Player Matchup

Shiva
Shiva
Fearlife550
Shiva
Level 108
God Stats
3W - 2L
1,596 SR
Queue Stats
30W - 47L
1,515 Elo+
Party 3
Tiamat
Tiamat
LonkDonk87
Tiamat
Level 115
God Stats
3W - 2L
1,572 SR
Queue Stats
43W - 66L
1,502 Elo+
Party 3
Artemis
Artemis
SadSnorlax007
Artemis
Level 108
God Stats
6W - 2L
1,760 SR
Queue Stats
19W - 28L
1,476 Elo+
Party 3
Sobek
Sobek
SlimeTimeTV
Sobek
Level 19
God Stats
2W - 1L
1,732 SR
Queue Stats
2W - 1L
1,692 Elo+
Party 3
Awilix
Awilix
bac0nmastr
Awilix
Level 106
God Stats
4W - 5L
1,620 SR
Queue Stats
22W - 39L
1,517 Elo+
Party 3
Team Averages
Level 91
1,656 SR
1,541 Elo+

VS

Team Averages
Level 62
1,619 SR
1,520 Elo+
Kukulkan
Kukulkan
Cooki Modelo
Kukulkan
Level 26
God Stats
1W - 2L
1,522 SR
Queue Stats
3W - 3L
1,561 Elo+
Party 2
Ullr
Ullr
Lil-Chief-GV
Ullr
Level 125
God Stats
2W - 4L
1,539 SR
Queue Stats
243W - 257L
1,534 Elo+
Party 1
Bastet
Bastet
SimplyBBN
Bastet
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 83L
1,523 Elo+
Party 1
Shiva
Shiva
SuperiorSkiIls
Shiva
Level 67
God Stats
6W - 5L
1,756 SR
Queue Stats
139W - 142L
1,478 Elo+
Party 1
Hera
Hera
Tinaisjah
Hera
Level 51
God Stats
1W - 1L
1,776 SR
Queue Stats
4W - 5L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 3 / 6
11,428
635
14,243
15,652
17,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
LonkDonk87
Tiamat
15
4 / 2 / 2
9,985
555
4,940
5,464
2,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
17
10 / 3 / 2
10,679
593
16,304
14,617
5,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 1 / 10
10,314
573
8,511
23,039
27,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Awilix
bac0nmastr
Awilix
17
6 / 0 / 4
11,181
621
11,342
11,269
4,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cooki Modelo
Kukulkan
13
1 / 8 / 2
7,791
433
8,224
11,908
3,056
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 6 / 1
7,771
432
5,207
15,605
4,115
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bastet
SimplyBBN
Bastet
15
3 / 6 / 3
9,160
509
5,920
15,951
7,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
1 / 7 / 3
9,009
501
11,618
21,126
18,123
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hera
15
2 / 5 / 0
9,511
528
7,617
11,810
3,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
17
30
Kills
8
9
Deaths
32
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Cooki Modelo
Kukulkan
1
8
2
0.25
W
8
3
6
3.67
L
1
6
1
0.25
W
Tiamat
LonkDonk87
Tiamat
4
2
2
2.5
W
Artemis
10
3
2
3.67
L
Bastet
SimplyBBN
Bastet
3
6
3
0.75
W
2
1
10
7
L
1
7
3
0.36
L
Hera
2
5
0
0.4
W
Awilix
bac0nmastr
Awilix
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,340
Damage
38,586
70,041
Taken
76,400
57,833
Mitigated
35,949
22,597
Healing
16,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Cooki Modelo
Kukulkan
8,224
857
214
1,348
11,908
3,056
0
2,987
8,833
29,517
0
W
14,243
4,735
218
3,283
15,652
17,480
441
3,470
12,182
0
62,338
L
5,207
2,598
0
743
15,605
4,115
72
3,915
11,664
0
46,700
W
Tiamat
LonkDonk87
Tiamat
4,940
608
438
1,690
5,464
2,488
1,533
1,009
4,455
37,654
0
W
Artemis
16,304
9,154
0
7,902
14,617
5,712
2,616
4,800
9,817
0
71,543
L
Bastet
SimplyBBN
Bastet
5,920
1,647
216
6,152
15,951
7,286
0
1,963
13,882
0
54,314
W
8,511
902
402
8,471
23,039
27,479
613
5,399
17,302
34,904
11,026
L
11,618
1,860
672
4,948
21,126
18,123
45
323
20,044
8,603
52,203
L
Hera
7,617
2,299
0
1,940
11,810
3,369
1,151
2,988
8,605
69,075
0
W
Awilix
bac0nmastr
Awilix
11,342
3,520
0
193
11,269
4,674
794
3,647
7,622
0
79,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,587
Gold Earned
43,242
478
Minions Killed
505
0
Camps Cleared
0
1,718,651
Distance Traveled
1,647,539
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,791
433
59
3
0
322,175
3
W
Shiva
11,428
635
106
6
0
325,147
0
L
Ullr
7,771
432
73
4
0
309,251
1
W
Tiamat
9,985
555
91
5
0
270,401
0
W
Artemis
10,679
593
100
6
0
318,015
3
L
Bastet
9,160
509
103
6
0
383,109
0
W
Sobek
10,314
573
60
3
0
342,271
4
L
Shiva
9,009
501
112
6
0
313,293
0
L
Hera
9,511
528
158
9
0
319,711
5
W
Awilix
11,181
621
121
7
0
462,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role