Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
Kyra1705
Hou Yi
Level 76
God Stats
4W - 4L
1,500 SR
Queue Stats
18W - 27L
1,500 Elo+
Party 3
Bastet
Bastet
Sn0owzinho
Bastet
Level 43
God Stats
2W - 3L
1,300 SR
Queue Stats
13W - 25L
1,315 Elo+
Solo
Yemoja
Yemoja
Tanneke
Yemoja
Level 105
God Stats
66W - 53L
1,506 SR
Queue Stats
472W - 495L
1,413 Elo+
Solo
Nu Wa
Nu Wa
TaraFulcrumTTV
Nu Wa
Level 76
God Stats
11W - 7L
1,500 SR
Queue Stats
425W - 451L
1,373 Elo+
Solo
Team Averages
Level 82
1,461 SR
1,420 Elo+

VS

Team Averages
Level 81
1,405 SR
1,402 Elo+
Neith
Neith
KINGPIM
Neith
Level 150
God Stats
134W - 155L
1,411 SR
Queue Stats
218W - 246L
1,397 Elo+
Solo
Pele
Pele
PrismVerse
Pele
Level 46
God Stats
0W - 1L
1,289 SR
Queue Stats
5W - 14L
1,571 Elo+
Party 2
Chaac
Chaac
ZarrentheFolf
Chaac
Level 93
God Stats
1W - 3L
1,500 SR
Queue Stats
147W - 165L
1,209 Elo+
Party 1
Cthulhu
Cthulhu
duckgomoo3834
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 15L
1,500 Elo+
Party 2
Zeus
Zeus
shylilgem
Zeus
Level 87
God Stats
4W - 10L
1,323 SR
Queue Stats
145W - 187L
1,334 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
20
8 / 0 / 1
12,939
588
14,446
20,584
18,313
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hou Yi
Kyra1705
Hou Yi
15
3 / 3 / 4
9,717
442
6,048
13,281
3,768
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
Sn0owzinho
Bastet
16
1 / 3 / 6
10,025
456
5,843
17,422
5,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Tanneke
Yemoja
16
3 / 3 / 7
11,015
501
10,245
22,286
17,782
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

19
10 / 3 / 6
12,649
575
17,709
13,356
4,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
KINGPIM
Neith
16
4 / 2 / 2
10,297
468
16,670
14,368
5,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 5 / 2
8,822
401
4,854
13,648
4,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 6 / 0
9,367
426
10,086
19,248
16,177
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
12
1 / 7 / 5
8,083
367
7,381
16,051
12,929
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zeus
18
4 / 5 / 1
11,322
515
13,982
14,072
3,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
22
25
Kills
12
12
Deaths
25
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
8
0
1
8.5
L
Neith
KINGPIM
Neith
4
2
2
2.5
W
Hou Yi
Kyra1705
Hou Yi
3
3
4
1.67
L
2
5
2
0.6
W
Bastet
Sn0owzinho
Bastet
1
3
6
1.33
W
Yemoja
Tanneke
Yemoja
3
3
7
2.17
W
10
3
6
4.33
L
1
6
0
0.17
L
Cthulhu
1
7
5
0.5
L
Zeus
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,291
Damage
52,973
86,929
Taken
77,387
50,688
Mitigated
42,399
30,908
Healing
18,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
14,446
3,549
0
6,196
20,584
18,313
0
1,723
18,845
15,098
85,785
L
Neith
KINGPIM
Neith
16,670
5,633
0
6,739
14,368
5,335
1,558
5,836
8,532
0
82,960
W
Hou Yi
Kyra1705
Hou Yi
6,048
2,722
52
1,534
13,281
3,768
944
2,761
10,520
0
42,749
L
4,854
894
0
4,030
13,648
4,120
0
4,364
9,284
0
43,726
W
Bastet
Sn0owzinho
Bastet
5,843
1,631
0
7,047
17,422
5,968
0
4,350
12,842
0
62,202
W
Yemoja
Tanneke
Yemoja
10,245
1,851
5,596
6,769
22,286
17,782
488
4,339
17,909
50,064
0
W
17,709
4,177
0
3,714
13,356
4,857
556
8,994
4,050
90,592
0
L
10,086
3,168
0
5,265
19,248
16,177
0
4,983
14,265
7,302
48,819
L
Cthulhu
7,381
514
173
545
16,051
12,929
60
8,116
7,935
29,932
0
L
Zeus
13,982
1,844
0
1,285
14,072
3,838
588
6,896
7,176
88,854
1,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,345
Gold Earned
47,891
541
Minions Killed
524
0
Camps Cleared
0
1,973,982
Distance Traveled
1,868,305
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,939
588
168
8
0
451,264
2
L
Neith
10,297
468
139
6
0
369,507
5
W
Hou Yi
9,717
442
77
4
0
339,283
0
L
Pele
8,822
401
74
3
0
399,151
1
W
Bastet
10,025
456
90
4
0
433,811
3
W
Yemoja
11,015
501
62
3
0
356,165
1
W
Nu Wa
12,649
575
144
7
0
393,459
6
L
Chaac
9,367
426
106
5
0
354,444
2
L
Cthulhu
8,083
367
37
2
0
381,186
3
L
Zeus
11,322
515
168
8
0
364,017
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role