
4
1
178,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role