Player Matchup

Baron Samedi
Baron Samedi
DrOct
Baron Samedi
Level 158
God Stats
7W - 4L
1,800 SR
Queue Stats
207W - 194L
1,547 Elo+
Party 3
Bakasura
Bakasura
Quaezario
Bakasura
Level 122
God Stats
8W - 2L
1,728 SR
Queue Stats
243W - 221L
1,527 Elo+
Party 2
Medusa
Medusa
Savage Twiz
Medusa
Level 160
God Stats
4W - 2L
1,504 SR
Queue Stats
94W - 107L
1,563 Elo+
Party 3
Atlas
Atlas
pardonmylife
Atlas
Level 146
God Stats
23W - 19L
1,636 SR
Queue Stats
311W - 290L
1,586 Elo+
Party 3
Shiva
Shiva
xClickk
Shiva
Level 111
God Stats
1W - 3L
1,500 SR
Queue Stats
138W - 134L
1,457 Elo+
Party 2
Team Averages
Level 139
1,634 SR
1,536 Elo+

VS

Team Averages
Level 120
1,492 SR
1,546 Elo+
Jing Wei
Jing Wei
Bad2388
Jing Wei
Level 144
God Stats
1W - 1L
1,741 SR
Queue Stats
14W - 10L
1,597 Elo+
Party 1
Shiva
Shiva
Jurrrrd
Shiva
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 6L
1,793 Elo+
Party 1
Chaac
Chaac
MUGI_3xG
Chaac
Level 124
God Stats
77W - 76L
1,509 SR
Queue Stats
324W - 373L
1,412 Elo+
Solo
Ares
Ares
XxMR_F0X1xX
Ares
Level 85
God Stats
16W - 28L
1,443 SR
Queue Stats
546W - 511L
1,455 Elo+
Party 4
Vulcan
Vulcan
kainagoncalves
Vulcan
Level 99
God Stats
0W - 4L
1,265 SR
Queue Stats
681W - 618L
1,475 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DrOct
Baron Samedi
16
4 / 3 / 5
9,339
519
9,794
9,525
3,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Quaezario
Bakasura
18
7 / 1 / 3
10,843
602
11,416
15,177
7,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Medusa
17
5 / 4 / 3
10,059
559
6,975
11,311
3,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 1 / 9
9,716
540
9,242
15,889
12,270
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shiva
xClickk
Shiva
18
5 / 5 / 3
10,511
584
13,734
17,310
13,201
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Bad2388
Jing Wei
15
1 / 3 / 2
8,732
485
6,628
9,557
3,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shiva
Jurrrrd
Shiva
14
5 / 5 / 3
9,333
519
10,754
14,424
6,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chaac
MUGI_3xG
Chaac
15
4 / 7 / 1
9,732
541
11,028
19,624
15,653
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
1 / 4 / 3
7,409
412
5,507
14,199
12,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
3 / 5 / 2
9,516
529
10,701
9,977
3,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
25
24
Kills
14
14
Deaths
24
23
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Bad2388
Jing Wei
1
3
2
0.67
W
Baron Samedi
DrOct
Baron Samedi
4
3
5
2.17
L
Shiva
Jurrrrd
Shiva
5
5
3
1.3
L
Chaac
MUGI_3xG
Chaac
4
7
1
0.64
W
Bakasura
Quaezario
Bakasura
7
1
3
8.5
W
Medusa
5
4
3
1.63
L
1
4
3
0.63
L
3
5
2
0.8
W
3
1
9
7.5
W
Shiva
xClickk
Shiva
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,161
Damage
44,618
69,212
Taken
67,781
40,023
Mitigated
41,866
26,974
Healing
13,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Bad2388
Jing Wei
6,628
3,798
0
2,852
9,557
3,346
0
2,412
6,700
0
61,883
W
Baron Samedi
DrOct
Baron Samedi
9,794
40
827
2,199
9,525
3,748
201
4,294
5,018
58,292
0
L
Shiva
Jurrrrd
Shiva
10,754
1,825
0
3,135
14,424
6,763
0
3,652
9,727
0
60,216
L
Chaac
MUGI_3xG
Chaac
11,028
3,534
0
6,396
19,624
15,653
34
1,440
17,411
0
67,117
W
Bakasura
Quaezario
Bakasura
11,416
6,875
0
7,267
15,177
7,258
3,483
2,409
12,768
0
77,161
W
Medusa
6,975
2,969
0
2,666
11,311
3,546
612
2,050
9,239
0
58,807
L
5,507
126
0
1,211
14,199
12,199
0
4,541
8,550
19,103
0
L
10,701
3,651
0
345
9,977
3,905
0
5,973
3,686
66,299
0
W
9,242
2,761
2,978
4,551
15,889
12,270
139
6,001
8,068
32,090
3,599
W
Shiva
xClickk
Shiva
13,734
2,751
0
6,486
17,310
13,201
175
1,454
15,856
0
69,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,468
Gold Earned
44,722
525
Minions Killed
508
0
Camps Cleared
0
1,742,618
Distance Traveled
1,634,108
24
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,732
485
131
7
0
324,162
2
W
Baron Samedi
9,339
519
93
5
0
327,325
1
L
Shiva
9,333
519
90
5
0
343,888
0
L
Chaac
9,732
541
137
8
0
265,004
0
W
Bakasura
10,843
602
153
9
0
409,490
9
W
Medusa
10,059
559
120
7
0
330,348
6
L
Ares
7,409
412
27
2
0
357,377
1
L
Vulcan
9,516
529
123
7
0
343,677
2
W
Atlas
9,716
540
39
2
0
350,018
4
W
Shiva
10,511
584
120
7
0
325,437
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role