Player Matchup

Pele
Pele
 
Pele
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
IamP3RZ1V4L
Hachiman
Level 64
God Stats
12W - 21L
1,257 SR
Queue Stats
185W - 204L
1,460 Elo+
Solo
Shiva
Shiva
Jo_Talaband6112
Shiva
Level 94
God Stats
36W - 28L
1,270 SR
Queue Stats
119W - 129L
1,295 Elo+
Solo
Fafnir
Fafnir
espinal754forado
Fafnir
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 59L
1,474 Elo+
Solo
Aphrodite
Aphrodite
i_Melodic_i
Aphrodite
Level 104
God Stats
44W - 34L
1,531 SR
Queue Stats
99W - 115L
1,355 Elo+
Party 1
Team Averages
Level 89
1,412 SR
1,417 Elo+

VS

Team Averages
Level 52
1,421 SR
1,279 Elo+
Shiva
Shiva
DashFD
Shiva
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 330L
1,220 Elo+
Party 2
Chiron
Chiron
ImShego
Chiron
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 10L
1,440 Elo+
Solo
Fafnir
Fafnir
NosZuri35
Fafnir
Level 61
God Stats
0W - 3L
1,500 SR
Queue Stats
143W - 229L
1,271 Elo+
Party 2
Da Ji
Da Ji
Sutobaru
Da Ji
Level 25
God Stats
3W - 7L
1,354 SR
Queue Stats
14W - 47L
1,206 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
fauloxd123
Morgan Le Fay
Level 26
God Stats
0W - 2L
1,250 SR
Queue Stats
28W - 58L
1,259 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
11 / 4 / 0
9,982
624
8,596
11,183
4,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
IamP3RZ1V4L
Hachiman
13
5 / 4 / 4
7,735
483
13,456
11,755
3,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
5 / 3 / 4
8,876
555
10,154
13,722
13,192
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 1 / 8
8,361
523
5,139
18,464
17,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
i_Melodic_i
Aphrodite
15
3 / 2 / 4
9,034
565
11,029
9,930
3,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
DashFD
Shiva
13
1 / 5 / 3
7,349
459
6,390
11,637
8,822
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chiron
ImShego
Chiron
11
3 / 7 / 2
7,020
439
12,252
14,123
3,949
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fafnir
NosZuri35
Fafnir
12
2 / 1 / 3
7,346
459
3,589
13,233
14,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
Sutobaru
Da Ji
10
5 / 6 / 2
7,558
472
6,881
9,558
2,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
fauloxd123
Morgan Le Fay
14
2 / 5 / 2
8,250
516
11,109
14,683
4,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
25
24
Kills
13
14
Deaths
24
20
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
11
4
0
2.75
L
Shiva
DashFD
Shiva
1
5
3
0.5
W
Hachiman
IamP3RZ1V4L
Hachiman
5
4
4
1.75
L
Chiron
ImShego
Chiron
3
7
2
0.57
W
5
3
4
2.33
L
Fafnir
NosZuri35
Fafnir
2
1
3
3.5
L
Da Ji
Sutobaru
Da Ji
5
6
2
1
W
0
1
8
4
L
Morgan Le Fay
fauloxd123
Morgan Le Fay
2
5
2
0.6
W
Aphrodite
i_Melodic_i
Aphrodite
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,374
Damage
40,221
65,054
Taken
63,234
42,508
Mitigated
35,351
26,386
Healing
12,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
8,596
1,200
0
2,982
11,183
4,941
98
3,140
7,909
0
56,889
L
Shiva
DashFD
Shiva
6,390
523
102
1,457
11,637
8,822
0
1,751
9,824
10,301
25,474
W
Hachiman
IamP3RZ1V4L
Hachiman
13,456
6,492
135
3,821
11,755
3,436
2,495
1,443
10,312
0
43,929
L
Chiron
ImShego
Chiron
12,252
4,777
1,256
3,222
14,123
3,949
895
2,819
11,033
0
40,386
W
10,154
2,219
128
3,235
13,722
13,192
483
3,405
10,159
0
47,738
L
Fafnir
NosZuri35
Fafnir
3,589
1,543
59
2,520
13,233
14,864
327
3,032
10,159
16,715
0
L
Da Ji
Sutobaru
Da Ji
6,881
1,798
0
530
9,558
2,759
0
1,811
7,641
0
21,381
W
5,139
1,787
248
8,849
18,464
17,347
337
4,989
13,409
27,595
0
L
Morgan Le Fay
fauloxd123
Morgan Le Fay
11,109
1,780
0
3,105
14,683
4,957
343
5,981
8,204
47,239
0
W
Aphrodite
i_Melodic_i
Aphrodite
11,029
227
580
6,408
9,930
3,592
3
3,421
6,227
55,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,988
Gold Earned
37,523
395
Minions Killed
257
0
Camps Cleared
0
1,440,895
Distance Traveled
1,366,393
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,982
624
105
7
0
339,237
2
L
Shiva
7,349
459
54
3
0
283,133
0
W
Hachiman
7,735
483
71
4
0
265,516
4
L
Chiron
7,020
439
64
4
0
259,604
0
W
Shiva
8,876
555
82
5
0
278,455
0
L
Fafnir
7,346
459
18
1
0
311,971
0
L
Da Ji
7,558
472
31
2
0
240,182
0
W
Fafnir
8,361
523
42
3
0
271,023
7
L
Morgan Le Fay
8,250
516
90
6
0
271,503
2
W
Aphrodite
9,034
565
95
6
0
286,664
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role